VTM10.0predIntraAng函数解析

Posted 神遁克里苏

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void IntraPrediction::predIntraAng( const ComponentID compId, PelBuf &piPred, const PredictionUnit &pu)

  const ComponentID    compID       = MAP_CHROMA( compId );
  const ChannelType    channelType  = toChannelType( compID );
  const int            iWidth       = piPred.width;
  const int            iHeight      = piPred.height;
  CHECK(iWidth == 2, "Width of 2 is not supported");
  CHECK(PU::isMIP(pu, toChannelType(compId)), "We should not get here for MIP.");
  //uiDirMode中获得当前块的预测模式(不管是亮度还是色度)
  const uint32_t       uiDirMode    = isLuma( compId ) && pu.cu->bdpcmMode ? BDPCM_IDX : !isLuma(compId) && pu.cu->bdpcmModeChroma ? BDPCM_IDX : PU::getFinalIntraMode(pu, channelType);

  CHECK( floorLog2(iWidth) < 2 && pu.cs->pcv->noChroma2x2, "Size not allowed" );
  CHECK( floorLog2(iWidth) > 7, "Size not allowed" );

  const int srcStride  = m_refBufferStride[compID];//宽度,用于下一行
  const int srcHStride = 2;  //高度,用于下一列(为什么是2??)

  const CPelBuf & srcBuf = CPelBuf(getPredictorPtr(compID), srcStride, srcHStride);
  const ClpRng& clpRng(pu.cu->cs->slice->clpRng(compID));

  switch (uiDirMode)
  //根据模式调用不同的预测函数
    case(PLANAR_IDX): xPredIntraPlanar(srcBuf, piPred); break;
    case(DC_IDX):     xPredIntraDc(srcBuf, piPred, channelType, false); break;
    case(BDPCM_IDX):  xPredIntraBDPCM(srcBuf, piPred, isLuma(compID) ? pu.cu->bdpcmMode : pu.cu->bdpcmModeChroma, clpRng); break;
    default:          xPredIntraAng(srcBuf, piPred, channelType, clpRng); break;
  

//PDPC模式
  if (m_ipaParam.applyPDPC)
  
    PelBuf dstBuf = piPred;
    const int scale = ((floorLog2(iWidth) - 2 + floorLog2(iHeight) - 2 + 2) >> 2);
    CHECK(scale < 0 || scale > 31, "PDPC: scale < 0 || scale > 31");

    if (uiDirMode == PLANAR_IDX || uiDirMode == DC_IDX)
    //对于planar和dc模式,使用上和左同时修正
      for (int y = 0; y < iHeight; y++)
      
        const int wT   = 32 >> std::min(31, ((y << 1) >> scale));
        const Pel left = srcBuf.at(y + 1, 1);
        for (int x = 0; x < iWidth; x++)
        
          const int wL    = 32 >> std::min(31, ((x << 1) >> scale));
          const Pel top   = srcBuf.at(x + 1, 0);
          const Pel val   = dstBuf.at(x, y);
          dstBuf.at(x, y) = val + ((wL * (left - val) + wT * (top - val) + 32) >> 6);
        
      
    
  


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