node.js笔记
Posted 西北望,射天狼
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最近在读<Node入门经典>, 之前没有做笔记, 今天开始把看过自己又写了的代码放这里以免忘记.
express
var express = require(\'express\') var app = express() app.get(\'/\', function (req, res) { res.send(\'Hello World\') }) app.listen(3000)
route
var http = require(\'http\'); var url = require(\'url\'); http.createServer(function(req,res){ var name = url.parse(req.url).pathname; if (name === \'/\'){ res.writeHead(200,{ \'Content-Type\':\'text/plain\' }); res.end(\'home page\'); } else if (name === \'/about\'){ res.writeHead(200,{ \'Content-Type\':\'text/plain\' }); res.end(\'about me\'); } else if (name === \'/redirect\') { res.writeHead(301,{ \'location\': \'http://www.baidu.com\' }); res.end(); } else{ res.writeHead(404,{ \'Content-Type\':\'text/plain\' }); res.end(\'page not find\'); } }).listen(3000, "127.0.0.1"); console.log(\'server start\');
socket.io
var app = require(\'express\')(); var http = require(\'http\').Server(app); var io = require(\'socket.io\')(http); app.get(\'/\', function(req, res){ res.sendfile(\'index2.html\'); }); io.on(\'connection\', function(socket){ console.log(\'a user connected\'); socket.emit(\'chat message\', {text:\'hi\'}); socket.on(\'disconnect\', function(){ console.log(\'user disconnected\'); }); socket.on(\'chat message\', function(msg){ console.log(\'message: \' + msg); }); }); http.listen(3000, function(){ console.log(\'listening on *:3000\'); });
<!doctype html> <html> <head> <title>Socket.IO chat</title> </head> <body> <p id=\'count\'></p> <script src="/socket.io/socket.io.js"></script> <script> var socket = io(); var count = document.getElementById(\'count\'); socket.on(\'chat message\', function(data){ count.innerHTML = data.text; }); </script> </body> </html>
json
var http = require(\'http\'); var obj = { name:\'green\', sur:\'abcd\' }; console.log(obj); var json = JSON.stringify(obj); console.log(json); var ori = JSON.parse(json); console.log(ori);
spawn
var spawn = require(\'child_process\').spawn; var ping = spawn(\'ping\', [\'www.baidu.com\']); ping.stdout.setEncoding(\'utf8\'); ping.stdout.on(\'data\', function(data){ console.log(data); }); ping.on(\'exit\', function(code, signal){ console.log(code, \' \', signal); process.exit(0); }); setInterval(function(){ ping.kill(\'SIGINT\'); }, 2000);
cluster
var cluster = require(\'cluster\'); var http = require(\'http\'); var cpus = 4; if (cluster.isMaster){ console.log(\'master start at \' + process.pid); for (var i = 0; i < cpus; ++i ){ cluster.fork(); } cluster.on(\'death\', function(worker){ console.log(\'die: \' + woker.pid); cluster.fork(); }); } else{ console.log(\'worker start \' + process.pid);
events
var eventEm = require(\'events\').EventEmitter; var myEvent = new eventEm(); myEvent.on(\'message\', function(data){ console.log(data); }); myEvent.on(\'destroy\', function(){ console.log(\'destroyed\'); }); myEvent.emit(\'message\',\'show message\'); setTimeout(function(){ myEvent.emit(\'destroy\'); }, 1000);
stream
var http = require(\'http\'); var fs = require(\'fs\'); http.createServer(function(req,res){ var mp3 = \'abc.mp3\'; var stat = fs.statSync(mp3); res.writeHead(200, { \'Content-Type\':\'audio/mpeg\', \'Content-Length\': stat.size }); var readSteam = fs.createReadStream(mp3); readSteam.pipe(res); }).listen(3000, "127.0.0.1"); console.log(\'server start\');
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