WIN7任务栏每隔几十秒就会有一个相机和齿轮状标志的图标闪过导致游戏画面最小化,怎么回事?
Posted
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了WIN7任务栏每隔几十秒就会有一个相机和齿轮状标志的图标闪过导致游戏画面最小化,怎么回事?相关的知识,希望对你有一定的参考价值。
这个可以肯定是你的一个软件出现了问题,至于哪个软件需要用跟踪软件来跟踪这个图标,我也是出现了同样的问题,非常郁闷,dota打2分钟跳出来一次啊,每次都被杀啊,那个不爽啊,终于找了一天找到了解决方法,也是从大神那个参照来的下载并运行 Process Monitor
然後做一些必要设置
1. 按 Ctrl+E.
2. 按 Ctrl+X.
3. 按 Ctrl+L.
4. 在弹出的 "Process Monitor Filter" 窗体中, 删除所有已有过滤器.
5. 只添加一个过滤器 Column: Operation, Relation: is, Value: Process Start, Action: Include.
6. 然後重新按一下 Ctrl+E.
7. 这样一旦有进程启动, 那么就会被 Process Monitor 记录下来.
8. 记录的信息, 包含映像文件路径.
9. 双击要查看进程, 弹出 "Event Properties" 窗体, 单击 "Process" 选项卡.
下载地址:
http://technet.microsoft.com/en-us/sysinternals/bb896645.aspx
这种方法很好,但是操作起来是有点麻烦,特别是那个软件全英文啊,我也是摸索了一会儿才搞定,找到记录的文件路径后把作怪的软件卸载,或者只把该文件夹及其下文件删除即可解决。
我自己又摸索出来一个新的方法,
如下:360杀毒里面有个“进程追踪”,打开以后去找到反复出现的进程,在命令行里面可以看到该进程的文件路径,也就是捣乱文件的文件夹,你就可以知道是哪个软件出了问题,卸载该软件或者删除相应的文件,问题即可解决 参考技术A 遇到同样的问题,找了单位的IT工程师也没解决,最后请教了同学、亲戚很多高人,刚刚找到了解决方案。
第一步:CTRL+ALT+DELETE启动任务管理器
第二步:选择上面的服务标签
第三步:选择右下角的服务按钮
第四步:开启新窗口,找到Interactive Services Detection
第五步:双击,停止服务
第六步:右键点击,禁用
彻底清净了…… 参考技术B 我前几天遇到和你一样的问题,闪过的图标也是一样的,hoho。显示C盘隐藏的文件,找到C://prograndata/mobile partner/删一删onlineupdate文件夹就可以了。里面有些文件删不掉,哪些直接跳过就可以了,这个治标不治本,过段时间它会自动再生成。
把安装的华为3G网卡的相关软件卸载就治本了,不过每次使用3G卡得重新安装,重新卸载。 参考技术C 你可以用360安全卫士看下这个图标是什么程序,如果是没用的,卸载就行了。
如果是有用的,你玩游戏的时候又用不到,用360安全卫士设置禁用就行了。追问
360?找不到这个图标
参考技术D 同问 我也有这问题 还没解决 郁闷死了Swift iOS -AshleyMills Reachability 每隔几秒就会打开和关闭 wifi
【中文标题】Swift iOS -AshleyMills Reachability 每隔几秒就会打开和关闭 wifi【英文标题】:Swift iOS -AshleyMills Reachability keeps toggling wifi on and off every few secs 【发布时间】:2018-05-03 17:49:50 【问题描述】:我从AshleyMills Reachability下载了iOS示例Reachability项目
它有一个 networkStatus
标签,上面写着:Wifi
或 No Connection
在它下面有一个 hostNameLabel
,上面写着:No host name
或 google.com
或 invalidhost
当我在我的设备上运行该应用程序时,它每 5 秒以下列方式重复循环连接:
第一个 5 秒:
第二个 5 秒:
第三个 5 秒:
从第 1 次、第 2 次和第 3 次重新开始循环并不断重复。
我使用的是家庭 wifi,并且我的互联网连接很好(任何其他应用程序都没有问题)。 为什么它会像这样不断循环,而不是停留在Wifi
+ google.com
(第二个循环)
ViewController 文件:
class ViewController: UIViewController
let networkStatus: UILabel =
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 21)
label.textColor = .black
label.numberOfLines = 0
label.sizeToFit()
label.text = "Status"
label.textAlignment = .center
return label
()
let hostNameLabel: UILabel =
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 21)
label.textColor = .black
label.numberOfLines = 0
label.sizeToFit()
label.text = "Host"
label.textAlignment = .center
return label
()
var reachability: Reachability?
