csharp AutoResetEvent演示

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using System;
using System.Threading;

namespace MutiThreadSample.ThreadSynchronization
{
    class Program
    {
        static void Main(string[] args)
        {
            CookResetEvent cook = new CookResetEvent();
            cook.Cook();
            Console.WriteLine("这一句可以输出的");
            Console.Read();
        }
    }

    /// <summary>
    /// 案例:做饭
    /// 今天的Dinner准备吃鱼,还要熬粥
    /// 熬粥和做鱼,是比较复杂的工作流程,
    /// 做粥:选材、淘米、熬制
    /// 做鱼:洗鱼、切鱼、腌制、烹调
    /// 我们用两个线程来准备这顿饭
    /// 但是,现在只有一口锅,只能等一个做完之后,另一个才能进行最后的烹调
    /// </summary>
    class CookResetEvent
    {
        /// <summary>
        /// 
        /// </summary>
        private AutoResetEvent resetEvent = new AutoResetEvent(false);
        /// <summary>
        /// 做饭
        /// </summary>
        public void Cook()
        {
            Thread SuCai = new Thread(new ThreadStart(MakeSuCai));
            SuCai.Name = "SuCai";
            SuCai.Start();

            Thread makeFishThread = new Thread(new ThreadStart(MakeFish));
            makeFishThread.Name = "MakeFish";
            makeFishThread.Start();


            Thread porridgeThread = new Thread(new ThreadStart(Porridge));
            porridgeThread.Name = "Porridge";
            porridgeThread.Start();




            //等待5秒
            Thread.Sleep(5000);
            //阻塞线程
            resetEvent.Reset();
        }
        /// <summary>
        /// 熬粥
        /// </summary>
        public void Porridge()
        {
            //选材
            Console.WriteLine("Thread:{0},开始选材", Thread.CurrentThread.Name);

            //淘米
            Console.WriteLine("Thread:{0},开始淘米", Thread.CurrentThread.Name);

            //熬制
            Console.WriteLine("Thread:{0},开始熬制,需要2秒钟", Thread.CurrentThread.Name);
            //需要2秒钟
            Thread.Sleep(2000);
            Console.WriteLine("Thread:{0},粥已经做好,锅闲了", Thread.CurrentThread.Name);
            //发出信号,释放线程
            resetEvent.Set();
        }
        /// <summary>
        /// 做鱼
        /// </summary>
        public void MakeFish()
        {
            //洗鱼
            Console.WriteLine("Thread:{0},开始洗鱼", Thread.CurrentThread.Name);

            //腌制
            Console.WriteLine("Thread:{0},开始腌制", Thread.CurrentThread.Name);

            //等信号,等待锅空闲出来
            resetEvent.WaitOne();

            //烹调
            Console.WriteLine("Thread:{0},终于有锅了", Thread.CurrentThread.Name);
            Console.WriteLine("Thread:{0},开始做鱼,需要5秒钟", Thread.CurrentThread.Name);
            Thread.Sleep(5000);
            Console.WriteLine("Thread:{0},鱼做好了,好香", Thread.CurrentThread.Name);
            //释放线程
            resetEvent.Set();
        }
        /// <summary>
        /// 做素菜
        /// </summary>
        public void MakeSuCai()
        {
            //洗鱼
            Console.WriteLine("Thread:{0},开始做素菜", Thread.CurrentThread.Name);

            //腌制
            Console.WriteLine("Thread:{0},开始做素材", Thread.CurrentThread.Name);

            //等信号,等待锅空闲出来
            resetEvent.WaitOne();

            //烹调
            Console.WriteLine("Thread:{0},终于有锅了", Thread.CurrentThread.Name);
            Console.WriteLine("Thread:{0},开始素菜,需要5秒钟", Thread.CurrentThread.Name);
            Thread.Sleep(5000);
            Console.WriteLine("Thread:{0},素菜做好了,好香", Thread.CurrentThread.Name);
            //释放线程
            resetEvent.Set();
        }
    }
}

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