import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.filesystem.File;
var myFile:File = File.appResourceDirectory; // Create out file object and tell our File Object where to look for the file
myFile = myFile.resolve("mySampleFile.txt"); // Point it to an actual file
var fileStream:FileStream = new FileStream(); // Create our file stream
fileStream.open(myFile, FileMode.READ);
var fileContents:String = fileStream.readUTFBytes(fileStream.bytesAvailable); // Read the contens of the
fileContents_txt.text = fileContents; // Display the contents. I've created a TextArea on the stage for display
fileStream.close(); // Clean up and close the file stream