ini 史密斯guide.conf

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# Saved in following directory
# /etc/apache2/sites-available/smith-guide.conf
# then a2enable to /sites-enabled

<VirtualHost *:80>
    ServerAdmin webmaster@localhost
    ServerName vaprobash.dev
    ServerAlias library.*.xip.io
    DocumentRoot /var/www/public

    <Directory /var/www/smith-guide>
        Options -Indexes +FollowSymLinks
        AllowOverride All
        Require all granted
    </Directory>

    ErrorLog ${APACHE_LOG_DIR}/192.168.33.10.xip.io-error.log

    # Possible values include: debug, info, notice, warn, error, crit,
    # alert, emerg.
    LogLevel warn

    CustomLog ${APACHE_LOG_DIR}/192.168.33.10.xip.io-access.log combined
</VirtualHost>

c_cpp 史密斯需要工作

/***************************************************************************

                      _____  __      __  __      __
                     /  _  \/  \    /  \/  \    /  \
                    /  /_\  \   \/\/   /\   \/\/   /
                   /    |    \        /  \        /
                   \____|__  /\__/\  /    \__/\  /
                           \/      \/          \/

    As the Wheel Weaves based on ROM 2.4. Original code by Dalsor.
    See changes.log for a list of changes from the original ROM code.
    Credits for code created by other authors have been left
 	intact at the head of each function.

    Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,
    Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.

    Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael
    Chastain, Michael Quan, and Mitchell Tse.

    In order to use any part of this Merc Diku Mud, you must comply with
    both the original Diku license in 'license.doc' as well the Merc
    license in 'license.txt'.  In particular, you may not remove either of
    these copyright notices.

    Much time and thought has gone into this software and you are
    benefitting.  We hope that you share your changes too.  What goes
    around, comes around.

	ROM 2.4 is copyright 1993-1998 Russ Taylor
	ROM has been brought to you by the ROM consortium
	    Russ Taylor (rtaylor@hypercube.org)
	    Gabrielle Taylor (gtaylor@hypercube.org)
	    Brian Moore (zump@rom.org)
	By using this code, you have agreed to follow the terms of the
	ROM license, in the file Rom24/doc/rom.license

 ***************************************************************************/

extern const struct smith_items_type smith_items_table[];
extern const struct smith_ores_type smith_ores_table[];

struct smith_items_type
{
	char *name;
	int   quantity;
	int   weight;
	int   difficulty;
	int   beats;
	int   wear_flags;
	int   item_type;
	int   base_v0;
	int   base_v1;
	int   base_v2;
	int   base_pierce;
	int   base_bash;
	int   base_slash;
	int   base_exotic;
	char *dam_noun;
};
struct smith_ores_type
{
	char *name;
	int   cost_stone;
	int   armor_mod;
	int   workability;
	char *color;
};
const   struct  smith_ores_type smith_ores_table [] =
{
	{   "bronze",    10,   10, 25, "reddish-gold"  }, /* 1 */
	{   "iron",      25,   15, 22, "bright-gray"   }, /* 2 */
	{   "steel",     50,   25, 20, "silvery-gray"  }, /* 3 */
	{   "silver",    120,  8,  18,  "bright"        }, /* 4 */
	{   "gold",      225,  5,  16,  "gleaming"      }, /* 5 */
	{   "gemstone",  500,  25, 11,  "sparkling"     }, /* 6 */
	{   NULL,        0   }
};

