2023-03-14:读取摄像头,并且显示视频。代码用go语言编写。
Posted 福大大架构师每日一题
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了2023-03-14:读取摄像头,并且显示视频。代码用go语言编写。相关的知识,希望对你有一定的参考价值。
2023-03-14:读取摄像头,并且显示视频。代码用go语言编写。
答案2023-03-14:
大体流程如下:
导入所需的库和包。
初始化 ffmpeg 和 SDL2 库。
打开摄像头并创建 AVFormatContext 结构体。
查找视频流,并且打开视频解码器。
创建 SDL 窗口,用于显示视频。
创建 AVFrame 结构体,用于存储解码后的视频帧数据。
创建 AVPacket 结构体,用于存储编码后的视频数据。
创建 SwsContext 结构体,用于转换视频帧格式。
不断从视频流读取 AVPacket,直到读完所有帧。
解码 AVPacket 中的视频数据,将其存储在 AVFrame 中。
将 AVFrame 中的数据转换为适合 SDL 窗口显示的格式。
显示转换后的图像帧。
释放所有资源,包括关闭 SDL 窗口、释放 AVFrame 和 AVPacket、删除 SwsContext 结构体、关闭解码器、关闭视频流、关闭摄像头。
需要注意的是,在实际使用中可能会遇到各种问题,例如视频格式不支持、分辨率不匹配等。因此,我们需要根据具体情况来进行相应的调整和处理,以确保程序能够正常运行。
这段代码调用了以下结构体:
AVFormatContext:表示 FFmpeg 格式上下文,包含视频文件的信息和元数据。
AVCodecContext:表示视频编解码器上下文,用于配置和控制编解码器。
AVPacket:表示一个压缩的音频或视频数据包,包含了一帧或多帧音频或视频数据。
AVFrame:表示一个解码后的视频帧,存储原始像素数据以及相关的元数据。
SwsContext:表示视频帧转换器上下文,用于将解码后的视频帧从一种格式转换为另一种格式。
SDL_Window:表示 SDL 窗口,用于显示视频图像。
SDL_Renderer:表示 SDL 渲染器,用于将视频帧渲染到 SDL 窗口中。
这些结构体是实现视频播放所必需的重要组件。它们之间的交互、设置和使用都可以影响视频播放的效果和性能,因此需要仔细地处理和配置。同时,在释放资源时,需要确保所有相关的结构体被正确销毁,以避免内存泄漏和其他问题。
代码见github.com/moonfdd/ffmpeg-go-examples。
执行命令:
go run ./examples/leixiaohua1020/simplest_ffmpeg_readcamera/main.go
代码参考了雷霄骅的本地摄像头数据的获取解码和显示,代码用golang编写。代码如下:
// https://github.com/leixiaohua1020/simplest_ffmpeg_device/blob/master/simplest_ffmpeg_readcamera/simplest_ffmpeg_readcamera.cpp
package main
import (
"fmt"
"os"
"time"
"unsafe"
"github.com/moonfdd/ffmpeg-go/ffcommon"
"github.com/moonfdd/ffmpeg-go/libavcodec"
"github.com/moonfdd/ffmpeg-go/libavdevice"
"github.com/moonfdd/ffmpeg-go/libavformat"
"github.com/moonfdd/ffmpeg-go/libavutil"
"github.com/moonfdd/ffmpeg-go/libswscale"
sdl "github.com/moonfdd/sdl2-go/sdl2"
"github.com/moonfdd/sdl2-go/sdlcommon"
)
// Output YUV420P
const OUTPUT_YUV420P = 0
// '1' Use Dshow
// '0' Use GDIgrab
const USE_DSHOW = 0
// Refresh Event
const SFM_REFRESH_EVENT = (sdl.SDL_USEREVENT + 1)
const SFM_BREAK_EVENT = (sdl.SDL_USEREVENT + 2)
var thread_exit ffcommon.FInt = 0
var ispush = true
func sfp_refresh_thread(opaque ffcommon.FVoidP) uintptr
// thread_exit = 0
for thread_exit == 0
var event sdl.SDL_Event
event.Type = SFM_REFRESH_EVENT
if ispush
event.SDL_PushEvent()
ispush = false
sdl.SDL_Delay(40)
fmt.Println("sfp_refresh_thread 发送退出事件")
// thread_exit = 0
//Break
var event sdl.SDL_Event
event.Type = SFM_BREAK_EVENT
event.SDL_PushEvent()
return 0
// Show Dshow Device
func show_dshow_device()
pFormatCtx := libavformat.AvformatAllocContext()
var options *libavutil.AVDictionary
libavutil.AvDictSet(&options, "list_devices", "true", 0)
iformat := libavformat.AvFindInputFormat("dshow")
fmt.Printf("========Device Info=============\\n")