let hostNames = [nil, "google.com", "invalidhost"]
var hostIndex = 0
override func viewDidLoad()
super.viewDidLoad()
setConstraints()
startHost(at: 0)
func startHost(at index: Int)
stopNotifier()
setupReachability(hostNames[index], useClosures: true)
startNotifier()
DispatchQueue.main.asyncAfter(deadline: .now() + 5)
self.startHost(at: (index + 1) % 3)
func setupReachability(_ hostName: String?, useClosures: Bool)
let reachability: Reachability?
if let hostName = hostName
reachability = Reachability(hostname: hostName)
hostNameLabel.text = hostName
else
reachability = Reachability()
hostNameLabel.text = "No host name"
self.reachability = reachability
print("--- set up with host name: \(hostNameLabel.text!)")
if useClosures
reachability?.whenReachable = reachability in
self.updateLabelColourWhenReachable(reachability)
reachability?.whenUnreachable = reachability in
self.updateLabelColourWhenNotReachable(reachability)
else
NotificationCenter.default.addObserver(
self,
selector: #selector(reachabilityChanged(_:)),
name: .reachabilityChanged,
object: reachability
)
func startNotifier()
print("--- start notifier")
do
try reachability?.startNotifier()
catch
networkStatus.textColor = .red
networkStatus.text = "Unable to start\nnotifier"
return
func stopNotifier()
print("--- stop notifier")
reachability?.stopNotifier()
NotificationCenter.default.removeObserver(self, name: .reachabilityChanged, object: nil)
reachability = nil
func updateLabelColourWhenReachable(_ reachability: Reachability)
print("\(reachability.description) - \(reachability.connection)")
if reachability.connection == .wifi
self.networkStatus.textColor = .green
else
self.networkStatus.textColor = .blue
self.networkStatus.text = "\(reachability.connection)"
func updateLabelColourWhenNotReachable(_ reachability: Reachability)
print("\(reachability.description) - \(reachability.connection)")
self.networkStatus.textColor = .red
self.networkStatus.text = "\(reachability.connection)"
@objc func reachabilityChanged(_ note: Notification)
let reachability = note.object as! Reachability
if reachability.connection != .none
updateLabelColourWhenReachable(reachability)
else
updateLabelColourWhenNotReachable(reachability)
func setConstraints()
view.addSubview(networkStatus)
view.addSubview(hostNameLabel)
networkStatus.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true
networkStatus.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true
networkStatus.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
hostNameLabel.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true
hostNameLabel.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true
hostNameLabel.topAnchor.constraint(equalTo: networkStatus.bottomAnchor, constant: 20).isActive = true
deinit
stopNotifier()
可达性文件:
import SystemConfiguration
import Foundation
public enum ReachabilityError: Error
case FailedToCreateWithAddress(sockaddr_in)
case FailedToCreateWithHostname(String)
case UnableToSetCallback
case UnableToSetDispatchQueue
@available(*, unavailable, renamed: "Notification.Name.reachabilityChanged")
public let ReachabilityChangedNotification = NSNotification.Name("ReachabilityChangedNotification")
extension Notification.Name
public static let reachabilityChanged = Notification.Name("reachabilityChanged")
func callback(reachability: SCNetworkReachability, flags: SCNetworkReachabilityFlags, info: UnsafeMutableRawPointer?)
guard let info = info else return
let reachability = Unmanaged<Reachability>.fromOpaque(info).takeUnretainedValue()
reachability.reachabilityChanged()
public class Reachability
public typealias NetworkReachable = (Reachability) -> ()
public typealias NetworkUnreachable = (Reachability) -> ()
@available(*, unavailable, renamed: "Connection")
public enum NetworkStatus: CustomStringConvertible
case notReachable, reachableViaWiFi, reachableViaWWAN
public var description: String
switch self
case .reachableViaWWAN: return "Cellular"
case .reachableViaWiFi: return "WiFi"
case .notReachable: return "No Connection"
public enum Connection: CustomStringConvertible
case none, wifi, cellular
public var description: String
switch self
case .cellular: return "Cellular"
case .wifi: return "WiFi"
case .none: return "No Connection"
public var whenReachable: NetworkReachable?
public var whenUnreachable: NetworkUnreachable?
