csharp 使用内联css / javascript为MVC C#缩小HTML作为ActionFilterAttribute
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using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.Mvc;
using System.Web.Optimization;
using ZetaProducerHtmlCompressor.Internal;
namespace PmdWebsite.Helpers.ActionFilters
{
public sealed class MinifyHtmlAttribute : ActionFilterAttribute
{
public override void OnActionExecuting(
ActionExecutingContext filterContext)
{
var response = filterContext.HttpContext.Response;
if (response.Filter == null) return;
HtmlCompressor compressor = new HtmlCompressor();
ResponseFilterStream filter = new ResponseFilterStream(response.Filter);
compressor.setRemoveComments(true);
compressor.setCssCompressor(new CssCompressor(filterContext.HttpContext));
compressor.setCompressCss(true);
compressor.setJavaScriptCompressor(new JsCompressor(filterContext.HttpContext));
compressor.setCompressJavaScript(true);
filter.TransformString += s =>
{
return compressor.compress(s);
};
response.Filter = filter;
}
private class CssCompressor : ICompressor
{
HttpContextBase HttpContext { get; set; }
public CssCompressor(HttpContextBase httpContext)
{
HttpContext = httpContext;
}
public string compress(string source)
{
var bundleContext = new BundleContext(HttpContext, BundleTable.Bundles, "~/css/inline");
var bundle = BundleTable.Bundles.Single(b => b.Path == "~/css/inline");
var bundleResponse = bundle.GenerateBundleResponse(bundleContext);
bundleResponse.Content = source;
bundleResponse.ContentType = "text/css";
new CssMinify().Process(bundleContext, bundleResponse);
if (bundleResponse.Content.Contains("Minification failed"))
{
return source;
}
return bundleResponse.Content;
}
}
private class JsCompressor : ICompressor
{
HttpContextBase HttpContext { get; set; }
public JsCompressor(HttpContextBase httpContext)
{
HttpContext = httpContext;
}
public string compress(string source)
{
var bundleContext = new BundleContext(HttpContext, BundleTable.Bundles, "~/script/inline");
var bundle = BundleTable.Bundles.Single(b => b.Path == "~/script/inline");
var bundleResponse = bundle.GenerateBundleResponse(bundleContext);
bundleResponse.Content = source;
bundleResponse.ContentType = "text/javascript";
new JsMinify().Process(bundleContext, bundleResponse);
if (bundleResponse.Content.Contains("Minification failed"))
{
return source;
}
return bundleResponse.Content;
}
}
/// <summary>
/// A semi-generic Stream implementation for Response.Filter with
/// an event interface for handling Content transformations via
/// Stream or String.
/// <remarks>
/// Use with care for large output as this implementation copies
/// the output into a memory stream and so increases memory usage.
/// </remarks>
/// </summary>
private class ResponseFilterStream : Stream
{
/// <summary>
/// The original stream
/// </summary>
Stream _stream;
/// <summary>
/// Current position in the original stream
/// </summary>
long _position;
/// <summary>
/// Stream that original content is read into
/// and then passed to TransformStream function
/// </summary>
MemoryStream _cacheStream = new MemoryStream(5000);
/// <summary>
/// Internal pointer that that keeps track of the size
/// of the cacheStream
/// </summary>
int _cachePointer = 0;
/// <summary>
///
/// </summary>
/// <param name="responseStream"></param>
public ResponseFilterStream(Stream responseStream)
{
_stream = responseStream;
}
/// <summary>
/// Determines whether the stream is captured
/// </summary>
private bool IsCaptured
{
get
{
if (CaptureStream != null || CaptureString != null ||
TransformStream != null || TransformString != null)
return true;
return false;
}
}
/// <summary>
/// Determines whether the Write method is outputting data immediately
/// or delaying output until Flush() is fired.
/// </summary>
private bool IsOutputDelayed
{
get
{
if (TransformStream != null || TransformString != null)
return true;
return false;
}
}
/// <summary>
/// Event that captures Response output and makes it available
/// as a MemoryStream instance. Output is captured but won't
/// affect Response output.
/// </summary>
public event Action<MemoryStream> CaptureStream;
/// <summary>
/// Event that captures Response output and makes it available
/// as a string. Output is captured but won't affect Response output.
/// </summary>
public event Action<string> CaptureString;
/// <summary>
/// Event that allows you transform the stream as each chunk of
/// the output is written in the Write() operation of the stream.
/// This means that that it's possible/likely that the input
/// buffer will not contain the full response output but only
/// one of potentially many chunks.
///
/// This event is called as part of the filter stream's Write()
/// operation.
/// </summary>
public event Func<byte[], byte[]> TransformWrite;
/// <summary>
/// Event that allows you to transform the response stream as
/// each chunk of bytep[] output is written during the stream's write
/// operation. This means it's possibly/likely that the string
/// passed to the handler only contains a portion of the full
/// output. Typical buffer chunks are around 16k a piece.
///
/// This event is called as part of the stream's Write operation.
