web前端技术分享Electron之IPC游戏 通信

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1、index.html

<!DOCTYPE html>

<html>

<head>

<meta charset="UTF-8">

<meta http-equiv="Content-Security-Policy" content="script-src \'self\' \'unsafe-inline\'">

<title>Hello World!</title>

</head>

<body>

<h1>Hello World!</h1>

<button type="button" id="talk">Talk to main process</button>

<!-- All of the Node.js APIs are available in this renderer process. -->

We are using Node.js <script>document.write( process.versions.node)</script>,

and Electron <script>document.write( process.versions.electron )</script>.

<script>

// You can also require other files to run in this process

require(\'./renderer.js\')

</script>

</body>

</html>

2、renderer.js

// This file is required by the index.html file and will

// be executed in the renderer process for that window.

// All of the Node.js APIs are available in this process.

const { ipcRenderer } = require(\'electron\')

let i = 1

setInterval( () => {

console.log(i)

i++

}, 1000)

document.getElementById(\'talk\').www.sangpi.comaddEventListener(\'click\', e => {

// ipcRenderer.send( \'channel1\', \'Hello from main window\')

let response = ipcRenderer.sendSync( \'sync-message\', \'Waiting for response\')

console.log(response)

})

ipcRenderer.on( \'channel1-response\', (e, args) => {

console.log(args)

})

ipcRenderer.on( \'mailbox\', (e, args) => {

console.log(args)

})

3、main.js

// Modules

const {app, BrowserWindow, ipcMain} = require(\'electron\')

// Keep a global reference of the window object, if you don\'t, the window will

// be closed automatically when the javascript object is garbage collected.

let mainWindow

// Create a new BrowserWindow when app is ready

function createWindow () {

mainWindow = new BrowserWindow({

width: 1000, height: 800, x: 100, y:140,

webPreferences: { nodeIntegration: true }

})

// Load index.html into the new BrowserWindow

mainWindow.loadFile(\'index.html\')

// Open DevTools - Remove for PRODUCTION!

mainWindow.webContents.openDevTools();

mainWindow.webContents.on( \'did-finish-load\', e => {

// mainWindow.webContents.send( \'mailbox\', {

// from: \'Ray\',

// email: \'ray@stackacademy.tv\',

// priority: 1

// })

})

// Listen for window being closed

mainWindow.on(\'closed\', () => {

mainWindow = null

})

}

ipcMain.on( \'sync-message\', (e, args) => {

console.log(args)

setTimeout( () => {

e.returnValue = \'A sync response from the main process\'

}, 4000)

})

ipcMain.on( \'channel1\', (e, args) => {

console.log(args)

e.sender.send( \'channel1-response\', \'Message received on "channel1". Thank you!\')

})

// Electron app is ready

app.on(\'ready\', createWindow)

// Quit when all windows are closed - (Not macOS - Darwin)

app.on(\'window-all-closed\', () => {

if (process.platform !== \'darwin\') app.quit()

})

// When app icon is clicked and app is running, (macOS) recreate the BrowserWindow

app.on(\'activate\', () => {

if (mainWindow === null) createWindow()

})

希望本文的关于游戏分享能帮到大家!

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