@available(*, deprecated: 4.0, renamed: "allowsCellularConnection")
public let reachableOnWWAN: Bool = true
/// Set to `false` to force Reachability.connection to .none when on cellular connection (default value `true`)
public var allowsCellularConnection: Bool
// The notification center on which "reachability changed" events are being posted
public var notificationCenter: NotificationCenter = NotificationCenter.default
@available(*, deprecated: 4.0, renamed: "connection.description")
public var currentReachabilityString: String
return "\(connection)"
@available(*, unavailable, renamed: "connection")
public var currentReachabilityStatus: Connection
return connection
public var connection: Connection
guard isReachableFlagSet else return .none
// If we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else return .wifi
var connection = Connection.none
if !isConnectionRequiredFlagSet
connection = .wifi
if isConnectionOnTrafficOrDemandFlagSet
if !isInterventionRequiredFlagSet
connection = .wifi
if isOnWWANFlagSet
if !allowsCellularConnection
connection = .none
else
connection = .cellular
return connection
fileprivate var previousFlags: SCNetworkReachabilityFlags?
fileprivate var isRunningOnDevice: Bool =
#if targetEnvironment(simulator)
return false
#else
return true
#endif
()
fileprivate var notifierRunning = false
fileprivate let reachabilityRef: SCNetworkReachability
fileprivate let reachabilitySerialQueue = DispatchQueue(label: "uk.co.ashleymills.reachability")
fileprivate var usingHostname = false
required public init(reachabilityRef: SCNetworkReachability, usingHostname: Bool = false)
allowsCellularConnection = true
self.reachabilityRef = reachabilityRef
self.usingHostname = usingHostname
public convenience init?(hostname: String)
guard let ref = SCNetworkReachabilityCreateWithName(nil, hostname) else return nil
self.init(reachabilityRef: ref, usingHostname: true)
public convenience init?()
var zeroAddress = sockaddr()
zeroAddress.sa_len = UInt8(MemoryLayout<sockaddr>.size)
zeroAddress.sa_family = sa_family_t(AF_INET)
guard let ref = SCNetworkReachabilityCreateWithAddress(nil, &zeroAddress) else return nil
self.init(reachabilityRef: ref)
deinit
stopNotifier()
public extension Reachability
// MARK: - *** Notifier methods ***
func startNotifier() throws
guard !notifierRunning else return
var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
context.info = UnsafeMutableRawPointer(Unmanaged<Reachability>.passUnretained(self).toOpaque())
if !SCNetworkReachabilitySetCallback(reachabilityRef, callback, &context)
stopNotifier()
throw ReachabilityError.UnableToSetCallback
if !SCNetworkReachabilitySetDispatchQueue(reachabilityRef, reachabilitySerialQueue)
stopNotifier()
throw ReachabilityError.UnableToSetDispatchQueue
// Perform an initial check
reachabilitySerialQueue.async
self.reachabilityChanged()
notifierRunning = true
func stopNotifier()
defer notifierRunning = false
SCNetworkReachabilitySetCallback(reachabilityRef, nil, nil)
SCNetworkReachabilitySetDispatchQueue(reachabilityRef, nil)
// MARK: - *** Connection test methods ***
@available(*, deprecated: 4.0, message: "Please use `connection != .none`")
var isReachable: Bool
guard isReachableFlagSet else return false
if isConnectionRequiredAndTransientFlagSet
return false
if isRunningOnDevice
