圆环进度条 两种实现方式
Posted nicepainkiller
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先看图效果图:
这边UI的 设计图 长这样
一个圆环的进度展示,这个圆环上开始位置 是齐口的,终点圆口,并且有一个圆;
列举了两种实现方式:
- 第一种 纯的CSS实现;原理是 叠加 和 旋转 而成。缺点在某些机型上面应为遮罩没有对齐(uniapp 半个像素不显示的问题,其他平台没有这问题),会出现白边(没有遮挡好的情况)
- 第二种 createCanvasContext 直接画弧线;动态计算原点位置 叠加 显示
第一种实现方式
理论上:纯css 两个半圆在相应的取值范围内 旋转,旋转的时候被父对象 遮罩剩余的部分
第一步: 两个半圆在旋转,旋转时候被父对象 clip 掉 剩余部分,两个红色底就是两个半圆的父元素,红色第里面的两个深色块就是 将要旋转的 元素;
<view class="box0-parent"> <view class="box0" :style="box0Style"> </view> </view> <view class="box1-parent"> <view class="box1" :style="box1Style"> </view> </view> .box0-parent position: absolute; top: 580rpx; width: 284rpx; height: 284rpx; background-color: #dd2124; clip: rect(0px, 142rpx, 284rpx, 0px); // border-radius: 50%; .box0 position: absolute; top: 0; width: 284rpx; height: 284rpx; background-color: #2C405A; clip: rect(0px, 142rpx, 284rpx, 0px); border-radius: 50%; .box1-parent position: absolute; top: 580rpx; width: 284rpx; height: 284rpx; background-color: #c34c24; clip: rect(0px, 284rpx, 284rpx, 142rpx); // border-radius: 50%; .box1 position: absolute; top: 0; width: 284rpx; height: 284rpx; background-color: #5a4600; clip: rect(0px, 284rpx, 284rpx, 142rpx); border-radius: 50%; // transform: rotate(60deg);
第二步: 调整下参数; 再调下颜色
<template> <view class="process"> <view class="box0-parent"> <view class="box0" :style="box0Style"> </view> </view> <view class="box1-parent"> <view class="box1" :style="box1Style"> </view> </view> <view class="input-range"> <text> percent%</text> <text style="margin-left: 100rpx;">percent*3.6</text> <slider @changing="onChange" value="0" max="100" min="0" v-model="percent" activeColor="#FFCC33" backgroundColor="#000000" block-color="#8A6DE9"></slider> </view> </view> </template> <script> export default data() return percent: 30, , computed: box0Style() if (this.percent >= 50) return `transform: rotate($180 + this.percent*3.6deg)` else return `` , box1Style() if (this.percent <= 50) return `transform: rotate($this.percent*3.6deg)` else return `display: none;` , methods: onChange(value) // console.log(value.detail.value) this.percent = value.detail.value </script> <style lang="scss" scoped> .process width: 100%; display: flex; flex-direction: column; justify-content: center; align-items: center; .input-range position: absolute; top: 980rpx; width: 300rpx; .box0-parent position: absolute; top: 580rpx; width: 284rpx; height: 284rpx; background-color: #dd2124; clip: rect(0px, 142rpx, 284rpx, 0px); // border-radius: 50%; .box0 position: absolute; top: 0; width: 284rpx; height: 284rpx; //background-color: #2C405A; background-color: #2168F9; clip: rect(0px, 142rpx, 284rpx, 0px); border-radius: 50%; .box1-parent position: absolute; top: 580rpx; width: 284rpx; height: 284rpx; //background-color: #c34c24; background-color: #dd2124; // background-color: #2168F9; clip: rect(0px, 284rpx, 284rpx, 142rpx); // border-radius: 50%; .box1 position: absolute; top: 0; width: 284rpx; height: 284rpx; // background-color: #5a4600; background-color: #2168F9; clip: rect(0px, 284rpx, 284rpx, 142rpx); border-radius: 50%; // transform: rotate(60deg); </style>
然后加上蓝色底色,圆环换上白色;真理下就能得到这么的 圆环了;
至于 白色圆点 直接绝对定位于半圆, 随着半圆移动即可;每个半圆都有一个
第二种实现方式
使用的是 canvas 中的 arc (画弧线来实现的)
uni.createCanvasContexthttps://uniapp.dcloud.io/api/canvas/CanvasContext.html
<canvas class="canvas-content" :canvas-id="canvasId" :id="canvasId"> </canvas> methods: onChange(value) // console.log(value.detail.value) this.percent = value.detail.value this.drawCircleByProgress() , drawCircleByProgress() // 表示进度的两端为圆形 目前没有找到只设置一段的方式 this.canvasContent.setLineCap('round'); //圆形 this.canvasContent.setLineCap('square'); //方形 // 设置线条的宽度和颜色 this.canvasContent.setLineWidth(uni.upx2px(30)); this.canvasContent.setStrokeStyle('#ff0000'); let endAngle = ((2 * Math.PI) / 100) * this.percent + this.startAngle; this.canvasContent.beginPath(); // 半径为整个canvas宽度的一半 let radius = uni.upx2px(284) / 2; this.canvasContent.arc(radius, radius, radius - uni.upx2px(30), this.startAngle, endAngle, false); this.canvasContent.stroke(); this.canvasContent.draw(); .canvas-content width: 284rpx; height: 284rpx; background-color: #059cdd;
这种方式对于圆环中的 画一个白色球; 需要通过 弧度计算圆上一点的位置;