libavformat.AvformatOpenInput(&pFormatCtx, "video=dummy", iformat, &options)
fmt.Printf("================================\\n")
// Show AVFoundation Device
func show_avfoundation_device()
pFormatCtx := libavformat.AvformatAllocContext()
var options *libavutil.AVDictionary
libavutil.AvDictSet(&options, "list_devices", "true", 0)
iformat := libavformat.AvFindInputFormat("avfoundation")
fmt.Printf("==AVFoundation Device Info===\\n")
libavformat.AvformatOpenInput(&pFormatCtx, "", iformat, &options)
fmt.Printf("=============================\\n")
func main0() (ret ffcommon.FInt)
var pFormatCtx *libavformat.AVFormatContext
var i, videoindex ffcommon.FInt
var pCodecCtx *libavcodec.AVCodecContext
var pCodec *libavcodec.AVCodec
var ifmt *libavformat.AVInputFormat
libavformat.AvRegisterAll()
libavformat.AvformatNetworkInit()
pFormatCtx = libavformat.AvformatAllocContext()
//Open File
//char filepath[]="src01_480x272_22.h265";
//avformat_open_input(&pFormatCtx,filepath,NULL,NULL)
//Register Device
libavdevice.AvdeviceRegisterAll()
/解码器部分//
//打开摄像头
ifmt = libavformat.AvFindInputFormat("dshow")
var options *libavutil.AVDictionary
// libavutil.AvDictSet(&options, "probesize", "100000000", 0)
// libavutil.AvDictSet(&options, "rtbufsize", "100000000", 0)
if libavformat.AvformatOpenInput(&pFormatCtx, "video=Full HD webcam", ifmt, &options) < 0
fmt.Printf("Cannot open camera.\\n")
return
if pFormatCtx.AvformatFindStreamInfo(nil) < 0
fmt.Println("Couldn't find stream information.")
return -1
videoindex = -1
for i = 0; i < int32(pFormatCtx.NbStreams); i++
if pFormatCtx.GetStream(uint32(i)).Codec.CodecType == libavutil.AVMEDIA_TYPE_VIDEO
videoindex = i
break
if videoindex == -1
fmt.Printf("Didn't find a video stream.\\n")
return -1
pCodecCtxPara := pFormatCtx.GetStream(uint32(videoindex)).Codecpar
pCodec = libavcodec.AvcodecFindDecoder(pCodecCtxPara.CodecId)
if pCodec == nil
fmt.Printf("Codec not found.\\n")
return -1
pCodecCtx = pCodec.AvcodecAllocContext3()
if pCodecCtx == nil
fmt.Printf("Cannot alloc valid decode codec context.\\n")
return
if pCodecCtx.AvcodecParametersToContext(pCodecCtxPara) < 0
fmt.Printf("Cannot initialize parameters.\\n")
return
if pCodecCtx.AvcodecOpen2(pCodec, nil) < 0
fmt.Printf("Could not open codec.\\n")
return -1
var pFrame, pFrameYUV *libavutil.AVFrame
pFrame = libavutil.AvFrameAlloc()
pFrameYUV = libavutil.AvFrameAlloc()
//unsigned char *out_buffer=(unsigned char *)av_malloc(avpicture_get_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height));
//avpicture_fill((AVPicture *)pFrameYUV, out_buffer, AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
