JAVA中BufferedImage的用法

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1.用到的包

public static void main(String[] args) {

     // TODO Auto-generated method stub

       int width = 100;

       int height = 100;

    // 1.创建一个不带透明色的BufferedImage对象

     BufferedImage bimage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);

       // 2.创建一个带透明色的BufferedImage对象

      bimage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);

     // 3.创建一个与屏幕相适应的BufferedImage对象

     GraphicsEnvironment ge = GraphicsEnvironment .getLocalGraphicsEnvironment();

      GraphicsDevice gs = ge.getDefaultScreenDevice();

      GraphicsConfiguration gc = gs.getDefaultConfiguration();

     // Create an image that does not support transparency

      bimage = gc.createCompatibleImage(width, height, Transparency.OPAQUE);

      // Create an image that supports transparent pixels

      bimage = gc.createCompatibleImage(width, height, Transparency.BITMASK);

       // Create an image that supports arbitrary levels of transparency

     bimage = gc.createCompatibleImage(width, height,

                Transparency.TRANSLUCENT);

   }

   // 4.当然我们也可以在图形上下文来创建一个BufferedImage对象

  public void paint(Graphics g) {

       Graphics2D g2d = (Graphics2D) g;

       int width = 100;

       int height = 100;

      // Create an image that does not support transparency

      BufferedImage bimage = g2d.getDeviceConfiguration()

                              .createCompatibleImage(width, height, Transparency.OPAQUE);

       // Create an image that supports transparent pixels

      bimage = g2d.getDeviceConfiguration().createCompatibleImage(width,

                height, Transparency.BITMASK);

      // Create an image that supports arbitrary levels of transparency

      bimage = g2d.getDeviceConfiguration().createCompatibleImage(width,

                height, Transparency.TRANSLUCENT);

   }

}

2.使用BufferedImage的图像剪裁:

 public static void main(String[] args) {

   try {

   //从特定文件载入

   BufferedImage bi = ImageIO.read(new File("c:\\test.jpg"));

   bi.getSubimage(0, 0, 10, 10);

  } catch (IOException e) {

   e.printStackTrace();

  }


2.如何取到BufferedImage

BufferedImage image = ImageIO.read(new File("1.gif"));

3.BufferedImage  ---->byte[]
ImageIO.write(BufferedImage image,String format,OutputStream out);方法可以很好的解决问题;
参数image表示获得的BufferedImage;

参数format表示图片的格式,比如“gif”等;

参数out表示输出流,如果要转成Byte数组,则输出流为ByteArrayOutputStream即可;

执行完后,只需要toByteArray()就能得到byte[];
4.显示BufferedImage

public void paint(Graphics g){

    super.paint(g);

    g.drawImage(image);    //image为BufferedImage类型

}

 

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