drawCircleByProgress() // 表示进度的两端为圆形 目前没有找到只设置一段的方式 this.canvasContent.setLineCap('round'); //圆形 this.canvasContent.setLineCap('square'); //方形 let width = uni.upx2px(30) // 设置线条的宽度和颜色 this.canvasContent.setLineWidth(width); this.canvasContent.setStrokeStyle('#ff0000'); // 画圆环 let endAngle = ((2 * Math.PI) / 100) * this.percent + this.startAngle; this.canvasContent.beginPath(); // 半径为整个canvas宽度的一半 let radius = uni.upx2px(284) / 2; this.canvasContent.arc(radius, radius, radius - width, this.startAngle, endAngle, false); this.canvasContent.stroke(); //原点要在 圆弧前面一点点的位置 所有这个加了 0.1; let p0x = radius + Math.cos(endAngle + .1) * (radius - width) let p0y = radius + Math.sin(endAngle + .1) * (radius - width) // 画圆球 this.canvasContent.beginPath() this.canvasContent.arc(p0x, p0y, width / 2, 0, 2 * Math.PI) this.canvasContent.setFillStyle('#F0AD4E'); this.canvasContent.fill() // 画白色圆球 this.canvasContent.beginPath() this.canvasContent.arc(p0x, p0y, width * 0.4, 0, 2 * Math.PI) this.canvasContent.setFillStyle('#FFFFFF'); this.canvasContent.fill() this.canvasContent.draw();
真理下就能得到下面的例子了
完整代码:
<template>
<view class="process">
<canvas class="canvas-content" :canvas-id="canvasId" :id="canvasId">
</canvas>
<view class="box0-parent">
<view class="box0" :style="box0Style">
</view>
</view>
<view class="box1-parent">
<view class="box1" :style="box1Style">
</view>
</view>
<view class="input-range">
<text> percent%</text> <text style="margin-left: 100rpx;">percent*3.6</text>
<slider @changing="onChange" value="0" max="100" min="0" v-model="percent" activeColor="#FFCC33"
backgroundColor="#000000" block-color="#8A6DE9"></slider>
</view>
</view>
</template>
<script>
export default
data()
return
percent: 30,
canvasId: 'canvasId',
canvasContent: null,
startAngle: -Math.PI / 2, //canvas画圆的起始角度,默认为3点钟方向即90度 方向,定位位到12位置 0度
,
computed:
box0Style()
if (this.percent >= 50)
return `transform: rotate($180 + this.percent*3.6deg)`
else
return ``
,
box1Style()
if (this.percent <= 50)
return `transform: rotate($this.percent*3.6deg)`
else
return `display: none;`
,
onShow()
this.canvasContent = uni.createCanvasContext(this.canvasId, this)
this.drawCircleByProgress()
,
methods:
onChange(value)
// console.log(value.detail.value)
this.percent = value.detail.value
this.drawCircleByProgress()
,
drawCircleByProgress()
// 表示进度的两端为圆形 目前没有找到只设置一段的方式
this.canvasContent.setLineCap('round'); //圆形
this.canvasContent.setLineCap('square'); //方形
let width = uni.upx2px(30)
// 设置线条的宽度和颜色
this.canvasContent.setLineWidth(width);
this.canvasContent.setStrokeStyle('#ff0000');
let endAngle = ((2 * Math.PI) / 100) * this.percent + this.startAngle;
this.canvasContent.beginPath();
// 半径为整个canvas宽度的一半
let radius = uni.upx2px(284) / 2;
this.canvasContent.arc(radius, radius, radius - width, this.startAngle, endAngle, false);
this.canvasContent.stroke();
//原点要在 圆弧前面一点点的位置 所有这个加了 0.1;
let p0x = radius + Math.cos(endAngle + .1) * (radius - width)
let p0y = radius + Math.sin(endAngle + .1) * (radius - width)
this.canvasContent.beginPath()
this.canvasContent.arc(p0x, p0y, width / 2, 0, 2 * Math.PI)
this.canvasContent.setFillStyle('#F0AD4E');
this.canvasContent.fill()
this.canvasContent.beginPath()
this.canvasContent.arc(p0x, p0y, width * 0.4, 0, 2 * Math.PI)
this.canvasContent.setFillStyle('#FFFFFF');
this.canvasContent.fill()
this.canvasContent.draw();
</script>
<style lang="scss" scoped>
.process
width: 100%;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
.canvas-content
width: 284rpx;
height: 284rpx;
background-color: #059cdd;
.input-range
position: absolute;
top: 750rpx;
width: 300rpx;
.box0-parent
position: absolute;
top: 380rpx;
width: 284rpx;
height: 284rpx;
background-color: #dd2124;
clip: rect(0px, 142rpx, 284rpx, 0px);
// border-radius: 50%;
.box0
position: absolute;
top: 0;
width: 284rpx;
height: 284rpx;
//background-color: #2C405A;
background-color: #2168F9;
clip: rect(0px, 142rpx, 284rpx, 0px);
border-radius: 50%;
.box1-parent
position: absolute;
top: 380rpx;
width: 284rpx;
height: 284rpx;
//background-color: #c34c24;
background-color: #dd2124;
// background-color: #2168F9;
clip: rect(0px, 284rpx, 284rpx, 142rpx);
// border-radius: 50%;
.box1
position: absolute;
top: 0;
width: 284rpx;
height: 284rpx;
// background-color: #5a4600;
background-color: #2168F9;
clip: rect(0px, 284rpx, 284rpx, 142rpx);
border-radius: 50%;
// transform: rotate(60deg);
</style>
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