/**
* ActionScript 3 Call a Function by String Representation of Function Name
*
* This will allow you to execute a function if you only have the function name
* as a string. The compiler won't catch any issues with this, so be careful with
* it. However, it can save a lot of time and code if used correctly.
*
* The first argument to "apply" is the object that the function should apply to
* The second argument is an Array object of arguments to pass to the function
*/
var functionName:String = "myFunction";
var containerObject:Object = myContainerObject;
if (containerObject.hasOwnProperty(functionName))
containerObject[functionName].apply(null, [ args ]);
else
trace("Cannot call function: " + functionName + " does not exist in " + containerObject.id);