const   struct  smith_items_type smith_items_table [] =
{
	{   "knife",          10, 10, 10,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 4, 0, 0, 0, 0, "pierce"      }, /* 1 */
	{   "cock-spur",      5,  5,  10,  4,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 3, 0, 0, 0, 0, "pierce"  }, /* 2 */
	{   "stiletto",       12, 10, 15,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 5, 0, 0, 0, 0, "stab"	      }, /* 3 */
	{   "dagger",         15, 10, 20,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 6, 0, 0, 0, 0, "pierce"	      }, /* 4 */
	{   "keris",          16, 12, 22,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 7, 0, 0, 0, 0, "jab"	      }, /* 5 */
	{   "dirk",           16, 12, 22,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 7, 0, 0, 0, 0, "thrust"	      }, /* 6 */
	{   "poinard",        18, 12, 22,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 8, 0, 0, 0, 0, "thrust"	      }, /* 7 */
	{   "long-knife",     20, 15, 25,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 9, 0, 0, 0, 0, "thrust"	      }, /* 8 */
	{   "shortsword",     22, 15, 25,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_DAGGER,
		1, 10, 0, 0, 0, 0, "slice"	      }, /* 9 */
	{   "langsax",        22, 15, 25,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 11, 0, 0, 0, 0, "slice"	      }, /* 10 */
	{   "leaf-sword",     22, 16, 26,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 12, 0, 0, 0, 0, "slice"	      }, /* 11 */
	{   "gladius",        25, 20, 30,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 13, 0, 0, 0, 0, "stab"	      }, /* 12 */
	{   "cutlass",        26, 22, 30,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 14, 0, 0, 0, 0, "slice"	      }, /* 13 */
	{   "sabre",          26, 22, 30,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 15, 0, 0, 0, 0, "slash"	      }, /* 14 */
	{   "rapier",         26, 22, 32,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 16, 0, 0, 0, 0, "pierce"	      }, /* 15 */
	{   "cinqueda",       26, 23, 32,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 17, 0, 0, 0, 0, "slash"	      }, /* 16 */
	{   "spatha",         26, 24, 33,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 18, 0, 0, 0, 0, "slash"	      }, /* 17 */
	{   "falchion",       27, 25, 35,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 19, 0, 0, 0, 0, "slash"	      }, /* 18 */
	{   "scimitar",       28, 28, 35,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 20, 0, 0, 0, 0, "slash"	      }, /* 19 */
	{   "nimcha",         30, 30, 35,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 21, 0, 0, 0, 0, "slash"	      }, /* 20 */
	{   "hanger",         30, 30, 36,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 22, 0, 0, 0, 0, "slash"	      }, /* 21 */
	{   "kastane",        28, 28, 38,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 23, 0, 0, 0, 0, "slash"	      }, /* 22 */
	{   "yatagan",        28, 28, 38,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 24, 0, 0, 0, 0, "slice"	      }, /* 23 */
	{   "longsword",      32, 32, 40,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 25, 0, 0, 0, 0, "slash"	      }, /* 4 */
	{   "backsword",      30, 30, 42,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 26, 0, 0, 0, 0, "slash"	      }, /* 5 */
	{   "ringsword",      32, 32, 45,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 27, 0, 0, 0, 0, "slice"	      }, /* 6*/
	{   "broadsword",     32, 35, 45,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 28, 0, 0, 0, 0, "slash"	      }, /* 7 */
	{   "flamberge",      38, 38, 48,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 29, 0, 0, 0, 0, "slash"	      }, /* 8 */
	{   "bastard-sword",  45, 50, 55,  9,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 30, 0, 0, 0, 0, "chop"	      }, /* 9 */
	{   "greatsword",     48, 58, 60,  9,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 31, 0, 0, 0, 0, "smash"	      }, /* 30 */
	{   "war-sword",      50, 60, 65,  9,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 32, 0, 0, 0, 0, "cleave"	      }, /* 31 */
	{   "claymore",       55, 65, 70,  9,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SWORD,
