Java进阶学习之设计原则(下)
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框架加数据
- 把数据的硬编码尽可能解成框架加数据的结构
- 城堡游戏修改后的代码
- Room类
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1 package com.castle; 2 3 import java.util.HashMap; 4 5 public class Room { 6 private String description; 7 private HashMap<String, Room> exits=new HashMap<String, Room>(); 8 9 10 public Room(String description) 11 { 12 this.description = description; 13 } 14 15 public String getEixtDesc() 16 { 17 StringBuffer sb=new StringBuffer(); 18 for (String dir : exits.keySet()) 19 { 20 sb.append(dir+" "); 21 } 22 return sb.toString(); 23 } 24 25 public void setExit(String dir,Room room) 26 { 27 exits.put(dir, room); 28 } 29 30 31 public Room getExit(String direction) 32 { 33 return exits.get(direction); 34 } 35 36 @Override 37 public String toString() 38 { 39 return description; 40 } 41 }
- Game类
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1 package com.castle; 2 3 import java.util.HashMap; 4 import java.util.Scanner; 5 6 public class Game { 7 private Room currentRoom; 8 9 private HashMap<String, Handler> handlers=new HashMap<String, Handler>(); 10 public Game() 11 { 12 handlers.put("go", new HandlerGo(this)); 13 handlers.put("Bye", new HandlerBye(this)); 14 handlers.put("Help", new HandlerHelp(this)); 15 createRooms(); 16 } 17 18 private void createRooms() 19 { 20 Room outside, lobby, pub, study, bedroom; 21 22 // 制造房间 23 outside = new Room("城堡外"); 24 lobby = new Room("大堂"); 25 pub = new Room("小酒吧"); 26 study = new Room("书房"); 27 bedroom = new Room("卧室"); 28 29 // 初始化房间的出口 30 outside.setExit("east", lobby) ; 31 outside.setExit("south", study) ; 32 outside.setExit("west", pub) ; 33 34 lobby.setExit("west", outside) ; 35 36 pub.setExit("east", outside) ; 37 38 study.setExit("north", outside) ; 39 study.setExit("east", bedroom) ; 40 41 bedroom.setExit("west", study) ; 42 43 lobby.setExit("up", pub); 44 pub.setExit("down", lobby); 45 46 47 48 currentRoom = outside; // 从城堡门外开始 49 } 50 51 private void printWelcome() { 52 System.out.println(); 53 System.out.println("欢迎来到城堡!"); 54 System.out.println("这是一个超级无聊的游戏。"); 55 System.out.println("如果需要帮助,请输入 ‘help‘ 。"); 56 System.out.println(); 57 showPrompt(); 58 59 } 60 61 // 以下为用户命令 62 63 64 65 public void showPrompt() 66 { 67 System.out.println("你在" + currentRoom); 68 System.out.print("出口有: "); 69 System.out.println(currentRoom.getEixtDesc()); 70 System.out.println(); 71 } 72 73 public void goRoom(String direction) 74 { 75 Room nextRoom = currentRoom.getExit(direction); 76 77 if (nextRoom == null) { 78 System.out.println("那里没有门!"); 79 } 80 else { 81 currentRoom = nextRoom; 82 showPrompt(); 83 } 84 } 85 86 public void play() 87 { 88 Scanner in = new Scanner(System.in); 89 while ( true ) { 90 String line = in.nextLine(); 91 String[] words = line.split(" "); 92 Handler handler=handlers.get(words[0]); 93 String value=""; 94 if(words.length>1) 95 value=words[1]; 96 if(handler !=null) 97 { 98 handler.doCmd(value); 99 if(handler.isBye()) 100 break; 101 } 102 // if ( words[0].equals("help") ) { 103 // printHelp(); 104 // } else if (words[0].equals("go") ) { 105 // goRoom(words[1]); 106 // } else if ( words[0].equals("bye") ) { 107 // break; 108 // } 109 } 110 in.close(); 111 } 112 113 public static void main(String[] args) { 114 Game game = new Game(); 115 game.printWelcome(); 116 game.play(); 117 System.out.println("感谢您的光临。再见!"); 118 } 119 120 }
- Handler类及其子类
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1 package com.castle; 2 3 public class Handler 4 { 5 6 protected Game game; 7 8 9 10 public Handler(Game game) 11 { 12 13 this.game = game; 14 } 15 public void doCmd(String word) {} 16 public boolean isBye() {return false;} 17 public static void main(String[] args) 18 { 19 // TODO Auto-generated method stub 20 21 } 22 23 } 24 25 26 27 package com.castle; 28 29 public class HandlerBye extends Handler 30 { 31 32 public HandlerBye(Game game) 33 { 34 super(game); 35 // TODO Auto-generated constructor stub 36 } 37 38 @Override 39 public boolean isBye() 40 { 41 // TODO Auto-generated method stub 42 return true; 43 } 44 45 } 46 47 48 49 50 package com.castle; 51 52 public class HandlerHelp extends Handler 53 { 54 55 public HandlerHelp(Game game) 56 { 57 super(game); 58 // TODO Auto-generated constructor stub 59 } 60 61 @Override 62 public void doCmd(String word) 63 { 64 System.out.print("迷路了吗?你可以做的命令有:go bye help"); 65 System.out.println("如: go east"); 66 } 67 68 } 69 70 71 72 73 package com.castle; 74 75 public class HandlerGo extends Handler 76 { 77 78 public HandlerGo(Game game) 79 { 80 super(game); 81 // TODO Auto-generated constructor stub 82 } 83 84 @Override 85 public void doCmd(String word) 86 { 87 // TODO Auto-generated method stub 88 game.goRoom(word); 89 } 90 91 }
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