c_cpp 研究opencv3 3.3
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#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
#define WINDOW_NAME "【程序窗口】"
void on_MouseHandle(int event, int x, int y, int flags, void* param);
void DrawRectangle(cv::Mat& img,cv::Rect box);
void ShowHelpText();
Rect g_rectangle;
bool g_bDrawingBox = false; //是否进行绘制
RNG g_rng(12345);
int main(int argc, char** argv)
{
//1. 准备参数
g_rectangle = Rect(-1, -1, 0, 0);
Mat srcImage(600, 800, CV_8UC3), tempImage;
srcImage.copyTo(tempImage);
g_rectangle = Rect(-1, -1, 0, 0);
srcImage = Scalar::all(0);
//2 设置鼠标操作回调函数
namedWindow(WINDOW_NAME);
setMouseCallback(WINDOW_NAME, on_MouseHandle,(void*) &srcImage);
Mat r = Mat(10, 3, CV_8UC3);
randu(r, Scalar::all(0), Scalar::all(255));
cout << " r (OpenCV 默认风格) = " << r << ";" << endl << endl;
//Python 风格
cout << " r (Python 风格) = " << format(r, Formatter::FMT_PYTHON) << ";" << endl << endl;
//逗号分隔风格(csv)
cout << " r (逗号分隔风格) = " << format(r, Formatter::FMT_CSV) << ";" << endl << endl;
//Numpy风格
cout << " r (Numpy风格) = " << format(r, Formatter::FMT_NUMPY) << ";" << endl << endl;
//C语言风格
cout << " r (c语音风格) = " << format(r, Formatter::FMT_C) << "; \n" << endl << endl;
//二维点定义和输出
Point2f p(6, 2);
cout << " 【二维点】p = " << p << "; \n" << endl << endl;
//三维点定义和输出
Point3f p3f(8, 2, 0);
cout << " 【三维点】p3f = " << p3f << "; \n" << endl << endl;
//定义和输出 基于 Mat的std::vector
vector<float> v;
v.push_back(3);
v.push_back(5);
v.push_back(7);
cout << " 【基于Mat的vector】 shortvec = " << Mat(v) << "; \n" << endl << endl;
vector<Point2f> points(20);
for (size_t i = 0; i < points.size(); i++)
{
points[i] = Point2f((float)(i * 5),(float)( i % 7));
}
cout << "二维点向量 points = " << points << "; \n" << endl << endl;
//3. 程序主循环,当进行绘制的标识为真时,进行绘制
while (1)
{
srcImage.copyTo(tempImage); //复制原图到临时变量
//如果为真,就进行绘制
if (g_bDrawingBox) DrawRectangle( tempImage, g_rectangle);
imshow(WINDOW_NAME, tempImage);
if (waitKey(10) == 27) break;
}
return 0;
}
//描述: 鼠标回调函数,根据不同的鼠标事件进行不同的操作
void on_MouseHandle(int event, int x, int y, int flags, void* param)
{
Mat& image = *(cv::Mat*) param;
switch (event)
{
//鼠标移动消息
case EVENT_MOUSEMOVE:
{
//如果是否进行绘制的标识符为真,则记录下长和宽到RECT变量中
if (g_bDrawingBox)
{
g_rectangle.width = x - g_rectangle.x;
g_rectangle.height = y - g_rectangle.y;
}
}
break;
//左键按下消息
case EVENT_LBUTTONDOWN:
{
g_bDrawingBox = true;
g_rectangle = Rect(x, y, 0, 0);//记录起始点
}
break;
//左键抬起消息
case EVENT_LBUTTONUP:
{
g_bDrawingBox = false; //设置绘制标识符为false
//对宽和高小于0的处理
if(g_rectangle.width < 0)
{
g_rectangle.x += g_rectangle.width;
g_rectangle.width *= -1;
}
if (g_rectangle.height < 0)
{
g_rectangle.y += g_rectangle.height;
g_rectangle.height *= -1;
}
//调用函数进行绘制
DrawRectangle(image, g_rectangle);
}
break;
default:
break;
}
}
//自定义的矩形绘制函数
void DrawRectangle(cv::Mat& img, cv::Rect box)
{
rectangle(img, box.tl(), box.br(), Scalar(g_rng.uniform(0, 255), g_rng.uniform(0, 255),g_rng.uniform(0 ,255)));
}
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