LinkedList源码解析

Posted 夜宿山寺

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后面的大多数方法其实跟ArrayList的差不多,就不做过多解释了




package java.util;

import java.util.function.Consumer;

/*
所有已实现的接口: 
Serializable, Cloneable, Iterable<E>, Collection<E>, Deque<E>, List<E>, Queue<E> 
List 接口的链接列表实现。实现所有可选的列表操作,并且允许所有元素(包括 null)。除了实现 List 接口外,LinkedList 
类还为在列表的开头及结尾 get、remove 和 insert 元素提供了统一的命名方法。这些操作允许将链接列表用作堆栈、队列或双端队列。
此类实现 Deque 接口,为 add、poll 提供先进先出队列操作,以及其他堆栈和双端队列操作。
所有操作都是按照双重链接列表的需要执行的。在列表中编索引的操作将从开头或结尾遍历列表(从靠近指定索引的一端)。


*/
public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable

//当前节点数量
    transient int size = 0;

    /**
     * Pointer to first node.
     * Invariant: (first == null && last == null) ||
     *            (first.prev == null && first.item != null)
     */
	 //节点首部
    transient Node<E> first;

    /**
     * Pointer to last node.
     * Invariant: (first == null && last == null) ||
     *            (last.next == null && last.item != null)
     */
	 //节点尾部
    transient Node<E> last;

   
    public LinkedList() 
    

    public LinkedList(Collection<? extends E> c) 
        this();
        addAll(c);
    

    private void linkFirst(E e) 
        final Node<E> f = first;
        final Node<E> newNode = new Node<>(null, e, f);
        first = newNode;
        if (f == null)
            last = newNode;
        else
            f.prev = newNode;
        size++;
        modCount++;
    

 
    void linkLast(E e) 
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    

    /**
     * Inserts element e before non-null Node succ.
     */
    void linkBefore(E e, Node<E> succ) 
        // assert succ != null;
        final Node<E> pred = succ.prev;
        final Node<E> newNode = new Node<>(pred, e, succ);
        succ.prev = newNode;
        if (pred == null)
            first = newNode;
        else
            pred.next = newNode;
        size++;
        modCount++;
    

    /**
     * Unlinks non-null first node f.
     */
	 //移除首部节点具体实现
    private E unlinkFirst(Node<E> f) 
        // assert f == first && f != null;
        final E element = f.item;
        final Node<E> next = f.next;
        f.item = null;
        f.next = null; // help GC
        first = next;
        if (next == null)
            last = null;
        else
            next.prev = null;
        size--;
        modCount++;
        return element;
    

    //移除尾部节点
    private E unlinkLast(Node<E> l) 
        // assert l == last && l != null;
        final E element = l.item;
        final Node<E> prev = l.prev;
        l.item = null;
        l.prev = null; // help GC
        last = prev;
        if (prev == null)
            first = null;
        else
            prev.next = null;
        size--;
        modCount++;
        return element;
    

    //移除节点
    E unlink(Node<E> x) 
        // assert x != null;
        final E element = x.item;
		//将前后指针的地址付给两个节点
        final Node<E> next = x.next;
        final Node<E> prev = x.prev;

        if (prev == null) 
            first = next;
         else 
            prev.next = next;
            x.prev = null;
        

        if (next == null) 
            last = prev;
         else 
            next.prev = prev;
            x.next = null;
        

        x.item = null;
        size--;
        modCount++;
        return element;
    

	//获取首部节点
    public E getFirst() 
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return f.item;
    

    //获取尾部节点
    public E getLast() 
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return l.item;
    

    //移除首部节点
    public E removeFirst() 
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return unlinkFirst(f);
    
   //发布出来的公共方法,移除尾部节点
    public E removeLast() 
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return unlinkLast(l);
    

    //添加首部节点
    public void addFirst(E e) 
        linkFirst(e);
    

    //添加到尾部
    public void addLast(E e) 
        linkLast(e);
    

