如何在iOS swift中水平滚动图像
Posted
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了如何在iOS swift中水平滚动图像相关的知识,希望对你有一定的参考价值。
我有一个名为“cardImgView”的imageview,我想通过水平滚动加载两个图像,我尝试了以下方式,在这种情况下,我只能向上和向下滚动,图像也没有变化,任何人都有想法如何正确地做到这一点。
let img: UIImage = self.dataDict.object(forKey: kCardImgFront) as! UIImage
let img2:UIImage = self.dataDict.object(forKey: kCardImgBack) as! UIImage
imgArray = [img, img2]
for i in 0..<imgArray.count{
cardImgView?.image = imgArray[i]
scrollView.contentSize.width = scrollView.frame.width * CGFloat(i + 1)
scrollView.addSubview(cardImgView!)
}
提前致谢。
答案
首先,正如我评论的那样,你目前正在使用单个UIImageView
---所以每次通过你的for循环你只需要替换那个图像视图的.image
。
其次,使用自动布局和约束会更好,而不是尝试显式设置框架和scrollView的contentSize。
第三,UIStackView
非常适合您的用例 - 添加您想要水平滚动的多个图像。
所以,一般的想法是:
- 添加滚动视图
- 将堆栈视图添加到滚动视图
- 使用约束使堆栈视图控制滚动视图的contentSize
- 为每个图像创建一个新的
UIImageView
- 将每个图像视图添加到堆栈视图
这是一个简单的示例,您可以在Playground页面中运行以查看其工作原理。如果您将自己的图像名为image1.png和image2.png添加到游乐场的资源中,它们将被使用(否则,此示例将创建纯蓝色和纯绿色图像):
import UIKit
import PlaygroundSupport
// UIImage extension to create a new, solid-color image
public extension UIImage {
public convenience init?(color: UIColor, size: CGSize = CGSize(width: 1, height: 1)) {
let rect = CGRect(origin: .zero, size: size)
UIGraphicsBeginImageContextWithOptions(rect.size, false, 0.0)
color.setFill()
UIRectFill(rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
guard let cgImage = image?.cgImage else { return nil }
self.init(cgImage: cgImage)
}
}
class TestViewController : UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// create a UIScrollView
let scrollView = UIScrollView()
// we will set the auto-layout constraints
scrollView.translatesAutoresizingMaskIntoConstraints = false
// set background color so we can see the scrollView when the images are scrolled
scrollView.backgroundColor = .orange
// add the scrollView to the view
view.addSubview(scrollView)
// pin scrollView 20-pts from top/bottom/leading/trailing
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 20.0).isActive = true
scrollView.topAnchor.constraint(equalTo: view.topAnchor, constant: 20.0).isActive = true
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -20.0).isActive = true
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -20.0).isActive = true
// create an array of empty images in case this is run without
// valid images in the resources
var imgArray = [UIImage(color: .blue), UIImage(color: .green)]
// if these images exist, load them and replace the blank images in imgArray
if let img1: UIImage = UIImage(named: "image1"),
let img2: UIImage = UIImage(named: "image2") {
imgArray = [img1, img2]
}
// create a UIStackView
let stackView = UIStackView()
// we can use the default stackView properties
// but can change axis, alignment, distribution, spacing, etc if desired
// we will set the auto-layout constraints
stackView.translatesAutoresizingMaskIntoConstraints = false
// add the stackView to the scrollView
scrollView.addSubview(stackView)
// with auto-layout, scroll views use the content's constraints to
// determine the contentSize,
// so pin the stackView to top/bottom/leading/trailing of the scrollView
stackView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 0.0).isActive = true
stackView.topAnchor.constraint(equalTo: scrollView.topAnchor, constant: 0.0).isActive = true
stackView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor, constant: 0.0).isActive = true
stackView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor, constant: 0.0).isActive = true
// loop through the images
for img in imgArray {
// create a new UIImageView
let imgView = UIImageView(image: img)
// we will set the auto-layout constraints, and allow the stackView
// to handle the placement
imgView.translatesAutoresizingMaskIntoConstraints = false
// set image scaling as desired
imgView.contentMode = .scaleToFill
// add the image view to the stackView
stackView.addArrangedSubview(imgView)
// set imgView's width and height to the scrollView's width and height
imgView.widthAnchor.constraint(equalTo: scrollView.widthAnchor, multiplier: 1.0).isActive = true
imgView.heightAnchor.constraint(equalTo: scrollView.heightAnchor, multiplier: 1.0).isActive = true
}
}
}
let vc = TestViewController()
vc.view.backgroundColor = .red
PlaygroundPage.current.liveView = vc
另一答案
我修改了我的代码并尝试如下,它现在正在工作。与页面控制器
let imgArray = [UIImage]()
let img: UIImage = self.dataDict.object(forKey: kCardImgFront) as! UIImage
let img2:UIImage = self.dataDict.object(forKey: kCardImgBack) as! UIImage
imgArray = [img, img2]
for i in 0..<imgArray.count {
let imageView = UIImageView()
imageView.image = imgArray[i]
let xPosition = self.view.frame.width * CGFloat(i)
imageView.frame = CGRect(x: xPosition, y: 0, width:
self.scrollView.frame.width + 50, height: self.scrollView.frame.height)
scrollView.contentSize.width = scrollView.frame.width * CGFloat(i + 1)
scrollView.addSubview(imageView)
}
self.scrollView.delegate = self
func scrollViewDidScroll(_ scrollView: UIScrollView){
pageController.currentPage = Int(self.scrollView.contentOffset.x /
CGFloat(4))
}
另一答案
我认为你需要为cardImgView设置一个合适的框架。它会是这样的
cardImgView.frame = CGRect(x: scrollView.frame.width * CGFloat(i), y: 0, width: scrollView.frame.width, height: scrollView.frame.height)
最后,在for循环之后,您需要设置滚动视图的内容大小:
scrollView.contentSize.width = scrollView.frame.width * imgArray.count
希望这可以帮助。
另一答案
我在swift中水平编写了滚动图像。请检查:
import UIKit
class ViewController: UIViewController,UIScrollViewDelegate {
@IBOutlet weak var Bannerview: UIView!
var spinner = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
var loadingView: UIView = UIView()
var loadinglabel: UILabel = UILabel()
var nextPage :Int!
var titlelab :UILabel!
var bannerimg :UIImageView!
var scroll :UIScrollView!
var viewPanel :UIView!
var pgCtr:UIPageControl!
var bannerArr:[String]!
var imgUrlstr :NSString!
var screenSize: CGRect!
var screenWidth: CGFloat!
var screenHeight: CGFloat!
func uicolorFromHex(rgbValue:UInt32)->UIColor
{
let red = CGFloat((rgbValue & 0xFF0000) >> 16)/256.0
let green = CGFloat((rgbValue & 0xFF00) >> 8)/256.0
let blue = CGFloat(rgbValue & 0xFF)/256.0
return UIColor(red:red, green:green, blue:blue, alpha:1.0)
}
override func viewWillAppear(_ animated: Bool)
{
screenSize = UIScreen.main.bounds
screenWidth = screenSize.width
screenHeight = screenSize.height
bannerArr = ["image1.jpeg","image2.jpeg","image3.jpeg","images4.jpeg","images5.jpeg"]
self.bannerview()
self.navigationController?.setNavigationBarHidden(false, animated: true)
self.navigationController?.navigationBar.isTranslucent = false
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
}
以上是关于如何在iOS swift中水平滚动图像的主要内容,如果未能解决你的问题,请参考以下文章