WindowManager.LayoutParams详解
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public static classWindowManager.LayoutParams
extends ViewGroup.LayoutParamsimplements Parcelable
java.lang.Object | ||
? | android.view.ViewGroup.LayoutParams | |
? | android.view.WindowManager.LayoutParams |
int | FLAGS_CHANGED | 用于表示flags发生了变化,关于此的详细内容请看后文。 |
int | FLAG_ALLOW_LOCK_WHILE_SCREEN_ON | Window flag: as long as this window is visible to the user, allow the lock screen to activate while the screen is on. 当该window对用户可见的时候,允许锁屏。 |
int | FLAG_ALT_FOCUSABLE_IM | Window flag: invert the state of FLAG_NOT_FOCUSABLE with respect to how this window interacts with the current method. |
int | FLAG_BLUR_BEHIND | Window flag: blur everything behind this window. 让该window后所有东西都模糊(blur) |
int | FLAG_DIM_BEHIND | Window flag: everything behind this window will be dimmed. 让该window后所有的东西都成暗淡(dim) |
int | FLAG_DISMISS_KEYGUARD | Window flag: when set the window will cause the keyguard to be dismissed, only if it is not a secure lock keyguard. |
int | FLAG_DITHER | Window flag: turn on dithering when compositing this window to the screen. 开启抖动(dithering) |
int | FLAG_FORCE_NOT_FULLSCREEN | Window flag: Override @link #FLAG_FULLSCREEN and force the screen decorations (such as status bar) to be shown. 恢复window非全屏显示 |
int | FLAG_FULLSCREEN | Window flag: Hide all screen decorations (e.g. 让window进行全屏显示 |
int | FLAG_HARDWARE_ACCELERATED | Indicates whether this window should be hardware accelerated. 对该window进行硬件加速. 该flag必须在设置你的Activity或Dialog的Content View之前进行设置, 而且如果你在mainfest文件中用android:hardwareAccelerated开启了该属性的话,那么你在程序中就不能再改变它。mainfest文件中android:hardwareAccelerated属性默认是开启的("true")。 |
int | FLAG_IGNORE_CHEEK_PRESSES | Window flag: intended for windows that will often be used when the user is holding the screen against their face, it will aggressively filter the event stream to prevent unintended presses in this situation that may not be desired for a particular window, when such an event stream is detected, the application will receive a CANCEL motion event to indicate this so applications can handle this accordingly by taking no action on the event until the finger is released. |
int | FLAG_KEEP_SCREEN_ON | Window flag: as long as this window is visible to the user, keep the device's screen turned on and bright. 当该window对用户可见时,让设备屏幕处于高亮(bright)状态。 |
int | FLAG_LAYOUT_INSET_DECOR | Window flag: a special option only for use in combination with FLAG_LAYOUT_IN_SCREEN . |
int | FLAG_LAYOUT_IN_SCREEN | Window flag: place the window within the entire screen, ignoring decorations around the border (a.k.a. 让window占满整个手机屏幕,不留任何边界(border) |
int | FLAG_LAYOUT_NO_LIMITS | Window flag: allow window to extend outside of the screen. window大小不再不受手机屏幕大小限制,即window可能超出屏幕之外,这时部分内容在屏幕之外。 |
int | FLAG_NOT_FOCUSABLE | Window flag: this window won't ever get key input focus, so the user can not send key or other button events to it. 让window不能获得焦点,这样用户快就不能向该window发送按键事件及按钮事件 |
int | FLAG_NOT_TOUCHABLE | Window flag: this window can never receive touch events. 让该window不接受触摸屏事件 |
int | FLAG_NOT_TOUCH_MODAL | Window flag: Even when this window is focusable (its @link #FLAG_NOT_FOCUSABLE is not set), allow any pointer events outside of the window to be sent to the windows behind it. 即使在该window在可获得焦点情况下,仍然把该window之外的任何event发送到该window之后的其他window. |
int | FLAG_SCALED | Window flag: a special mode where the layout parameters are used to perform scaling of the surface when it is composited to the screen. |
int | FLAG_SECURE | Window flag: don't allow screen shots while this window is displayed. 当该window在进行显示的时候,不允许截屏。 |
int | FLAG_SHOW_WALLPAPER | Window flag: ask that the system wallpaper be shown behind your window. 在该window后显示系统的墙纸(wallpaper) |
int | FLAG_SHOW_WHEN_LOCKED | Window flag: special flag to let windows be shown when the screen is locked. 当锁屏的时候,显示该window. |
int | FLAG_SPLIT_TOUCH | Window flag: when set the window will accept for touch events outside of its bounds to be sent to other windows that also support split touch. When this flag is not set, the first pointer that goes down determines the window to which all subsequent touches go until all pointers go up. When this flag is set, each pointer (not necessarily the first) that goes down determines the window to which all subsequent touches of that pointer will go until that pointer goes up thereby enabling touches with multiple pointers to be split across multiple windows 当该window在可以接受触摸屏情况下,让因在该window之外,而发送到后面的window的触摸屏可以支持split touch. |
