深度解析Java线程池的异常处理机制

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  前言

  今天小伙伴遇到个小问题,线程池提交的任务如果没有catch异常,那么会抛到哪里去,之前倒是没研究过,本着实事求是的原则,看了一下代码。

  正文

  小问题

  考虑下面这段代码,有什么区别呢?你可以猜猜会不会有异常打出呢?如果打出来的话是在哪里?:

ExecutorService threadPool = Executors.newFixedThreadPool(1);

threadPool.submit(() -> {

Object obj = null;

System.out.println(obj.toString());

});

threadPool.execute(() -> {

Object obj = null;

System.out.println(obj.toString());

});

  源码解析

  我们下面就来看下代码, 其实就是将我们提交过去的Runnable包装成一个Future

public Future<?> submit(Runnable task) {

if (task == null) throw new NullPointerException();

RunnableFuture<Void> ftask = newTaskFor(task, null);

execute(ftask);

return ftask;

}

protected <T> RunnableFuture<T> newTaskFor(Runnable runnable, T value) {

return new FutureTask<T>(runnable, value);

}

public FutureTask(Runnable runnable, V result) {

this.callable = Executors.callable(runnable, result);

this.state = NEW;       // volatile修饰,保证多线程下的可见性,可以看看Java内存模型

}

public static <T> Callable<T> callable(Runnable task, T result) {

if (task == null)

throw new NullPointerException();

return new RunnableAdapter<T>(task, result);

}

static final class RunnableAdapter<T> implements Callable<T> {

final Runnable task;

final T result;

RunnableAdapter(Runnable task, T result) {

this.task = task;

this.result = result;

}

public T call() {

task.run();

return result;

}

}

  接下来就会实际提交到队列中交给线程池调度处理:

/**

* 代码还是很清爽的,一个很典型的生产者/消费者模型,

* 这里暂不纠结这些细节,那么如果提交到workQueue成功的话,消费者是谁呢?

* 明显在这个newWorker里搞的鬼,同样细节有兴趣可以自己再去研究,这里我们会发现

* 核心就是Worker这个内部类

*/

public void execute(Runnable command) {

if (command == null)

throw new NullPointerException();

int c = ctl.get();

if (workerCountOf(c) < corePoolSize) {

if (addWorker(command, true))

return;

c = ctl.get();

}

if (isRunning(c) && workQueue.offer(command)) {

int recheck = ctl.get();

if (! isRunning(recheck) && remove(command))

reject(command);

else if (workerCountOf(recheck) == 0)

addWorker(null, false);

}

else if (!addWorker(command, false))

reject(command);

}

  那么接下来看看线程池核心的流程:

private final class Worker

extends AbstractQueuedSynchronizer

implements Runnable{

/** Delegates main run loop to outer runWorker  */

public void run() {

runWorker(this);

}

}

final void runWorker(Worker w) {

Thread wt = Thread.currentThread();

Runnable task = w.firstTask;

w.firstTask = null;

w.unlock(); // allow interrupts

boolean completedAbruptly = true;

try {

//getTask()方法会尝试从队列中抓取数据

while (task != null || (task = getTask()) != null) {

w.lock();

if ((runStateAtLeast(ctl.get(), STOP) ||

(Thread.interrupted() &&

runStateAtLeast(ctl.get(), STOP))) &&

!wt.isInterrupted())

wt.interrupt();

try {

//可覆写此方法打日志埋点之类的

beforeExecute(wt, task);

Throwable thrown = null;

try {

//简单明了,直接调用run方法

task.run();

} catch (RuntimeException x) {

thrown = x; throw x;

} catch (Error x) {

thrown = x; throw x;

} catch (Throwable x) {

thrown = x; throw new Error(x);

} finally {

afterExecute(task, thrown);

}

} finally {

task = null;

w.completedTasks++;

w.unlock();

}

}

completedAbruptly = false;

} finally {

processWorkerExit(w, completedAbruptly);

}

}

  submit的方式

  那么我们可以这里是直接调用的run方法,先看submit的方式,我们知道最终传递过去的是一个FutureTask,也就是说会调用这里的run方法,我们看看实现:

public void run() {

if (state != NEW ||

!UNSAFE.compareAndSwapObject(this, runnerOffset,

null, Thread.currentThread()))

return;

try {

Callable<V> c = callable;

if (c != null && state == NEW) {

V result;

boolean ran;

try {

result = c.call();

ran = true;

} catch (Throwable ex) {

result = null;

ran = false;

//。。。

setException(ex);

}

if (ran)

set(result);

}

} finally {

//省略

}

protected void setException(Throwable t) {

if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {

outcome = t; //赋给了这个变量

UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state

finishCompletion();