    /**
     * Returns @code true if this list contains the specified element.
     * More formally, returns @code true if and only if this list contains
     * at least one element @code e such that
     * <tt>(o==null ? e==null : o.equals(e))</tt>.
     *
     * @param o element whose presence in this list is to be tested
     * @return @code true if this list contains the specified element
     */
    public boolean contains(Object o) 
        return indexOf(o) != -1;
    

    /**
     * Returns the number of elements in this list.
     *
     * @return the number of elements in this list
     */
    public int size() 
        return size;
    

    //默认添加节点是从尾部进行添加的
    public boolean add(E e) 
        linkLast(e);
        return true;
    

    //移除节点,最好复写该对象的equals方法
    public boolean remove(Object o) 
        if (o == null) 
            for (Node<E> x = first; x != null; x = x.next) 
                if (x.item == null) 
                    unlink(x);
                    return true;
                
            
         else 
            for (Node<E> x = first; x != null; x = x.next) 
                if (o.equals(x.item)) 
                    unlink(x);
                    return true;
                
            
        
        return false;
    

//添加集合里面的全部节点
    public boolean addAll(Collection<? extends E> c) 
        return addAll(size, c);
    
	//指定index添加节点
    public boolean addAll(int index, Collection<? extends E> c) 
	//检测是否越界
        checkPositionIndex(index);
		//转换成对象数组
        Object[] a = c.toArray();
        int numNew = a.length;
        if (numNew == 0)
            return false;

        Node<E> pred, succ;
	   //如果是从尾部开始添加就把当前尾部的节点地址给新节点的前驱
        if (index == size) 
            succ = null;
            pred = last;
         else 
		//否则就获取index节点 把index节点的前驱地址给pred
            succ = node(index);
            pred = succ.prev;
        

		//遍历对象数组
        for (Object o : a) 
            @SuppressWarnings("unchecked") E e = (E) o;
			//创建新节点
            Node<E> newNode = new Node<>(pred, e, null);
			//判断前驱节点是否存在,不存在则把当前节点设置为头部节点,存在则把pred节点的下一个指向地址指向新节点
            if (pred == null)
                first = newNode;
            else
                pred.next = newNode;
            pred = newNode;
        

		//尾节点是否为null 如果为null则把添加进来的最后一个节点设置为尾节点
		//如果不为null则把pred节点的下一个节点指向succ
        if (succ == null) 
            last = pred;
         else 
            pred.next = succ;
            succ.prev = pred;
        

        size += numNew;
        modCount++;
        return true;
    


	//清除所有节点
    public void clear() 
        // Clearing all of the links between nodes is "unnecessary", but:
        // - helps a generational GC if the discarded nodes inhabit
        //   more than one generation
        // - is sure to free memory even if there is a reachable Iterator
        for (Node<E> x = first; x != null; ) 
            Node<E> next = x.next;
            x.item = null;
            x.next = null;
            x.prev = null;
            x = next;
        
        first = last = null;
        size = 0;
        modCount++;
    


  //提供随机访问节点方法
    public E get(int index) 
        checkElementIndex(index);
        return node(index).item;
    

 //这些都是数据结构常用的方法我就不多说了
    public E set(int index, E element) 
        checkElementIndex(index);
        Node<E> x = node(index);
        E oldVal = x.item;
        x.item = element;
        return oldVal;
    

    public void add(int index, E element) 
        checkPositionIndex(index);

        if (index == size)
            linkLast(element);
        else
            linkBefore(element, node(index));
    


    public E remove(int index) 
        checkElementIndex(index);
        return unlink(node(index));
    


    private boolean isElementIndex(int index) 
        return index >= 0 && index < size;
    


    private boolean isPositionIndex(int index) 
        return index >= 0 && index <= size;
    


    private String outOfBoundsMsg(int index) 
        return "Index: "+index+", Size: "+size;
    

    private void checkElementIndex(int index) 
        if (!isElementIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    

    private void checkPositionIndex(int index) 
        if (!isPositionIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    