/// </summary>
public event Func<string, string> TransformWriteString;
/// <summary>
/// This event allows capturing and transformation of the entire
/// output stream by caching all write operations and delaying final
/// response output until Flush() is called on the stream.
/// </summary>
public event Func<MemoryStream, MemoryStream> TransformStream;
/// <summary>
/// Event that can be hooked up to handle Response.Filter
/// Transformation. Passed a string that you can modify and
/// return back as a return value. The modified content
/// will become the final output.
/// </summary>
public event Func<string, string> TransformString;
protected virtual void OnCaptureStream(MemoryStream ms)
{
if (CaptureStream != null)
CaptureStream(ms);
}
private void OnCaptureStringInternal(MemoryStream ms)
{
if (CaptureString != null)
{
string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray());
OnCaptureString(content);
}
}
protected virtual void OnCaptureString(string output)
{
if (CaptureString != null)
CaptureString(output);
}
protected virtual byte[] OnTransformWrite(byte[] buffer)
{
if (TransformWrite != null)
return TransformWrite(buffer);
return buffer;
}
private byte[] OnTransformWriteStringInternal(byte[] buffer)
{
Encoding encoding = HttpContext.Current.Response.ContentEncoding;
string output = OnTransformWriteString(encoding.GetString(buffer));
return encoding.GetBytes(output);
}
private string OnTransformWriteString(string value)
{
if (TransformWriteString != null)
return TransformWriteString(value);
return value;
}
protected virtual MemoryStream OnTransformCompleteStream(MemoryStream ms)
{
if (TransformStream != null)
return TransformStream(ms);
return ms;
}
/// <summary>
/// Allows transforming of strings
///
/// Note this handler is internal and not meant to be overridden
/// as the TransformString Event has to be hooked up in order
/// for this handler to even fire to avoid the overhead of string
/// conversion on every pass through.
/// </summary>
/// <param name="responseText"></param>
/// <returns></returns>
private string OnTransformCompleteString(string responseText)
{
if (TransformString != null)
TransformString(responseText);
return responseText;
}
/// <summary>
/// Wrapper method form OnTransformString that handles
/// stream to string and vice versa conversions
/// </summary>
/// <param name="ms"></param>
/// <returns></returns>
internal MemoryStream OnTransformCompleteStringInternal(MemoryStream ms)
{
if (TransformString == null)
return ms;
//string content = ms.GetAsString();
string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray());
content = TransformString(content);
byte[] buffer = HttpContext.Current.Response.ContentEncoding.GetBytes(content);
ms = new MemoryStream();
ms.Write(buffer, 0, buffer.Length);
//ms.WriteString(content);
return ms;
}
/// <summary>
///
/// </summary>
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return true; }
}
/// <summary>
///
/// </summary>
public override bool CanWrite
{
get { return true; }
}
/// <summary>
///
/// </summary>
public override long Length
{
get { return 0; }
}
/// <summary>
///
/// </summary>
public override long Position
{
get { return _position; }
set { _position = value; }
}
/// <summary>
///
/// </summary>
/// <param name="offset"></param>
/// <param name="direction"></param>
/// <returns></returns>
public override long Seek(long offset, System.IO.SeekOrigin direction)
{
return _stream.Seek(offset, direction);
}
/// <summary>
///
/// </summary>
/// <param name="length"></param>
public override void SetLength(long length)
{
_stream.SetLength(length);
}
/// <summary>
///
/// </summary>
public override void Close()
{
_stream.Close();
}
/// <summary>
/// Override flush by writing out the cached stream data
/// </summary>
public override void Flush()
{
if (IsCaptured && _cacheStream.Length > 0)
{
// Check for transform implementations
_cacheStream = OnTransformCompleteStream(_cacheStream);
_cacheStream = OnTransformCompleteStringInternal(_cacheStream);
OnCaptureStream(_cacheStream);
OnCaptureStringInternal(_cacheStream);
// write the stream back out if output was delayed
if (IsOutputDelayed)
_stream.Write(_cacheStream.ToArray(), 0, (int)_cacheStream.Length);
// Clear the cache once we've written it out
_cacheStream.SetLength(0);
}
// default flush behavior
_stream.Flush();
}
/// <summary>
///
/// </summary>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="count"></param>
/// <returns></returns>
public override int Read(byte[] buffer, int offset, int count)
{
return _stream.Read(buffer, offset, count);
}
/// <summary>
/// Overriden to capture output written by ASP.NET and captured
/// into a cached stream that is written out later when Flush()
/// is called.
/// </summary>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="count"></param>
public override void Write(byte[] buffer, int offset, int count)
{
if (IsCaptured)
{
// copy to holding buffer only - we'll write out later
_cacheStream.Write(buffer, 0, count);
_cachePointer += count;
}
// just transform this buffer
if (TransformWrite != null)
buffer = OnTransformWrite(buffer);
if (TransformWriteString != null)
buffer = OnTransformWriteStringInternal(buffer);
if (!IsOutputDelayed)
_stream.Write(buffer, offset, buffer.Length);
}
}
}
}
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