android自定义高级控件(价格标)

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最近项目有用到价格标图,就自已定义了一个,现在分享出来,供大家学习了解,好了废话不多说,直接看图吧!

源代码请看:
        

    package single.electronic.sz.com.pircetagdemo;
   import android.content.Context;    import android.content.res.TypedArray;    import android.graphics.Bitmap;    import android.graphics.BitmapFactory;    import android.graphics.Canvas;    import android.graphics.Color;    import android.graphics.Paint;    import android.graphics.Rect;    import android.graphics.RectF;    import android.util.AttributeSet;    import android.util.Log;    import android.view.MotionEvent;    import android.view.View;    /**     * Created by men on 2017/11/30.     * 邮箱:mensheng1990@163.com     */ public class SlidingPriceBarView extends View { private Bitmap gray_bg;//灰色价格标 private Bitmap green_bg;//绿色价格标 private Bitmap greatRound;//大圆 private Bitmap priceNumber;//左侧价格底图 private int price_h;//高价 private int price_d;//低价 //价格区间 private final int price_0 = 0; private final int price_200 = 200; private final int price_500 = 500; private final int price_1000 = 1000; private final int price_10000 = 10000; private int bg_width; private int bg_height; private float scale;//压缩比例 private int danHeight;//分成四段的长度 private float half_round; private Paint mPaint; private float greatRoundX; private float y_h; private float y_d; private int PRICE_PADDING = 15; private float bg_x; private boolean isUpTouched=false; private boolean isDownTouched=false; public SlidingPriceBarView(Context context, AttributeSet attrs) {    super(context, attrs);    init(context, attrs); } private void init(Context context, AttributeSet attrs) {    gray_bg = BitmapFactory.decodeResource(getResources(), R.drawable.axis_before);    green_bg = BitmapFactory.decodeResource(getResources(), R.drawable.axis_after);    greatRound = BitmapFactory.decodeResource(getResources(), R.drawable.btn);    priceNumber = BitmapFactory.decodeResource(getResources(), R.drawable.bg_number);    //得到自定义价格    TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.SlidingPriceBarView);    price_h = typedArray.getInteger(R.styleable.SlidingPriceBarView_price_h, 1000);    price_d = typedArray.getInteger(R.styleable.SlidingPriceBarView_price_d, 200);    mPaint = new Paint();    mPaint.setColor(Color.BLACK);    typedArray.recycle(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {    //super.onMeasure(widthMeasureSpec, heightMeasureSpec);    int heightMode = MeasureSpec.getMode(heightMeasureSpec);    int heightSize = MeasureSpec.getSize(heightMeasureSpec);    bg_width = gray_bg.getWidth();    bg_height = gray_bg.getHeight();    //根据父类给出的尺寸测量出    int measureHeight = (heightMode == MeasureSpec.EXACTLY) ? heightSize : bg_height;    measureHeight = Math.max(measureHeight, heightSize);    int measureWidth = measureHeight * 2 / 3;    scale = measureHeight / (float) bg_height;    //分成四段的长度    danHeight = (bg_height - bg_width) / 4;    //小圆的半径    half_round = bg_height * (1 - 0.95f) / 2;    //设置自己测量的宽高    setMeasuredDimension(measureWidth, measureHeight); } /** * @param canvas */ @Override protected void onDraw(Canvas canvas) {    //保存当前的画布    canvas.save();    //对画布进行缩放    canvas.scale(scale, scale);    //绘制灰色底图    bg_x = (this.getWidth() / scale - gray_bg.getWidth()) / 2;    canvas.drawBitmap(gray_bg, bg_x, 0, mPaint);    //绘制右侧的数字    mPaint.setTextSize(20 / scale);    String[] number = new String[]{            "不限",            String.valueOf(price_1000),            String.valueOf(price_500),            String.valueOf(price_200),            String.valueOf(price_0)    };    for (int i = 0; i < number.length; i++) {        int startX = (int) (bg_x * 5 / 4);        int endX = (int) (i * danHeight + bg_width / 2 - (mPaint.ascent() + mPaint.descent()) / 2);        canvas.drawText(number[i].toString(), startX, endX, mPaint);    }    //画大圆(上下圆)    greatRoundX = (this.getWidth() / scale - greatRound.getWidth()) / 2;    y_h = getBtnYLocationByPrice(price_h);    canvas.drawBitmap(greatRound,greatRoundX,y_h-greatRound.getHeight()/2,mPaint);    y_d = getBtnYLocationByPrice(price_d);   canvas.drawBitmap(greatRound,greatRoundX,y_d-greatRound.getHeight()/2,mPaint);    //画中间的绿色部分    Rect src=new Rect(0,(int)(y_h+greatRound.getHeight()/2),(int)green_bg.getWidth(),(int)y_d-greatRound.getHeight()/2);    Rect dst=new