 
 //遍历节点提供随机访问
    Node<E> node(int index) 
        // assert isElementIndex(index);

        if (index < (size >> 1)) 
            Node<E> x = first;
            for (int i = 0; i < index; i++)
                x = x.next;
            return x;
         else 
            Node<E> x = last;
            for (int i = size - 1; i > index; i--)
                x = x.prev;
            return x;
        
    

    // Search Operations
//这两个方法和ArrayList提供的其实没有多大差别,都是遍历
    public int indexOf(Object o) 
        int index = 0;
        if (o == null) 
            for (Node<E> x = first; x != null; x = x.next) 
                if (x.item == null)
                    return index;
                index++;
            
         else 
            for (Node<E> x = first; x != null; x = x.next) 
                if (o.equals(x.item))
                    return index;
                index++;
            
        
        return -1;
    

    public int lastIndexOf(Object o) 
        int index = size;
        if (o == null) 
            for (Node<E> x = last; x != null; x = x.prev) 
                index--;
                if (x.item == null)
                    return index;
            
         else 
            for (Node<E> x = last; x != null; x = x.prev) 
                index--;
                if (o.equals(x.item))
                    return index;
            
        
        return -1;
    

    // Queue operations.


	//这个方法是1.5之后提供的 获取表头元素 不移除
    public E peek() 
        final Node<E> f = first;
        return (f == null) ? null : f.item;
    

	//  获取但不移除此列表的头
 
    public E element() 
        return getFirst();
    

  // 获取并移除此列表的头
    public E poll() 
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    
//获取并移除此列表的头(第一个元素)。
    public E remove() 
        return removeFirst();
    

    /**
     * Adds the specified element as the tail (last element) of this list.
     *
     * @param e the element to add
     * @return @code true (as specified by @link Queue#offer)
     * @since 1.5
     */
	 //实现队列的offer方法 将指定元素添加到此列表的末尾
    public boolean offer(E e) 
        return add(e);
    

    // Deque operations
    /**
     * Inserts the specified element at the front of this list.
     *
     * @param e the element to insert
     * @return @code true (as specified by @link Deque#offerFirst)
     * @since 1.6
     */
	 //在此列表的开头插入指定的元素。
    public boolean offerFirst(E e) 
        addFirst(e);
        return true;
    

    /**
     * Inserts the specified element at the end of this list.
     *
     * @param e the element to insert
     * @return @code true (as specified by @link Deque#offerLast)
     * @since 1.6
     */
    public boolean offerLast(E e) 
        addLast(e);
        return true;
    

    /**
     * Retrieves, but does not remove, the first element of this list,
     * or returns @code null if this list is empty.
     *
     * @return the first element of this list, or @code null
     *         if this list is empty
     * @since 1.6
     */
    public E peekFirst() 
        final Node<E> f = first;
        return (f == null) ? null : f.item;
     

    /**
     * Retrieves, but does not remove, the last element of this list,
     * or returns @code null if this list is empty.
     *
     * @return the last element of this list, or @code null
     *         if this list is empty
     * @since 1.6
     */
    public E peekLast() 
        final Node<E> l = last;
        return (l == null) ? null : l.item;
    

    /**
     * Retrieves and removes the first element of this list,
     * or returns @code null if this list is empty.
     *
     * @return the first element of this list, or @code null if
     *     this list is empty
     * @since 1.6
     */
    public E pollFirst() 
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    

    /**
     * Retrieves and removes the last element of this list,
     * or returns @code null if this list is empty.
     *
     * @return the last element of this list, or @code null if
     *     this list is empty
     * @since 1.6
     */
    public E pollLast() 
        final Node<E> l = last;
        return (l == null) ? null : unlinkLast(l);
    

    /**
     * Pushes an element onto the stack represented by this list.  In other
     * words, inserts the element at the front of this list.
     *
     * <p>This method is equivalent to @link #addFirst.
     *
     * @param e the element to push
     * @since 1.6
     */
    public void push(E e) 
        addFirst(e);
    

    /**
     * Pops an element from the stack represented by this list.  In other
     * words, removes and returns the first element of this list.
     *
     * <p>This method is equivalent to @link #removeFirst().
     *
     * @return the element at the front of this list (which is the top
     *         of the stack represented by this list)
     * @throws NoSuchElementException if this list is empty
     * @since 1.6
     */
    public E pop() 
        return removeFirst();
    

