LeetCode 1020 飞地的数量[dfs] HERODING的LeetCode之路
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解题思路:
一道万金油的题目,可以用深度优先或者广度优先的方法去解决,这里只提供深度优先的代码。既然是找无法离开的陆地,那么不如把所有的能离开的陆地找到,然后剩下的都是无法离开的陆地。深度优先思路是从四周陆地开始找,通过四个方向,把所有能够离开的陆地都找到并标记,最后统计所有没标记的陆地,代码如下:
class Solution
private:
int m, n;
vector<vector<int>> direction = 1, 0, -1, 0, 0, 1, 0, -1;
vector<vector<bool>> visit;
public:
int numEnclaves(vector<vector<int>>& grid)
m = grid.size();
n = grid[0].size();
visit = vector<vector<bool>>(m, vector<bool>(n, false));
for(int i = 0; i < m; i ++)
dfs(grid, i, 0);
dfs(grid, i, n - 1);
for(int j = 0; j < n; j ++)
dfs(grid, 0, j);
dfs(grid, m - 1, j);
int ans = 0;
for(int i = 0; i < m; i ++)
for(int j = 0; j < n; j ++)
if(!visit[i][j] && grid[i][j] == 1)
ans ++;
return ans;
void dfs(vector<vector<int>>& grid, int i, int j)
if(i < 0 || i >= m || j < 0 || j >= n || grid[i][j] == 0 || visit[i][j])
return;
visit[i][j] = true;
for(auto dir : direction)
dfs(grid, i + dir[0], j + dir[1]);
;
当然了广度优先也同样适用,首先从网格边界上的每个陆地单元格开始广度优先搜索,访问所有和网格边界相连的陆地单元格,然后遍历整个网格,统计飞地的数量。这里给的是官方代码:
class Solution
public:
vector<vector<int>> dirs = -1, 0, 1, 0, 0, -1, 0, 1;
int numEnclaves(vector<vector<int>>& grid)
int m = grid.size(), n = grid[0].size();
vector<vector<bool>> visited = vector<vector<bool>>(m, vector<bool>(n, false));
queue<pair<int,int>> qu;
for (int i = 0; i < m; i++)
if (grid[i][0] == 1)
visited[i][0] = true;
qu.emplace(i, 0);
if (grid[i][n - 1] == 1)
visited[i][n - 1] = true;
qu.emplace(i, n - 1);
for (int j = 1; j < n - 1; j++)
if (grid[0][j] == 1)
visited[0][j] = true;
qu.emplace(0, j);
if (grid[m - 1][j] == 1)
visited[m - 1][j] = true;
qu.emplace(m - 1, j);
while (!qu.empty())
auto [currRow, currCol] = qu.front();
qu.pop();
for (auto & dir : dirs)
int nextRow = currRow + dir[0], nextCol = currCol + dir[1];
if (nextRow >= 0 && nextRow < m && nextCol >= 0 && nextCol < n && grid[nextRow][nextCol] == 1 && !visited[nextRow][nextCol])
visited[nextRow][nextCol] = true;
qu.emplace(nextRow, nextCol);
int enclaves = 0;
for (int i = 1; i < m - 1; i++)
for (int j = 1; j < n - 1; j++)
if (grid[i][j] == 1 && !visited[i][j])
enclaves++;
return enclaves;
;
作者:LeetCode-Solution
链接:https://leetcode-cn.com/problems/number-of-enclaves/solution/fei-di-de-shu-liang-by-leetcode-solution-nzs3/
来源:力扣(LeetCode)
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
还有一种方法是并查集,找到所有与边界陆地相连的连通分量,剩下的连通分量就都不能离开。同样是官方代码:
class UnionFind
public:
UnionFind(const vector<vector<int>> & grid)
int m = grid.size(), n = grid[0].size();
this->parent = vector<int>(m * n);
this->onEdge = vector<bool>(m * n, false);
this->rank = vector<int>(m * n);
for (int i = 0; i < m; i++)
for (int j = 0; j < n; j++)
if (grid[i][j] == 1)
int index = i * n + j;
parent[index] = index;
if (i == 0 || i == m - 1 || j == 0 || j == n - 1)
onEdge[index] = true;
int find(int i)
if (parent[i] != i)
parent[i] = find(parent[i]);
return parent[i];
void uni(int x, int y)
int rootx = find(x);
int rooty = find(y);
if (rootx != rooty)
if (rank[rootx] > rank[rooty])
parent[rooty] = rootx;
onEdge[rootx] = onEdge[rootx] | onEdge[rooty];
else if (rank[rootx] < rank[rooty])
parent[rootx] = rooty;
onEdge[rooty] = onEdge[rooty] | onEdge[rootx];
else
parent[rooty] = rootx;
onEdge[rootx] = onEdge[rootx] | onEdge[rooty];
rank[rootx]++;
bool isOnEdge(int i)
return onEdge[find(i)];
private:
vector<int> parent;
vector<bool> onEdge;
vector<int> rank;
;
class Solution
public:
int numEnclaves(vector<vector<int>>& grid)
int m = grid.size(), n = grid[0].size();
UnionFind uf(grid);
for (int i = 0; i < m; i++)
for (int j = 0; j < n; j++)
if (grid[i][j] == 1)
int index = i * n + j;
if (j + 1 < n && grid[i][j + 1] == 1)
uf.uni(index, index + 1);
if (i + 1 < m && grid[i + 1][j] == 1)
uf.uni(index, index + n);
int enclaves = 0;
for (int i = 1; i < m - 1; i++)
for (int j = 1; j < n - 1; j++)
if (grid[i][j] == 1 && !uf.isOnEdge(i * n + j))
enclaves++;
return enclaves;
;
作者:LeetCode-Solution
链接:https://leetcode-cn.com/problems/number-of-enclaves/solution/fei-di-de-shu-liang-by-leetcode-solution-nzs3/
来源:力扣(LeetCode)
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
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