using Zenject;
public class TestInstaller : MonoInstaller<TestInstaller>
{
public override void InstallBindings()
{
Container.BindInterfacesAndSelfTo<GameController>()
.AsSingle();
Container.BindInstance("I'm injected from Container.");
Container.Bind<Greeter>()
.FromSubContainerResolve()
.ByInstaller<GreeterInstaller>()
.AsSingle();
}
}