}

}

  可以看到其实类似于直接吞掉了,这样的话我们调用get()方法的时候会拿到, 比如我们可以重写afterExecute方法,从而可以得到实际的异常:

protected void afterExecute(Runnable r, Throwable t) {

super.afterExecute(r, t);

if (t == null && r instanceof Future<?>) {

try {

//get这里会首先检查任务的状态,然后将上面的异常包装成ExecutionException

Object result = ((Future<?>) r).get();

} catch (CancellationException ce) {

t = ce;

} catch (ExecutionException ee) {

t = ee.getCause();

} catch (InterruptedException ie) {

Thread.currentThread().interrupt(); // ignore/reset

}

}

if (t != null){

//异常处理

t.printStackTrace();

}

}

  execute的方式

  那么如果是直接exeture的方式有啥不同呢?这样的话传递过去的就直接是Runnable,因此就会直接抛出:

try {

task.run();

} catch (RuntimeException x) {

thrown = x; throw x;

} catch ( x) {

thrown = x; throw x;

} catch (Throwable x) {

thrown = x; throw new Error(x);

} finally {

afterExecute(task, thrown);

}

  那么这里的异常到底会抛出到哪里呢, 我们看看JVM具体是怎么处理的:

if (!destroy_vm || JDK_Version::is_jdk12x_version()) {

// JSR-166: change call from from ThreadGroup.uncaughtException to

// java.lang.Thread.dispatchUncaughtException

if (uncaught_exception.not_null()) {

//如果有未捕获的异常

Handle group(this, java_lang_Thread::threadGroup(threadObj()));

{

KlassHandle recvrKlass(THREAD, threadObj->klass());

CallInfo callinfo;

KlassHandle thread_klass(THREAD, SystemDictionary::Thread_klass());

/*

这里类似一个方法表,实际就会去调用Thread#dispatchUncaughtException方法

template(dispatchUncaughtException_name,            "dispatchUncaughtException")

*/

LinkResolver::resolve_virtual_call(callinfo, threadObj, recvrKlass, thread_klass,

vmSymbols::dispatchUncaughtException_name(),

vmSymbols::throwable_void_signature(),

KlassHandle(), false, false, THREAD);

CLEAR_PENDING_EXCEPTION;

methodHandle method = callinfo.selected_method();

if (method.not_null()) {

JavaValue result(T_VOID);

JavaCalls::call_virtual(&result,

threadObj, thread_klass,

vmSymbols::dispatchUncaughtException_name(),

vmSymbols::throwable_void_signature(),

uncaught_exception,

THREAD);

} else {

KlassHandle thread_group(THREAD, SystemDictionary::ThreadGroup_klass());

JavaValue result(T_VOID);

JavaCalls::call_virtual(&result,

group, thread_group,

vmSymbols::uncaughtException_name(),

vmSymbols::thread_throwable_void_signature(),

threadObj,           // Arg 1

uncaught_exception,  // Arg 2

THREAD);

}

if (HAS_PENDING_EXCEPTION) {

ResourceMark rm(this);

jio_fprintf(defaultStream::error_stream(),

"\nException: %s thrown from the UncaughtExceptionHandler"

" in thread \"%s\"\n",

pending_exception()->klass()->external_name(),

get_thread_name());

CLEAR_PENDING_EXCEPTION;

}

}

}

  可以看到这里最终会去调用Thread#dispatchUncaughtException方法:

private void dispatchUncaughtException(Throwable e) {

//默认会调用ThreadGroup的实现

getUncaughtExceptionHandler().uncaughtException(this, e);

}

?

public void uncaughtException(Thread t, Throwable e) {

if (parent != null) {

parent.uncaughtException(t, e);

} else {

Thread.UncaughtExceptionHandler ueh =

Thread.getDefaultUncaughtExceptionHandler();

if (ueh != null) {

ueh.uncaughtException(t, e);

} else if (!(e instanceof ThreadDeath)) {

//可以看到会打到System.err里面

System.err.print("Exception in thread \""

+ t.getName() + "\" ");

e.printStackTrace(System.err);

}

}

}

  这里如果环境是tomcat的话最终会打到catalina.out:

  总结

  对于线程池、包括线程的异常处理推荐一下方式:

  1、直接try/catch,个人 基本都是用这种方式

  2、线程直接重写整个方法:

Thread t = new Thread();

t.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {

public void uncaughtException(Thread t, Throwable e) {

LOGGER.error(t + " throws exception: " + e);

}

});

//如果是线程池的模式:

ExecutorService threadPool = Executors.newFixedThreadPool(1, r -> {

Thread t = new Thread(r);

t.setUncaughtExceptionHandler(

(t1, e) -> LOGGER.error(t1 + " throws exception: " + e));

return t;

});

  3、也可以直接重写 protected void afterExecute(Runnable r, Throwable t) { } 方法


文章来源:github

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