int | FLAG_TOUCHABLE_WHEN_WAKING | Window flag: When set, if the device is asleep when the touch screen is pressed, you will receive this first touch event. 当手机处于睡眠状态时,如果屏幕被按下,那么该window将第一个收到到事件 |
int | FLAG_TURN_SCREEN_ON | Window flag: when set as a window is being added or made visible, once the window has been shown then the system will poke the power manager's user activity (as if the user had woken up the device) to turn the screen on. 当然window被显示的时候,系统将把它当做一个用户活动事件,以点亮手机屏幕。 |
int | FLAG_WATCH_OUTSIDE_TOUCH | Window flag: if you have set FLAG_NOT_TOUCH_MODAL , you can set this flag to receive a single special MotionEvent with the action MotionEvent.ACTION_OUTSIDE for touches that occur outside of your window. 如果你设置了该flag,那么在你FLAG_NOT_TOUNCH_MODAL的情况下,即使触摸屏事件发送在该window之外,其事件被发送到了后面的window,那么该window仍然将以MotionEvent.ACTION_OUTSIDE形式收到该触摸屏事件 |
int | Adjustment option for softInputMode: set to have a window not adjust for a shown input method. | ||
int |
| Adjustment option for softInputMode: set to have a window pan when an input method is shown, so it doesn't need to deal with resizing but just panned by the framework to ensure the current input focus is visible. 即使调整空白区域,软键盘还是有可能遮挡一些有内容区域, 这时用户就只有退出软键盘才能看到这些被遮挡区域并进行交互。
| |
int | Adjustment option for softInputMode: set to allow the window to be resized when an input method is shown, so that its contents are not covered by the input method. 这样的话控件可能会变形。 | ||
int | Adjustment option for softInputMode: nothing specified. | ||
int | Bit for softInputMode: set when the user has navigated forward to the window. | ||
int | Mask for softInputMode of the bits that determine the way that the window should be adjusted to accommodate the soft input window. SOFT_INPUT_ADJUST_NOTHING, SOFT_INPUT_ADJUST_PAN, SOFT_INPUT_ADJUST_RESIZE, SOFT_INPUT_ADJUST_UNSPECIFIED。 SOFT_INPUT_STATE_ALWAYS_HIDDEN, SOFT_INPUT_STATE_ALWAYS_VISIBLE, SOFT_INPUT_STATE_VISIBLE, SOFT_INPUT_STATE_UNSPECIFIED之一 | ||
int | Mask for softInputMode of the bits that determine the desired visibility state of the soft input area for this window. | ||
int | 用于表示softInputMode发生了变化。关于此的详细内容请看后文。 | ||
int | Visibility state for softInputMode: focus. | ||
int | Visibility state for softInputMode: receives input focus. | ||
int | Visibility state for softInputMode: the user is navigating forward to your window). | ||
int | Visibility state for softInputMode: please don't change the state of the soft input area. | ||
int | Visibility state for softInputMode: no state has been specified. | ||
int | Visibility state for softInputMode: please show the soft input area when normally appropriate |
Window type系列 该系列主要用于表示 window 的类型。我们可以通过 WindowManager.LayoutParams 的 type 变量直接进行设置.
int | TYPE_APPLICATION | Window type: a normal application window. 普通的应用程序window,token必须设置为Activity的token,以指出该窗口属谁 |
int | TYPE_APPLICATION_ATTACHED_DIALOG | Window type: like TYPE_APPLICATION_PANEL , but layout of the window happens as that of a top-level window, not as a child of its container.对话框。类似于面板窗口,绘制类似于顶层窗口,而不是宿主的子窗口。 |
int | TYPE_APPLICATION_MEDIA | Window type: window for showing media (e.g. 媒体窗口,例如视频。显示于宿主窗口下层。 |
int | TYPE_APPLICATION_PANEL | Window type: a panel on top of an application window. 面板窗口,显示于宿主窗口上层 |
int | TYPE_APPLICATION_STARTING | Window type: special application window that is displayed while the application is starting. 用于应用程序启动时所显示的窗口。应用本身不要使用这种类型。它用于让系统显示些信息,直到应用程序可以开启自己的窗口 |
int | TYPE_APPLICATION_SUB_PANEL | Window type: a sub-panel on top of an application window. 应用程序窗口的子面板。显示于所有面板窗口的上层。(GUI的一般规律,越“子”越靠上) |
int | TYPE_BASE_APPLICATION | Window type: an application window that serves as the "base" window of the overall application; all other application windows will appear on top of it. 所有程序窗口的“基地”窗口,其他应用程序窗口都显示在它上面。 |
int | TYPE_CHANGED | 表示window的类型发生了变化,关于此的详细内容请看后文。 |
int | TYPE_INPUT_METHOD | Window type: internal input methods windows, which appear above the normal UI. 内部输入法窗口,显示于普通UI之上。应用程序可重新布局以免被此窗口覆盖 |