Java线程通讯方式

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线程间通信常用方式如下:

l  休眠唤醒方式:

Object的wait、notify、notifyAll

Condition的await、signal、signalAll

l  CountDownLatch:用于某个线程A等待若干个其他线程执行完之后,它才执行

l  CyclicBarrier:一组线程等待至某个状态之后再全部同时执行

l  Semaphore:用于控制对某组资源的访问权限

Object的wait、notify、notifyAll

public class WaitNotifyRunnable{
    private Object obj = new Object();
    private Integer i=0;
    public void odd() {
        while(i<10){
            synchronized (obj){
                if(i%2 == 1){
                    System.out.println("奇数:"+i);
 i++;
                    obj.notify();
                } else {
                    try {
                        obj.wait();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        }
    }

  

public void even(){
        while(i<10){
            synchronized (obj){
                if(i%2 == 0){
                    System.out.println("偶数:"+i);
                    i++;
                    obj.notify();
                } else {
                    try {
                        obj.wait();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
}
            }
        }
    }
    public static void main(String[] args){
        final WaitNotifyRunnable runnable = new WaitNotifyRunnable();
        Thread t1 = new Thread(new Runnable() {
            public void run() {
                runnable.odd();
            }
        }, "偶数线程");
        Thread t2 = new Thread(new Runnable() {
public void run() {
                runnable.even();
            }
        }, "奇数线程");

        t1.start();
        t2.start();
    }
}

  Condition的await、signal、signalAll

import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class WaitNotifyRunnable{
    private Lock lock = new ReentrantLock();
    private Condition condition = lock.newCondition();
    private Integer i=0;
    public void odd() {
        while(i<10){
            lock.lock();
 try{
                if(i%2 == 1){
                    System.out.println("奇数:"+i);
                    i++;
                    condition.signal();
                } else {
                    condition.await();
                }
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }

        }
    }

    public void even(){
        while(i<10){
            lock.lock();
            try{
                if(i%2 == 0){
                    System.out.println("偶数:"+i);
                    i++;
                    condition.signal();
                } else {
 condition.await();
                }
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }

        }
    }
    public static void main(String[] args){
        final WaitNotifyRunnable runnable = new WaitNotifyRunnable();
 Thread t1 = new Thread(new Runnable() {
            public void run() {
                runnable.odd();
            }
        }, "偶数线程");
        Thread t2 = new Thread(new Runnable() {
            public void run() {
                runnable.even();
            }
        }, "奇数线程");

        t1.start();
        t2.start();
    }
}

  

Object和Condition休眠唤醒区别

l  object wait()必须在synchronized(同步锁)下使用,

l  object wait()必须要通过Nodify()方法进行唤醒

l  condition await() 必须和Lock(互斥锁/共享锁)配合使用

l  condition await() 必须通过 signal() 方法进行唤醒

  CountDownLatch方式

CountDownLatch这个类能够使一个线程等待其他线程完成各自的工作后再执行。

CountDownLatch是通过一个计数器来实现的,计数器的初始值为线程的数量

 

 每当一个线程完成了自己的任务后,计数器的值就会减1。当计数器值到达0时,它表示所有的线程已经完成了任务,然后在闭锁上等待的线程就可以恢复执行任务

import java.util.concurrent.CountDownLatch;

public class CoachRecerDemo {
	private CountDownLatch countDownLatch=new CountDownLatch(3); //设置要等待的运动员
	//运动员方法
	public void racer(){
		//获取线程名
		String name=Thread.currentThread().getName();
		System.out.println(name+"正在准备....");
		try {
			Thread.sleep(1000);
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
		System.out.println(name+"准备完毕");
		countDownLatch.countDown();//-1
	}
	//教练方法
	public void coach(){
		String name=Thread.currentThread().getName();
		System.out.println(name+"等待运动员准备...");
		try {
			countDownLatch.await();
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
		System.out.println("所有运动员就绪,"+name+"开始训练");
	}

	public static void main(String[] args) {
		//1.创建CoachRecerDemo 实例
		CoachRecerDemo coachRecerDemo=new CoachRecerDemo();
		//2.创建三个线程对象
		Thread thread1=new Thread(new Runnable(){
			public void run() {
				coachRecerDemo.racer();
			}
		},"运动员1");
		
		Thread thread2=new Thread(new Runnable() {
			public void run() {
				coachRecerDemo.racer();
			}
		},"运动员2");
		
		Thread thread3=new Thread(new Runnable() {
			public void run() {
				coachRecerDemo.racer();
			}
		},"运动员3");
		
		//3.教练
		Thread thread4=new Thread(new Runnable() {
			public void run() {
				coachRecerDemo.coach();
				
			}
		},"教练");
		
		thread4.start();
		thread1.start();
		thread2.start();
		thread3.start();
	}
}

   CyclicBarrier方式

CyclicBarrier是在java1.5被引入的,存在于java.util.concurrent包下。

CyclicBarrier实现让一组线程等待至某个状态之后再全部同时执行。

CyclicBarrier底层是三个线程同时启动

import java.util.Date;
import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;

public class ThreeThreadStartDemo {
	private CyclicBarrier cyclicBarrier = new CyclicBarrier(3);// 所有参与启动的线程数

	public void startThread() {
		// 打印线程准备启动
		String name = Thread.currentThread().getName();
		System.out.println(name + "正在准备...");

		// 2.调用CyclicBarriar的await方法等待线程准备完毕
		try {
			cyclicBarrier.await();
		} catch (InterruptedException | BrokenBarrierException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}

		// 3.打印线程启动信息
		System.out.println(name + "已经启动完毕" + new Date().getTime());

	}

	public static void main(String[] args) {
		final ThreeThreadStartDemo threadStartDemo = new ThreeThreadStartDemo();
		Thread thread1 = new Thread(new Runnable() {
			public void run() {

				threadStartDemo.startThread();
			}
		});
		Thread thread2 = new Thread(new Runnable() {
			public void run() {

				threadStartDemo.startThread();
			}
		});
		Thread thread3 = new Thread(new Runnable() {
			public void run() {

				threadStartDemo.startThread();
			}
		});
		
		thread1.start();
		thread2.start();
		thread3.start();
	}	
}

  Semaphore方式

Semaphore是在java1.5被引入的,存在于java.util.concurrent包下。

Semaphore用于控制对某组资源的访问权限。

import java.util.concurrent.Semaphore;

public class WorkerMachineDemo {
	static class Work implements Runnable {
		private int workerNum;
		private Semaphore semaphore;

		public Work(int workerNum, Semaphore semaphore) {
			this.workerNum = workerNum;
			this.semaphore = semaphore;
		}

		public void run() {
			// 1.获取机器
			// 2.打印工人获取到机器,开始工作
			// 3.线程睡眠1000毫秒
			// 4.使用完毕
			try {
				semaphore.acquire();
				String name = Thread.currentThread().getName();
				System.out.println(name + "获取到机器,开始工作");
				Thread.sleep(1000);
				semaphore.release();
				System.out.println(name + "使用完毕,释放机器!");
			} catch (Exception e) {
				// TODO: handle exception
			}
		
		}
	}

	public static void main(String[] args) {
		int works = 8;
		Semaphore semaphore = new Semaphore(3);// 机器数
		for (int i = 0; i < works; i++) {

			new Thread(new Work(i, semaphore)).start();
		}

	}
}

  sleep和wait区别:

 

  wait和notify区别

wait和notify都是Object中的方法

wait和notify执行前线程都必须获得对象锁

wait的作用是使当前线程进行等待

notify的作用是通知其他等待当前线程的对象锁的线程

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