iOS 自由拖动的滑块
Posted 笔记而已
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完全自由拖动的滑块
代码实现:
@implementation FloatView #pragma mark - lazyload - (UIImageView *)imageView { if (_imageView == nil) { _imageView = [[UIImageView alloc]init]; _imageView.image = [UIImage imageNamed:@"telephone"]; _imageView.frame = self.bounds; } return _imageView; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //CGPoint pt = [touch locationInView:self.superview]; CGRect frame = self.frame; //在自身视图中的位置 CGPoint pt = [touch locationInView:self]; CGPoint anchorPoint = CGPointMake(pt.x/self.bounds.size.width, pt.y/self.bounds.size.height); //这是设置的是position也就是center的位置百分比 //也就是鼠标所在的位置 self.layer.anchorPoint = anchorPoint; self.frame = frame; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint pt = [touch locationInView:self.superview]; self.layer.position = pt; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self limitRangeOfView]; } - (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event { [self limitRangeOfView]; } - (void)limitRangeOfView { [UIView animateWithDuration:0.3 animations:^{ CGFloat padding = 1; CGRect frame = self.frame; if (frame.origin.x < padding) { frame.origin.x = padding; } if (frame.origin.y < padding) { frame.origin.y = padding; } if (frame.origin.x > (kScreenWidth-frame.size.height-padding)) { frame.origin.x = kScreenWidth-frame.size.width-padding; } if (frame.origin.y > (kScreenHeight-frame.size.height-padding)) { frame.origin.y = kScreenHeight-frame.size.height-padding; } self.frame = frame; }]; } @end
github 地址:floatViewExample
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