Rect((int) bg_x,(int)y_h+greatRound.getHeight()/2,(int)(bg_x +green_bg.getWidth()),(int)y_d-greatRound.getHeight()/2);    canvas.drawBitmap(green_bg,src,dst,mPaint);    //画左侧的图标    Rect rect_h= getRectByMidLine(y_h);    canvas.drawBitmap(priceNumber,null,rect_h,mPaint);    Rect rect_d= getRectByMidLine(y_d);    canvas.drawBitmap(priceNumber,null,rect_d,mPaint);    //画左侧的数字    //上边文本坐标    float text_u_x = (3*rect_h.width()/4 - mPaint.measureText(String.valueOf(price_h)))/2;    float text_u_y = rect_h.top - mPaint.ascent() + PRICE_PADDING;    //下边文字坐标    float text_d_x = (3*rect_d.width()/4 - mPaint.measureText(String.valueOf(price_d)))/2;    float text_d_y = rect_d.top - mPaint.ascent() + PRICE_PADDING;    canvas.drawText(String.valueOf(price_h), text_u_x, text_u_y, mPaint);    canvas.drawText(String.valueOf(price_d), text_d_x, text_d_y, mPaint);    //恢复之前的保存的画布    canvas.restore();    super.onDraw(canvas); } private Rect getRectByMidLine(float y) {    Rect mRect =new Rect();    mRect.left=0;    mRect.right=(int)greatRoundX;    float text_h = mPaint.descent() - mPaint.ascent();    mRect.top = (int)(y-text_h/2) - PRICE_PADDING ;    mRect.bottom = (int)(y+text_h/2) + PRICE_PADDING ;    return mRect; } private float getBtnYLocationByPrice(int price) {    Log.i("ms","price:"+price);    float y=0;    if (price < price_0) {        price = price_0;    }    if (price>price_10000){        price=price_10000;    }    if (price>=price_0&&price<price_200){//0-200        y=bg_height-danHeight*(price)/(price_200-price_0)-half_round;    }else if (price>=price_200&&price<price_500){//200-500     y=bg_height-danHeight*(price-price_200)/(price_500-price_200)-danHeight-half_round;    }else if(price>=price_500&&price<price_1000){//500-1000     y=bg_height-danHeight*(price-price_500)/(price_1000-price_500)-2*danHeight-half_round;    }else{//1000-10000    y=danHeight*(price_10000-price)/(price_10000-price_1000)+half_round;    }    return y; } private int getPriceByPosition(float y) {    float half_height = this.getHeight()*(1-0.95f)/2;    int price;    if(y<half_height){        //y>10000        price = price_10000;    }else if(y>=half_height&&y<half_height+danHeight){        //1000~10000        price = (int) (price_10000 - (price_10000-price_1000)*(y-half_height)/danHeight);    }else if(y>half_height+danHeight&&y<half_height+2*danHeight){        //500~1000        price = (int) (price_1000 - (price_1000-price_500)*(y-half_height-danHeight)/danHeight);    }else if(y>half_height+2*danHeight&&y<half_height+3*danHeight){        //200~500        price = (int) (price_500 - (price_500-price_200)*(y-half_height-2*danHeight)/danHeight);    }else{        //0~200        price = (int) (price_200 - (price_200-price_0)*(y-half_height-3*danHeight)/danHeight);    }    if(price<price_0){        price = price_0;    }    return price; } @Override public boolean onTouchEvent(MotionEvent event) {    switch (event.getAction()){        case MotionEvent.ACTION_DOWN:            float downX=event.getX()/scale;            float downY=event.getY()/scale;            if (downX>greatRoundX&&downX<greatRoundX+greatRound.getWidth()){                if (downY>y_h-greatRound.getHeight()/2&&downY<=y_h+greatRound.getHeight()/2){                    isUpTouched = true;                    isDownTouched = false;                }                if (downY>y_d-greatRound.getHeight()/2&& downY<=y_d+greatRound.getHeight()/2){                    isUpTouched = false;                    isDownTouched = true;                }            }            break;        case MotionEvent.ACTION_MOVE:            float y2=event.getY()/scale;            if (isUpTouched){                price_h=getPriceByPosition(y2);                if (price_h<=price_d){                    price_h=price_d;                }            }            if (isDownTouched){                price_d=getPriceByPosition(y2);                if (isDownTouched){                    if (price_d>price_h){                        price_d=price_h;                    }                }            }            //开始重新绘制        invalidate();            break;        case MotionEvent.ACTION_UP:            isDownTouched=false;            isUpTouched=false;            break;    }    return true; }

}
从上面的源代码可以看出,重写的onMeasure方法,测量子类的宽高,然后就是绘制,关键的地方我都写了注释,一看就明白!

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