    /**
     * Removes the first occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     *
     * @param o element to be removed from this list, if present
     * @return @code true if the list contained the specified element
     * @since 1.6
     */
    public boolean removeFirstOccurrence(Object o) 
        return remove(o);
    

    /**
     * Removes the last occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     *
     * @param o element to be removed from this list, if present
     * @return @code true if the list contained the specified element
     * @since 1.6
     */
    public boolean removeLastOccurrence(Object o) 
        if (o == null) 
            for (Node<E> x = last; x != null; x = x.prev) 
                if (x.item == null) 
                    unlink(x);
                    return true;
                
            
         else 
            for (Node<E> x = last; x != null; x = x.prev) 
                if (o.equals(x.item)) 
                    unlink(x);
                    return true;
                
            
        
        return false;
    

    /**
     * Returns a list-iterator of the elements in this list (in proper
     * sequence), starting at the specified position in the list.
     * Obeys the general contract of @code List.listIterator(int).<p>
     *
     * The list-iterator is <i>fail-fast</i>: if the list is structurally
     * modified at any time after the Iterator is created, in any way except
     * through the list-iterator's own @code remove or @code add
     * methods, the list-iterator will throw a
     * @code ConcurrentModificationException.  Thus, in the face of
     * concurrent modification, the iterator fails quickly and cleanly, rather
     * than risking arbitrary, non-deterministic behavior at an undetermined
     * time in the future.
     *
     * @param index index of the first element to be returned from the
     *              list-iterator (by a call to @code next)
     * @return a ListIterator of the elements in this list (in proper
     *         sequence), starting at the specified position in the list
     * @throws IndexOutOfBoundsException @inheritDoc
     * @see List#listIterator(int)
     */
    public ListIterator<E> listIterator(int index) 
        checkPositionIndex(index);
        return new ListItr(index);
    

    private class ListItr implements ListIterator<E> 
        private Node<E> lastReturned = null;
        private Node<E> next;
        private int nextIndex;
        private int expectedModCount = modCount;

        ListItr(int index) 
            // assert isPositionIndex(index);
            next = (index == size) ? null : node(index);
            nextIndex = index;
        

        public boolean hasNext() 
            return nextIndex < size;
        

        public E next() 
            checkForComodification();
            if (!hasNext())
                throw new NoSuchElementException();

            lastReturned = next;
            next = next.next;
            nextIndex++;
            return lastReturned.item;
        

        public boolean hasPrevious() 
            return nextIndex > 0;
        

        public E previous() 
            checkForComodification();
            if (!hasPrevious())
                throw new NoSuchElementException();

            lastReturned = next = (next == null) ? last : next.prev;
            nextIndex--;
            return lastReturned.item;
        

        public int nextIndex() 
            return nextIndex;
        

        public int previousIndex() 
            return nextIndex - 1;
        

        public void remove() 
            checkForComodification();
            if (lastReturned == null)
                throw new IllegalStateException();

            Node<E> lastNext = lastReturned.next;
            unlink(lastReturned);
            if (next == lastReturned)
                next = lastNext;
            else
                nextIndex--;
            lastReturned = null;
            expectedModCount++;
        

        public void set(E e) 
            if (lastReturned == null)
                throw new IllegalStateException();
            checkForComodification();
            lastReturned.item = e;
        

        public void add(E e) 
            checkForComodification();
            lastReturned = null;
            if (next == null)
                linkLast(e);
            else
                linkBefore(e, next);
            nextIndex++;
            expectedModCount++;
        

        public void forEachRemaining(Consumer<? super E> action) 
            Objects.requireNonNull(action);
            while (modCount == expectedModCount && nextIndex < size) 
                action.accept(next.item);
                lastReturned = next;
                next = next.next;
                nextIndex++;
            
            checkForComodification();
        

        final void checkForComodification() 
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
        