		1, 33, 0, 0, 0, 0, "sunder"	     }, /* 2 */
	{   "hand-axe",       26, 23, 32,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 14, 0, 0, 0, 0, "chop"	      }, /* 3 */
	{   "hatchet",        26, 25, 34,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 15, 0, 0, 0, 0, "chop"	     }, /* 4 */
	{   "recade",         28, 23, 35,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 16, 0, 0, 0, 0, "chop"	      }, /* 5 */
	{   "francisca",      28, 28, 34,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 22, 0, 0, 0, 0, "cleave"	      }, /* 6 */
	{   "battle-axe",     32, 32, 45,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 28, 0, 0, 0, 0, "cleave"	      }, /* 7 */
	{   "broad-axe",      35, 35, 50,  7,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 33, 0, 0, 0, 0, "cleave"	      }, /* 8 */
	{   "war-axe",        36, 38, 55,  8,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_AXE,
		1, 40, 0, 0, 0, 0, "sunder"	      }, /* 9 */
	{   "horsemans-mace", 28, 28, 40,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_MACE,
		1, 16, 0, 0, 0, 0, "pound"	      }, /* 40 */
	{   "war-hammer",     30, 30, 30,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_MACE,
		1, 18, 0, 0, 0, 0, "beating"	     }, /* 41 */
	{   "morning-star",   32, 32, 30,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_MACE,
		1, 22, 0, 0, 0, 0, "pound"	      }, /* 2 */
	{   "battle-hammer",  34, 34, 30,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_MACE,
		1, 25, 0, 0, 0, 0, "crunch"	     }, /* 3 */
	{   "footmans-mace",  32, 30, 32,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_MACE,
		1, 28, 0, 0, 0, 0, "smash"	     }, /* 4 */
	{   "angon",          10, 10, 30,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 20, 0, 0, 0, 0, "pierce"	      }, /* 5 */
	{   "assegai",        10, 10, 33,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 28, 0, 0, 0, 0, "pierce"	      }, /* 6 */
	{   "spear",          10, 10, 34,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 35, 0, 0, 0, 0, "pierce"	      }, /* 7 */
	{   "pilum",          10, 10, 36,  5,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 36, 0, 0, 0, 0, "thrust"	     }, /* 8 */
	{   "javelin",        12, 15, 39,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 38, 0, 0, 0, 0, "jab"	      }, /* 9 */
	{   "lance",          15, 18, 45,  6,  ITEM_TAKE|ITEM_WIELD, ITEM_WEAPON, WEAPON_SPEAR,
		1, 40, 0, 0, 0, 0, "lunge"	      }, /* 50 */
	{   "scale-tunic",    20, 20, 75,  9,  ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 20, 20, 20, 20, NULL	 }, /* 51 */
	{   "hauberk",        25, 25, 80,  10, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 23, 23, 23, 23, NULL	  }, /* 2 */
	{   "haubergeon",     35, 35, 85,  11, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 26, 26, 26, 26, NULL	  }, /* 3 */
	{   "chain-hauberk",  40, 45, 90,  12, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 30, 30, 30, 30, NULL	  }, /* 4 */
	{   "scale-hauberk",  50, 50, 95,  13, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 35, 35, 35, 35, NULL	  }, /* 5 */
	{   "chain-mail",     55, 55, 96,  14, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 39, 39, 39, 39, NULL	  }, /* 6 */
	{   "scale-mail",     60, 60, 97,  15, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 46, 46, 46, 46, NULL	  }, /* 7 */
	{   "plate-mail",     65, 65, 98,  16, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 53, 53, 53, 53, NULL	  }, /* 8 */
	{   "field-plate",    70, 70, 99,  18, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 61, 61, 61, 61, NULL	  }, /* 9 */
	{   "full-plate",     75, 75, 100, 20, ITEM_TAKE|ITEM_WEAR_BODY, ITEM_ARMOR, 0,
		0, 0, 70, 70, 70, 70, NULL	  }, /* 60 */
	{   "finger-ring",    2,  2,  20,  3,  ITEM_TAKE|ITEM_WEAR_FINGER, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 61 */
	{   "finger-band",    2,  2,  25,  3,  ITEM_TAKE|ITEM_WEAR_FINGER, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 2 */
	{   "nose-ring",      2,  2,  27,  3,  ITEM_TAKE|ITEM_WEAR_NOSE, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 3 */
