initLoad();
function initLoad() : void
{
var contentLoader : Loader = new Loader();
var s : Sprite = new Sprite();
var link : String = "http://isokon.net/post/cloudvcloud.jpg";
// here we are adding the child of what the utility returns
s.addChild( load( link, contentLoader ));
addChild(s);
}
// the loading utility
function load( url:String, l:Loader ) : Loader {
l.load( new URLRequest( url ) );
return l;
}