    

    private static class Node<E> 
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) 
            this.item = element;
            this.next = next;
            this.prev = prev;
        
    

    /**
     * @since 1.6
     */
    public Iterator<E> descendingIterator() 
        return new DescendingIterator();
    

    /**
     * Adapter to provide descending iterators via ListItr.previous
     */
    private class DescendingIterator implements Iterator<E> 
        private final ListItr itr = new ListItr(size());
        public boolean hasNext() 
            return itr.hasPrevious();
        
        public E next() 
            return itr.previous();
        
        public void remove() 
            itr.remove();
        
    

    @SuppressWarnings("unchecked")
    private LinkedList<E> superClone() 
        try 
            return (LinkedList<E>) super.clone();
         catch (CloneNotSupportedException e) 
            throw new InternalError(e);
        
    

    /**
     * Returns a shallow copy of this @code LinkedList. (The elements
     * themselves are not cloned.)
     *
     * @return a shallow copy of this @code LinkedList instance
     */
    public Object clone() 
        LinkedList<E> clone = superClone();

        // Put clone into "virgin" state
        clone.first = clone.last = null;
        clone.size = 0;
        clone.modCount = 0;

        // Initialize clone with our elements
        for (Node<E> x = first; x != null; x = x.next)
            clone.add(x.item);

        return clone;
    

    /**
     * Returns an array containing all of the elements in this list
     * in proper sequence (from first to last element).
     *
     * <p>The returned array will be "safe" in that no references to it are
     * maintained by this list.  (In other words, this method must allocate
     * a new array).  The caller is thus free to modify the returned array.
     *
     * <p>This method acts as bridge between array-based and collection-based
     * APIs.
     *
     * @return an array containing all of the elements in this list
     *         in proper sequence
     */
    public Object[] toArray() 
        Object[] result = new Object[size];
        int i = 0;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;
        return result;
    

    /**
     * Returns an array containing all of the elements in this list in
     * proper sequence (from first to last element); the runtime type of
     * the returned array is that of the specified array.  If the list fits
     * in the specified array, it is returned therein.  Otherwise, a new
     * array is allocated with the runtime type of the specified array and
     * the size of this list.
     *
     * <p>If the list fits in the specified array with room to spare (i.e.,
     * the array has more elements than the list), the element in the array
     * immediately following the end of the list is set to @code null.
     * (This is useful in determining the length of the list <i>only</i> if
     * the caller knows that the list does not contain any null elements.)
     *
     * <p>Like the @link #toArray() method, this method acts as bridge between
     * array-based and collection-based APIs.  Further, this method allows
     * precise control over the runtime type of the output array, and may,
     * under certain circumstances, be used to save allocation costs.
     *
     * <p>Suppose @code x is a list known to contain only strings.
     * The following code can be used to dump the list into a newly
     * allocated array of @code String:
     *
     * <pre>
     *     String[] y = x.toArray(new String[0]);</pre>
     *
     * Note that @code toArray(new Object[0]) is identical in function to
     * @code toArray().
     *
     * @param a the array into which the elements of the list are to
     *          be stored, if it is big enough; otherwise, a new array of the
     *          same runtime type is allocated for this purpose.
     * @return an array containing the elements of the list
     * @throws ArrayStoreException if the runtime type of the specified array
     *         is not a supertype of the runtime type of every element in
     *         this list
     * @throws NullPointerException if the specified array is null
     */
    @SuppressWarnings("unchecked")
    public <T> T[] toArray(T[] a) 
        if (a.length < size)
            a = (T[])java.lang.reflect.Array.newInstance(
                                a.getClass().getComponentType(), size);
        int i = 0;
        Object[] result = a;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;

        if (a.length > size)
            a[size] = null;

        return a;
    

    private static final long serialVersionUID = 876323262645176354L;

    /**
     * Saves the state of this @code LinkedList instance to a stream
     * (that is, serializes it).
     *
     * @serialData The size of the list (the number of elements it
     *             contains) is emitted (int), followed by all of its
     *             elements (each an Object) in the proper order.
     */
    private void writeObject(java.io.ObjectOutputStream s)
        throws java.io.IOException 
        // Write out any hidden serialization magic
        s.defaultWriteObject();