out_buffer := (*byte)(unsafe.Pointer(libavutil.AvMalloc(uint64(libavcodec.AvpictureGetSize(int32(libavutil.AV_PIX_FMT_YUV420P), pCodecCtx.Width, pCodecCtx.Height)))))
((*libavcodec.AVPicture)(unsafe.Pointer(pFrameYUV))).AvpictureFill(out_buffer, libavutil.AV_PIX_FMT_YUV420P, pCodecCtx.Width, pCodecCtx.Height)
//SDL----------------------------
// if sdl.SDL_Init(sdl.SDL_INIT_VIDEO|sdl.SDL_INIT_AUDIO|sdl.SDL_INIT_TIMER) != 0
if sdl.SDL_Init(sdl.SDL_INIT_VIDEO) != 0
fmt.Printf("Could not initialize SDL - %s\\n", sdl.SDL_GetError())
return -1
var screen_w, screen_h ffcommon.FInt = 640, 360
// var mode *sdl.SDL_DisplayMode = new(sdl.SDL_DisplayMode)
// if sdl.SDL_GetCurrentDisplayMode(0, mode) != 0
// fmt.Printf("SDL: could not get current display mode - exiting:%s\\n", sdl.SDL_GetError())
// return -1
//
//Half of the Desktop's width and height.
screen_w = pCodecCtx.Width
screen_h = pCodecCtx.Height
window := sdl.SDL_CreateWindow("Simplest FFmpeg Read Camera", sdl.SDL_WINDOWPOS_UNDEFINED, sdl.SDL_WINDOWPOS_UNDEFINED, screen_w, screen_h, 0)
if window == nil
fmt.Printf("SDL: could not create window - exiting:%s\\n", sdl.SDL_GetError())
return -1
window.SDL_ShowWindow()
time.Sleep(2 * time.Second)
defer window.SDL_DestroyWindow()
renderer := window.SDL_CreateRenderer(-1, 0)
if renderer == nil
fmt.Printf("SDL: could not create renderer - exiting:%s\\n", sdl.SDL_GetError())
return -1
defer renderer.SDL_DestroyRenderer()
texture := renderer.SDL_CreateTexture(sdl.SDL_PIXELFORMAT_YV12,
sdl.SDL_TEXTUREACCESS_STREAMING,
pCodecCtx.Width,
pCodecCtx.Height)
defer texture.SDL_DestroyTexture()
var rect sdl.SDL_Rect
rect.X = 0
rect.Y = 0
rect.W = screen_w
rect.H = screen_h
var rect2 sdl.SDL_Rect
rect2.X = 0
rect2.Y = 0
rect2.W = pCodecCtx.Width
rect2.H = pCodecCtx.Height
//SDL End------------------------
// var got_picture ffcommon.FInt
//AVPacket *packet=(AVPacket *)av_malloc(sizeof(AVPacket));
packet := &libavcodec.AVPacket
var fp_yuv *os.File
if OUTPUT_YUV420P != 0
fp_yuv, _ = os.Create("output.yuv")
var img_convert_ctx *libswscale.SwsContext
img_convert_ctx = libswscale.SwsGetContext(pCodecCtx.Width, pCodecCtx.Height, pCodecCtx.PixFmt, pCodecCtx.Width, pCodecCtx.Height, libavutil.AV_PIX_FMT_YUV420P, libswscale.SWS_BICUBIC, nil, nil, nil)
//------------------------------
//video_tid := sdl.SDL_CreateThread(sfp_refresh_thread, nil)
//
go sfp_refresh_thread(uintptr(0))
//sdl.SDL_CreateThread(sfp_refresh_thread, "", uintptr(0))
//Event Loop
var event sdl.SDL_Event
for
//Wait
ispush = true
event.SDL_WaitEvent()
if event.Type == SFM_REFRESH_EVENT
//------------------------------
if pFormatCtx.AvReadFrame(packet) >= 0