if isOnWWANFlagSet && !reachableOnWWAN
// We don't want to connect when on cellular connection
return false
return true
@available(*, deprecated: 4.0, message: "Please use `connection == .cellular`")
var isReachableViaWWAN: Bool
// Check we're not on the simulator, we're REACHABLE and check we're on WWAN
return isRunningOnDevice && isReachableFlagSet && isOnWWANFlagSet
@available(*, deprecated: 4.0, message: "Please use `connection == .wifi`")
var isReachableViaWiFi: Bool
// Check we're reachable
guard isReachableFlagSet else return false
// If reachable we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
guard isRunningOnDevice else return true
// Check we're NOT on WWAN
return !isOnWWANFlagSet
var description: String
let W = isRunningOnDevice ? (isOnWWANFlagSet ? "W" : "-") : "X"
let R = isReachableFlagSet ? "R" : "-"
let c = isConnectionRequiredFlagSet ? "c" : "-"
let t = isTransientConnectionFlagSet ? "t" : "-"
let i = isInterventionRequiredFlagSet ? "i" : "-"
let C = isConnectionOnTrafficFlagSet ? "C" : "-"
let D = isConnectionOnDemandFlagSet ? "D" : "-"
let l = isLocalAddressFlagSet ? "l" : "-"
let d = isDirectFlagSet ? "d" : "-"
return "\(W)\(R) \(c)\(t)\(i)\(C)\(D)\(l)\(d)"
fileprivate extension Reachability
func reachabilityChanged()
guard previousFlags != flags else return
let block = connection != .none ? whenReachable : whenUnreachable
DispatchQueue.main.async
if self.usingHostname
print("USING HOSTNAME ABOUT TO CALL BLOCK")
block?(self)
self.notificationCenter.post(name: .reachabilityChanged, object:self)
previousFlags = flags
var isOnWWANFlagSet: Bool
#if os(iOS)
return flags.contains(.isWWAN)
#else
return false
#endif
var isReachableFlagSet: Bool
return flags.contains(.reachable)
var isConnectionRequiredFlagSet: Bool
return flags.contains(.connectionRequired)
var isInterventionRequiredFlagSet: Bool
return flags.contains(.interventionRequired)
var isConnectionOnTrafficFlagSet: Bool
return flags.contains(.connectionOnTraffic)
var isConnectionOnDemandFlagSet: Bool
return flags.contains(.connectionOnDemand)
var isConnectionOnTrafficOrDemandFlagSet: Bool
return !flags.intersection([.connectionOnTraffic, .connectionOnDemand]).isEmpty
var isTransientConnectionFlagSet: Bool
return flags.contains(.transientConnection)
var isLocalAddressFlagSet: Bool
return flags.contains(.isLocalAddress)
var isDirectFlagSet: Bool
return flags.contains(.isDirect)
var isConnectionRequiredAndTransientFlagSet: Bool
return flags.intersection([.connectionRequired, .transientConnection]) == [.connectionRequired, .transientConnection]
var flags: SCNetworkReachabilityFlags
var flags = SCNetworkReachabilityFlags()
if SCNetworkReachabilityGetFlags(reachabilityRef, &flags)
print("Returning flags \(flags)")
return flags
else
return SCNetworkReachabilityFlags()
【问题讨论】:
这只是一个测试应用程序,演示了各种类型的连接会发生什么。首先没有主机,然后是 google.com ,然后是无效的主机名 我想通了。我实际上是在使用您的代码的另一个项目中使用它。它工作得很好。谢谢! 【参考方案1】:我查看了代码并找到了答案。在ViewController
文件中,startHost()
函数中有一个定时器,每 5 秒循环一次。
func startHost(at index: Int)
stopNotifier()
setupReachability(hostNames[index], useClosures: true)
startNotifier()
// Timer is HERE
DispatchQueue.main.asyncAfter(deadline: .now() + 5)
self.startHost(at: (index + 1) % 3)
【讨论】:
以上是关于WIN7任务栏每隔几十秒就会有一个相机和齿轮状标志的图标闪过导致游戏画面最小化,怎么回事?的主要内容,如果未能解决你的问题,请参考以下文章
Swift iOS -AshleyMills Reachability 每隔几秒就会打开和关闭 wifi