        // Write out size
        s.writeInt(size);

        // Write out all elements in the proper order.
        for (Node<E> x = first; x != null; x = x.next)
            s.writeObject(x.item);
    

    /**
     * Reconstitutes this @code LinkedList instance from a stream
     * (that is, deserializes it).
     */
    @SuppressWarnings("unchecked")
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException 
        // Read in any hidden serialization magic
        s.defaultReadObject();

        // Read in size
        int size = s.readInt();

        // Read in all elements in the proper order.
        for (int i = 0; i < size; i++)
            linkLast((E)s.readObject());
    

    /**
     * Creates a <em><a href="Spliterator.html#binding">late-binding</a></em>
     * and <em>fail-fast</em> @link Spliterator over the elements in this
     * list.
     *
     * <p>The @code Spliterator reports @link Spliterator#SIZED and
     * @link Spliterator#ORDERED.  Overriding implementations should document
     * the reporting of additional characteristic values.
     *
     * @implNote
     * The @code Spliterator additionally reports @link Spliterator#SUBSIZED
     * and implements @code trySplit to permit limited parallelism..
     *
     * @return a @code Spliterator over the elements in this list
     * @since 1.8
     */
    @Override
    public Spliterator<E> spliterator() 
        return new LLSpliterator<E>(this, -1, 0);
    

    /** A customized variant of Spliterators.IteratorSpliterator */
    static final class LLSpliterator<E> implements Spliterator<E> 
        static final int BATCH_UNIT = 1 << 10;  // batch array size increment
        static final int MAX_BATCH = 1 << 25;  // max batch array size;
        final LinkedList<E> list; // null OK unless traversed
        Node<E> current;      // current node; null until initialized
        int est;              // size estimate; -1 until first needed
        int expectedModCount; // initialized when est set
        int batch;            // batch size for splits

        LLSpliterator(LinkedList<E> list, int est, int expectedModCount) 
            this.list = list;
            this.est = est;
            this.expectedModCount = expectedModCount;
        

        final int getEst() 
            int s; // force initialization
            final LinkedList<E> lst;
            if ((s = est) < 0) 
                if ((lst = list) == null)
                    s = est = 0;
                else 
                    expectedModCount = lst.modCount;
                    current = lst.first;
                    s = est = lst.size;
                
            
            return s;
        

        public long estimateSize()  return (long) getEst(); 

        public Spliterator<E> trySplit() 
            Node<E> p;
            int s = getEst();
            if (s > 1 && (p = current) != null) 
                int n = batch + BATCH_UNIT;
                if (n > s)
                    n = s;
                if (n > MAX_BATCH)
                    n = MAX_BATCH;
                Object[] a = new Object[n];
                int j = 0;
                do  a[j++] = p.item;  while ((p = p.next) != null && j < n);
                current = p;
                batch = j;
                est = s - j;
                return Spliterators.spliterator(a, 0, j, Spliterator.ORDERED);
            
            return null;
        

        public void forEachRemaining(Consumer<? super E> action) 
            Node<E> p; int n;
            if (action == null) throw new NullPointerException();
            if ((n = getEst()) > 0 && (p = current) != null) 
                current = null;
                est = 0;
                do 
                    E e = p.item;
                    p = p.next;
                    action.accept(e);
                 while (p != null && --n > 0);
            
            if (list.modCount != expectedModCount)
                throw new ConcurrentModificationException();
        

        public boolean tryAdvance(Consumer<? super E> action) 
            Node<E> p;
            if (action == null) throw new NullPointerException();
            if (getEst() > 0 && (p = current) != null) 
                --est;
                E e = p.item;
                current = p.next;
                action.accept(e);
                if (list.modCount != expectedModCount)
                    throw new ConcurrentModificationException();
                return true;
            
            return false;
        

        public int characteristics() 
            return Spliterator.ORDERED | Spliterator.SIZED | Spliterator.SUBSIZED;
        
    




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