if int32(packet.StreamIndex) == videoindex
if pCodecCtx.AvcodecSendPacket(packet) < 0
packet.AvPacketUnref()
continue
ret = pCodecCtx.AvcodecReceiveFrame(pFrame)
if ret < 0
fmt.Printf("Decode Error.\\n")
return -1
if ret >= 0
// if got_picture != 0
img_convert_ctx.SwsScale((**byte)(unsafe.Pointer(&pFrame.Data)), (*int32)(unsafe.Pointer(&pFrame.Linesize)), 0, uint32(pCodecCtx.Height), (**byte)(unsafe.Pointer(&pFrameYUV.Data)), (*int32)(unsafe.Pointer(&pFrameYUV.Linesize)))
if OUTPUT_YUV420P != 0
y_size := pCodecCtx.Width * pCodecCtx.Height
fp_yuv.Write(ffcommon.ByteSliceFromByteP(pFrameYUV.Data[0], int(y_size))) //Y
fp_yuv.Write(ffcommon.ByteSliceFromByteP(pFrameYUV.Data[1], int(y_size)/4)) //U
fp_yuv.Write(ffcommon.ByteSliceFromByteP(pFrameYUV.Data[2], int(y_size)/4)) //V
texture.SDL_UpdateYUVTexture(&rect2,
pFrameYUV.Data[0], pFrameYUV.Linesize[0],
pFrameYUV.Data[1], pFrameYUV.Linesize[1],
pFrameYUV.Data[2], pFrameYUV.Linesize[2])
renderer.SDL_RenderClear()
renderer.SDL_RenderCopy(texture, nil, &rect)
renderer.SDL_RenderPresent()
packet.AvFreePacket()
else
//Exit Thread
thread_exit = 1
fmt.Println("main 准备退出 1")
else if event.Type == sdl.SDL_QUIT
thread_exit = 1
fmt.Println("main 准备退出 2")
else if event.Type == SFM_BREAK_EVENT
fmt.Println("退出循环 3")
break
img_convert_ctx.SwsFreeContext()
if OUTPUT_YUV420P != 0
fp_yuv.Close()
sdl.SDL_Quit()
libavutil.AvFree(uintptr(unsafe.Pointer(out_buffer)))
libavutil.AvFree(uintptr(unsafe.Pointer(pFrame)))
libavutil.AvFree(uintptr(unsafe.Pointer(pFrameYUV)))
pCodecCtx.AvcodecClose()
libavformat.AvformatCloseInput(&pFormatCtx)
return 0
func main()
os.Setenv("Path", os.Getenv("Path")+";./lib/windows/ffmpeg")
ffcommon.SetAvutilPath("./lib/windows/ffmpeg/avutil-56.dll")
ffcommon.SetAvcodecPath("./lib/windows/ffmpeg/avcodec-58.dll")
ffcommon.SetAvdevicePath("./lib/windows/ffmpeg/avdevice-58.dll")
ffcommon.SetAvfilterPath("./lib/windows/ffmpeg/avfilter-56.dll")
ffcommon.SetAvformatPath("./lib/windows/ffmpeg/avformat-58.dll")
ffcommon.SetAvpostprocPath("./lib/windows/ffmpeg/postproc-55.dll")
ffcommon.SetAvswresamplePath("./lib/windows/ffmpeg/swresample-3.dll")
ffcommon.SetAvswscalePath("./lib/windows/ffmpeg/swscale-5.dll")
sdlcommon.SetSDL2Path("./lib/windows/sdl/SDL2.0.16.dll")
genDir := "./out"
_, err := os.Stat(genDir)
if err != nil
if os.IsNotExist(err)
os.Mkdir(genDir, 0777) // Everyone can read write and execute
// go func()
// time.Sleep(1000)
// exec.Command("./lib/ffplay.exe", "rtmp://localhost/publishlive/livestream").Output()
// if err != nil
// fmt.Println("play err = ", err)
//
// ()
main0()
以上是关于2023-03-14:读取摄像头,并且显示视频。代码用go语言编写。的主要内容,如果未能解决你的问题,请参考以下文章