	{   "nose-hoop",      2,  2,  29,  3,  ITEM_TAKE|ITEM_WEAR_FINGER, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 4 */
	{   "nose-chain",     3,  3,  32,  4,  ITEM_TAKE|ITEM_WEAR_FINGER, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 5 */
	{   "nose-pendant",   3,  3,  35,  5,  ITEM_TAKE|ITEM_WEAR_FINGER, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 6 */
	{   "scarab",         5,  5,  75,  6,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 7 */
	{   "torque",         8,  8,  80,  9,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 8 */
	{   "brooch",         5,  5,  30,  4,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 9 */
	{   "pendant",        5,  5,  32,  5,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 70 */
	{   "necklace",       5,  5,  30,  6,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 71 */
	{   "medallion",      6,  6,  35,  6,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 2 */
	{   "fibula",         8,  8,  40,  7,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 4 */
	{   "neck-chain",     5,  5,  30,  6,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 5 */
	{   "neck-pin",       2,  2,  27,  5,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 6 */
	{   "amulet",         6,  6,  35,  5,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 7 */
	{   "choker",         6,  6,  65,  7,  ITEM_TAKE|ITEM_WEAR_NECK, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 9 */
	{   "cufflink",       2,  2,  55,  6,  ITEM_TAKE|ITEM_WEAR_WRIST, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 80 */
	{   "wrist-pin",      2,  2,  29,  4,  ITEM_TAKE|ITEM_WEAR_WRIST, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 81 */
	{   "wrist-band",     8,  8,  33,  5,  ITEM_TAKE|ITEM_WEAR_WRIST, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 2 */
	{   "armlet",         5,  5,  37,  5,  ITEM_TAKE|ITEM_WEAR_ARMS, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 3 */
	{   "armband",        8,  8,  35,  5,  ITEM_TAKE|ITEM_WEAR_ARMS, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 4 */
	{   "earring",        2,  2,  75,  5,  ITEM_TAKE|ITEM_WEAR_EAR, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 5 */
	{   "ear-hoop",       3,  3,  60,  5,  ITEM_TAKE|ITEM_WEAR_EAR, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 6 */
	{   "ear-chain",      4,  4,  65,  6,  ITEM_TAKE|ITEM_WEAR_EAR, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 7 */
	{   "ear-pendant",    5,  5,  70,  7,  ITEM_TAKE|ITEM_WEAR_EAR, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 8 */
	{   "buckle",         9,  9,  72,  5,  ITEM_TAKE|ITEM_WEAR_WAIST, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	}, /* 9 */
	{   "girdle",         15, 15, 80,  7,  ITEM_TAKE|ITEM_WEAR_WAIST, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 90 */
	{   "tiara",          12, 12, 90,  12, ITEM_TAKE|ITEM_WEAR_HEAD, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 91 */
	{   "comb",           8,  8,  58,  6,  ITEM_TAKE|ITEM_WEAR_HEAD, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 2 */
	{   "hairpin",        4,  4,  32,  4,  ITEM_TAKE|ITEM_WEAR_HEAD, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	 }, /* 3 */
	{   "diadem",         18, 18, 95,  20, ITEM_TAKE|ITEM_WEAR_HEAD, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 4 */
	{   "spectacles",     5,  5,  90,  9,  ITEM_TAKE|ITEM_WEAR_EYES, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 5 */
	{   "monacle",        2,  2,  92,  8,  ITEM_TAKE|ITEM_WEAR_EYES, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 6 */
	{   "eyestrainers",   5,  5,  95,  10, ITEM_TAKE|ITEM_WEAR_EYES, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 7 */
	{   "eyeferns",       5,  5,  97,  12, ITEM_TAKE|ITEM_WEAR_EYES, ITEM_ARMOR, 0,
		0, 0, 1, 1, 1, 1, NULL	  }, /* 8 */
	{   "mask",           20, 20, 98,  15, ITEM_TAKE|ITEM_WEAR_EYES, ITEM_ARMOR, 0,
		0, 0, 2, 2, 2, 2, NULL	  }, /* 9 */
	{   "razor",          5,  5,  10,  4,  ITEM_TAKE|ITEM_HOLD, ITEM_RAZOR, 0,
		0, 0, 0, 0, 0, 0, NULL      }, /* 100 */
	{   NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL  }  /* 101 */
};

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