svdpp分解推荐,java实现
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融合了偏置LFM以及用户的历史评分行为,结合了邻域和LFM。理论及python实现见https://www.cnblogs.com/little-horse/p/12499671.html。
以下java简单实现,完整程序https://github.com/jiangnanboy/RecomSys/blob/master/src/main/java/com/sy/zhihai/model/SVDPP.java,数据https://github.com/jiangnanboy/RecomSys/tree/master/src/main/resources。
import java.util.Map; import java.util.Scanner; import java.util.Map.Entry; import javolution.util.FastList; import javolution.util.FastMap; /** * 融合了BiasLFM以及用户的历史评分行为 * 结合了邻域和LFM */ public class SVDPP extends AbsMF { private FastMap<String, Double> BU = null;//user的偏置项 private FastMap<String, Double> BI = null;//item的偏置项 private FastMap<String, Double[]> Y = null; private double sumMean = 0.0;//全体评分的平均 public SVDPP() { } public static void main(String[] args) { String dataPath = "resultData.txt"; SVDPP svdpp = new SVDPP(); svdpp.loadData(dataPath); svdpp.initParam(30, 0.02, 0.01, 50); svdpp.train(); System.out.println("Input userID..."); Scanner in = new Scanner(System.in); while (true) { String userID = in.nextLine(); FastList<RecommendedItem> recommendedItems = svdpp.calRecSingleUser(userID, 50); svdpp.displayRecoItem(userID, recommendedItems); System.out.println("Input userID..."); } } /** * 初始化F,α,λ,max_iter,U,I,BU,BI,Y * * @param F 隐因子数目 * @param α 学习速率 * @param λ 正则化参数,以防过拟合 * @param max_iter 迭代次数 */ @Override public void initParam(int F, double α, double λ, int max_iter) { System.out.println("init U,I,BU,BI..."); this.F = F; this.α = α; this.λ = λ; this.max_iter = max_iter; this.U = new FastMap<String, Double[]>(); this.I = new FastMap<String, Double[]>(); this.BU = new FastMap<String, Double>(); this.BI = new FastMap<String, Double>(); this.Y = new FastMap<String, Double[]>(); int itemCount = 0;//所有user对有过行为的item总数 Double[] randomUValue = null; Double[] randomIValue = null; Double[] randomYValue = null; //对U,I,Y矩阵随机初始化 for (Entry<String, FastMap<String, Double>> entry : ratingData.entrySet()) { String userID = entry.getKey(); this.BU.put(userID, 0.0); itemCount += entry.getValue().size(); randomUValue = new Double[F]; for (int i = 0; i < F; i++) { double rand = Math.random() / Math.sqrt(F);//随机数填充初始化矩阵,并和1/sqrt(F)成正比 randomUValue[i] = rand; } U.put(userID, randomUValue); for (Entry<String, Double> entryItem : entry.getValue().entrySet()) { this.sumMean += entryItem.getValue(); String itemID = entryItem.getKey(); this.BI.put(itemID, 0.0); if (I.containsKey(itemID)) continue; randomIValue = new Double[F]; randomYValue = new Double[F]; for (int i = 0; i < F; i++) { double randI = Math.random() / Math.sqrt(F); randomIValue[i] = randI; double randY = Math.random() / Math.sqrt(F); randomYValue[i] = randY; } I.put(itemID, randomIValue); Y.put(itemID, randomYValue); } } this.sumMean /= itemCount; } /** * 随机梯度下降训练U,I,BU,BI,Y */ @Override public void train() { System.out.println("training U,I,BU,BI,Y..."); for (int step = 0; step < this.max_iter; step++) { System.out.println("第" + (step + 1) + "次迭代..."); for (Entry<String, FastMap<String, Double>> entry : this.ratingData.entrySet()) { double[] z_Item = new double[this.F];//此用户历史数据的隐偏好之和 for (String item : entry.getValue().keySet()) { Double[] Y_Item = this.Y.get(item); for (int f = 0; f < this.F; f++) { z_Item[f] += Y_Item[f]; } } double itemLength_Sqrt = 1.0 / Math.sqrt(1.0 * entry.getValue().size()); double[] s = new double[this.F]; String userID = entry.getKey(); for (Entry<String, Double> itemRatingEntry : entry.getValue().entrySet()) { String itemID = itemRatingEntry.getKey(); double pui = this.predictRating(userID, itemID); double err = itemRatingEntry.getValue() - pui;//根据当前参数计算误差(真实值-预测值) double bu = this.BU.get(userID); bu += this.α * (err - this.λ * bu); this.BU.put(userID, bu); double bi = this.BI.get(itemID); bi += this.α * (err - this.λ * bi); this.BI.put(itemID, bi); Double[] userValue = this.U.get(userID); Double[] itemValue = this.I.get(itemID); for (int i = 0; i < this.F; i++) { s[i] += itemValue[i] * err; double us = userValue[i]; double it = itemValue[i]; us += this.α * (err * it - this.λ * us);//后一项是来防止过拟合的正则化项,λ需要根据具体应用场景反复实验得到。损失函数的优化使用随机梯度下降算法 it += this.α * (err * (us + z_Item[i] * itemLength_Sqrt) - this.λ * it); userValue[i] = us; itemValue[i] = it; } } for (String item : entry.getValue().keySet()) { Double[] Y_Item = this.Y.get(item); for (int f = 0; f < this.F; f++) { double y = Y_Item[f]; y += this.α * (s[f] * itemLength_Sqrt - this.λ * y); Y_Item[f] = y; } } } this.α *= 0.9;//每次迭代步长要逐步缩小 } } /** * userID对itemID的评分 * U每行表示该用户对各个隐因子的偏好程度 * I每列表示该物品在各个隐患因子中的概率分布 * rating=(U+Y/sqrt(sum(ui)))*I+sumMean+BU+BI * * @param userID * @param itemID * @return */ @Override public double predictRating(String userID, String itemID) { double[] z_Item = new double[this.F]; Map<String, Double> ratingItem = this.ratingData.get(userID); for (String item : ratingItem.keySet()) { Double[] Y_Item = this.Y.get(item); for (int f = 0; f < this.F; f++) z_Item[f] += Y_Item[f]; } double p = 0.0; Double[] userValue = this.U.get(userID); Double[] itemValue = this.I.get(itemID); for (int i = 0; i < this.F; i++) { double rating = userValue[i] + z_Item[i] / Math.sqrt(1.0 * ratingItem.size()); p += rating * itemValue[i]; } p += this.BU.get(userID) + this.BI.get(itemID) + this.sumMean; return p; } }
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