golang 转到TCP代理模式
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package proxy
import (
"io"
"log"
"net"
)
func Proxy(srvConn, cliConn *net.TCPConn) {
// channels to wait on the close event for each connection
serverClosed := make(chan struct{}, 1)
clientClosed := make(chan struct{}, 1)
go broker(srvConn, cliConn, clientClosed)
go broker(cliConn, srvConn, serverClosed)
// wait for one half of the proxy to exit, then trigger a shutdown of the
// other half by calling CloseRead(). This will break the read loop in the
// broker and allow us to fully close the connection cleanly without a
// "use of closed network connection" error.
var waitFor chan struct{}
select {
case <-clientClosed:
// the client closed first and any more packets from the server aren't
// useful, so we can optionally SetLinger(0) here to recycle the port
// faster.
srvConn.SetLinger(0)
srvConn.CloseRead()
waitFor = serverClosed
case <-serverClosed:
cliConn.CloseRead()
waitFor = clientClosed
}
// Wait for the other connection to close.
// This "waitFor" pattern isn't required, but gives us a way to track the
// connection and ensure all copies terminate correctly; we can trigger
// stats on entry and deferred exit of this function.
<-waitFor
}
// This does the actual data transfer.
// The broker only closes the Read side.
func broker(dst, src net.Conn, srcClosed chan struct{}) {
// We can handle errors in a finer-grained manner by inlining io.Copy (it's
// simple, and we drop the ReaderFrom or WriterTo checks for
// net.Conn->net.Conn transfers, which aren't needed). This would also let
// us adjust buffersize.
_, err := io.Copy(dst, src)
if err != nil {
log.Printf("Copy error: %s", err)
}
if err := src.Close(); err != nil {
log.Printf("Close error: %s", err)
}
srcClosed <- struct{}{}
}
golang 转到TCP代理/端口转发示例(https://zupzup.org/go-port-forwarding/)
package main
import (
"flag"
"fmt"
"io"
"log"
"net"
"os"
"os/signal"
)
var (
target string
port int
)
func init() {
flag.StringVar(&target, "target", "", "the target (<host>:<port>)")
flag.IntVar(&port, "port", 7757, "the tunnelthing port")
}
func main() {
flag.Parse()
signals := make(chan os.Signal, 1)
stop := make(chan bool)
signal.Notify(signals, os.Interrupt)
go func() {
for _ = range signals {
fmt.Println("\nReceived an interrupt, stopping...")
stop <- true
}
}()
incoming, err := net.Listen("tcp", fmt.Sprintf(":%d", port))
if err != nil {
log.Fatalf("could not start server on %d: %v", port, err)
}
fmt.Printf("server running on %d\n", port)
client, err := incoming.Accept()
if err != nil {
log.Fatal("could not accept client connection", err)
}
defer client.Close()
fmt.Printf("client '%v' connected!\n", client.RemoteAddr())
target, err := net.Dial("tcp", target)
if err != nil {
log.Fatal("could not connect to target", err)
}
defer target.Close()
fmt.Printf("connection to server %v established!\n", target.RemoteAddr())
go func() { io.Copy(target, client) }()
go func() { io.Copy(client, target) }()
<-stop
}
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