csharp C# - 教程001 -
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Numerics;
// You use a namespace to define globally unique objects
namespace CSharpTutA.cs
{
// A class defines the variables and methods used
// by objects. I'll get more into this later
class Program
{
// The main function is where execution begins
// static functions belong to the class and
// can be executed without needing to create
// an object
// void means that this function doesn't return
// a value after it executes, but it is
// common to use int instead and return an
// integer value 0 : when successfully executed
// or -1 when an error occurred
// This function can receive multiple string
// values that are saved into an array
static void Main(string[] args)
{
// Write a string to the console followed
// be a newline
// Write() doesn't include a newline
// The Console class provides functions for input
// output and error streams for console applications
Console.WriteLine("Hello World");
// for loops allow you to cycle through information
// We will get command line arguments passed and print
// them
for(int i = 0; i < args.Length; i++)
{
// We use format parameters to place the string
// version of passed objects into the output
Console.WriteLine("Arg {0} : {1}", i, args[i]);
}
// Passing command line arguments in Visual Studio
// Right click on project name in Solution Explorer
// Select Properties
// Select Debug tab on the left
// Enter parameters in Command Line Arguments textbox
// Click Start
// Get an array of the command line arguments
string[] myArgs = Environment.GetCommandLineArgs();
// Use the Join function to combine arguments with a comma
Console.WriteLine(string.Join(", ", myArgs));
// Call for the function to execute
// SayHello();
// ---------- DATA TYPES ----------
// Bools store true or false
bool canIVote = true;
// INTEGERS
// Integers are 32-bit signed integers
Console.WriteLine("Biggest Integer : {0}", int.MaxValue);
Console.WriteLine("Smallest Integer : {0}", int.MinValue);
// LONGS
// Longs are 64-bit signed integers
Console.WriteLine("Biggest Long : {0}", long.MaxValue);
Console.WriteLine("Smallest Long : {0}", long.MinValue);
// DECIMALS
// Decimals store 128-bit precise decimal values
// It is accurate to 28 digits
decimal decPiVal = 3.1415926535897932384626433832M;
decimal decBigNum = 3.00000000000000000000000000011M;
Console.WriteLine("DEC : PI + bigNum = {0}", decPiVal + decBigNum);
Console.WriteLine("Biggest Decimal : {0}", Decimal.MaxValue);
// DOUBLES
// Doubles are 64-bit float types
Console.WriteLine("Biggest Double : {0}", Double.MaxValue.ToString("#"));
// It is precise to 14 digits
double dblPiVal = 3.14159265358979;
double dblBigNum = 3.00000000000002;
Console.WriteLine("DBL : PI + bigNum = {0}", dblPiVal + dblBigNum);
// FLOATS
// Floats are 32-bit float types
Console.WriteLine("Biggest Float : {0}", float.MaxValue.ToString("#"));
// It is precise to 6 digits
float fltPiVal = 3.141592F;
float fltBigNum = 3.000002F;
Console.WriteLine("FLT : PI + bigNum = {0}", fltPiVal + fltBigNum);
// Other Data Types
// byte : 8-bit unsigned int 0 to 255
// char : 16-bit unicode character
// sbyte : 8-bit signed int 128 to 127
// short : 16-bit signed int -32,768 to 32,767
// uint : 32-bit unsigned int 0 to 4,294,967,295
// ulong : 64-bit unsigned int 0 to 18,446,744,073,709,551,615
// ushort : 16-bit unsigned int 0 to 65,535
// You can convert from string to other types with Parse
bool boolFromStr = bool.Parse("True");
int intFromStr = int.Parse("100");
double dblFromStr = double.Parse("1.234");
// ---------- DATETIME & TIMESPAN ----------
// Used to define dates
DateTime awesomeDate = new DateTime(1974, 12, 21);
Console.WriteLine("Day of Week : {0}", awesomeDate.DayOfWeek);
// You can change values
awesomeDate = awesomeDate.AddDays(4);
awesomeDate = awesomeDate.AddMonths(1);
awesomeDate = awesomeDate.AddYears(1);
Console.WriteLine("New Date : {0}", awesomeDate.Date);
// TimeSpan
// Used to define a time
TimeSpan lunchTime = new TimeSpan(12, 30, 0);
// Change values
lunchTime = lunchTime.Subtract(new TimeSpan(0, 15, 0));
lunchTime = lunchTime.Add(new TimeSpan(1, 0, 0));
Console.WriteLine("New Time : {0}", lunchTime.ToString());
// ---------- BIGINTEGER ----------
// Used to store very large numbers
// Select Project -> Add Reference
// Select Assemblies -> System.Numerics.dll click Ok
// Add this line using System.Numerics; at the top
// Define the value using a text literal
BigInteger bigNum = BigInteger.Parse("12345123451234512345");
Console.WriteLine("Big Num * 2 = {0}", bigNum * 2);
// ---------- FORMATTING OUTPUT ----------
// Format output for currency
Console.WriteLine("Currency : {0:c}", 23.455);
// Pad with zeroes
Console.WriteLine("Pad with 0s : {0:d4}", 23);
// Define decimals
Console.WriteLine("3 Decimals : {0:f3}", 23.4555);
// Add commas and decimals
Console.WriteLine("Commas : {0:n4}", 2300);
// ---------- STRINGS ----------
// Strings store a series of characters
string randString = "This is a string";
// Get number of characters in string
Console.WriteLine("String Length : {0}", randString.Length);
// Check if string contains other string
Console.WriteLine("String Contains is : {0}",
randString.Contains("is"));
// Index of string match
Console.WriteLine("Index of is : {0}",
randString.IndexOf("is"));
// Remove number of characters starting at an index
Console.WriteLine("Remove string : {0}",
randString.Remove(10, 6));
// Add a string starting at an index
Console.WriteLine("Insert String : {0}",
randString.Insert(10, "short "));
// Replace a string with another
Console.WriteLine("Replace String : {0}",
randString.Replace("string", "sentence"));
// Compare strings and ignore case
// < 0 : str1 preceeds str2
// = : Zero
// > 0 : str2 preceeds str1
Console.WriteLine("Compare A to B : {0}",
String.Compare("A", "B", StringComparison.OrdinalIgnoreCase));
// Check if strings are equal
Console.WriteLine("A = a : {0}",
String.Equals("A", "a", StringComparison.OrdinalIgnoreCase));
// Add padding left
Console.WriteLine("Pad Left : {0}",
randString.PadLeft(20, '.'));
// Add padding right
Console.WriteLine("Pad Right : {0} Stuff",
randString.PadRight(20, '.'));
// Trim whitespace
Console.WriteLine("Trim : {0}",
randString.Trim());
// Make uppercase
Console.WriteLine("Uppercase : {0}",
randString.ToUpper());
// Make lowercase
Console.WriteLine("Lowercase : {0}",
randString.ToLower());
// Use Format to create strings
string newString = String.Format("{0} saw a {1} {2} in the {3}",
"Paul", "rabbit", "eating", "field");
// You can add newlines with \n and join strings with +
Console.Write(newString + "\n");
// Other escape characters
// \' \" \\ \t \a
// Verbatim strings ignore escape characters
Console.Write(@"Exactly What I Typed");
// Excepts input up until a newline, but it is here to
// keep the console open after output
// Read() excepts a single character
Console.ReadLine();
}
// You can create your own functions (methods)
private static void SayHello()
{
// Defines a variable that will store a string
// of characters
string name = "";
Console.Write("What is your name : ");
// Save the input the user provides
name = Console.ReadLine();
Console.WriteLine("Hello {0}", name);
}
}
}
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