python TUI - 终端用户界面
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
# Topmenu and the submenus are based of the example found at this location http://blog.skeltonnetworks.com/2010/03/python-curses-custom-menu/
# The rest of the work was done by Matthew Bennett and he requests you keep these two mentions when you reuse the code :-)
# Basic code refactoring by Andrew Scheller
from time import sleep
import curses, os #curses is the interface for capturing key presses on the menu, os launches the files
screen = curses.initscr() #initializes a new window for capturing key presses
curses.noecho() # Disables automatic echoing of key presses (prevents program from input each key twice)
curses.cbreak() # Disables line buffering (runs each key as it is pressed rather than waiting for the return key to pressed)
curses.start_color() # Lets you use colors when highlighting selected menu option
screen.keypad(1) # Capture input from keypad
# Change this to use different colors when highlighting
curses.init_pair(1,curses.COLOR_BLACK, curses.COLOR_WHITE) # Sets up color pair #1, it does black text with white background
h = curses.color_pair(1) #h is the coloring for a highlighted menu option
n = curses.A_NORMAL #n is the coloring for a non highlighted menu option
MENU = "menu"
COMMAND = "command"
EXITMENU = "exitmenu"
menu_data = {
'title': "Program Launcher", 'type': MENU, 'subtitle': "Please select an option...",
'options':[
{ 'title': "XBMC", 'type': COMMAND, 'command': 'xbmc' },
{ 'title': "Emulation Station - Hit F4 to return to menu, Esc to exit game", 'type': COMMAND, 'command': 'emulationstation' },
{ 'title': "Ur-Quan Masters", 'type': COMMAND, 'command': 'uqm' },
{ 'title': "Dosbox Games", 'type': MENU, 'subtitle': "Please select an option...",
'options': [
{ 'title': "Midnight Rescue", 'type': COMMAND, 'command': 'dosbox /media/samba/Apps/dosbox/doswin/games/SSR/SSR.EXE -exit' },
{ 'title': "Outnumbered", 'type': COMMAND, 'command': 'dosbox /media/samba/Apps/dosbox/doswin/games/SSO/SSO.EXE -exit' },
{ 'title': "Treasure Mountain", 'type': COMMAND, 'command': 'dosbox /media/samba/Apps/dosbox/doswin/games/SST/SST.EXE -exit' },
]
},
{ 'title': "Pianobar", 'type': COMMAND, 'command': 'clear && pianobar' },
{ 'title': "Windows 3.1", 'type': COMMAND, 'command': 'dosbox /media/samba/Apps/dosbox/doswin/WINDOWS/WIN.COM -conf /home/pi/scripts/dosbox2.conf -exit' },
{ 'title': "Reboot", 'type': MENU, 'subtitle': "Select Yes to Reboot",
'options': [
{'title': "NO", 'type': EXITMENU, },
{'title': "", 'type': COMMAND, 'command': '' },
{'title': "", 'type': COMMAND, 'command': '' },
{'title': "", 'type': COMMAND, 'command': '' },
{'title': "YES", 'type': COMMAND, 'command': 'sudo shutdown -r -time now' },
{'title': "", 'type': COMMAND, 'command': '' },
{'title': "", 'type': COMMAND, 'command': '' },
{'title': "", 'type': COMMAND, 'command': '' },
]
},
]
}
# This function displays the appropriate menu and returns the option selected
def runmenu(menu, parent):
# work out what text to display as the last menu option
if parent is None:
lastoption = "Exit"
else:
lastoption = "Return to %s menu" % parent['title']
optioncount = len(menu['options']) # how many options in this menu
pos=0 #pos is the zero-based index of the hightlighted menu option. Every time runmenu is called, position returns to 0, when runmenu ends the position is returned and tells the program what opt$
oldpos=None # used to prevent the screen being redrawn every time
x = None #control for while loop, let's you scroll through options until return key is pressed then returns pos to program
# Loop until return key is pressed
while x !=ord('\n'):
if pos != oldpos:
oldpos = pos
screen.border(0)
screen.addstr(2,2, menu['title'], curses.A_STANDOUT) # Title for this menu
screen.addstr(4,2, menu['subtitle'], curses.A_BOLD) #Subtitle for this menu
# Display all the menu items, showing the 'pos' item highlighted
for index in range(optioncount):
textstyle = n
if pos==index:
textstyle = h
screen.addstr(5+index,4, "%d - %s" % (index+1, menu['options'][index]['title']), textstyle)
# Now display Exit/Return at bottom of menu
textstyle = n
if pos==optioncount:
textstyle = h
screen.addstr(5+optioncount,4, "%d - %s" % (optioncount+1, lastoption), textstyle)
screen.refresh()
# finished updating screen
x = screen.getch() # Gets user input
# What is user input?
if x >= ord('1') and x <= ord(str(optioncount+1)):
pos = x - ord('0') - 1 # convert keypress back to a number, then subtract 1 to get index
elif x == 258: # down arrow
if pos < optioncount:
pos += 1
else: pos = 0
elif x == 259: # up arrow
if pos > 0:
pos += -1
else: pos = optioncount
# return index of the selected item
return pos
# This function calls showmenu and then acts on the selected item
def processmenu(menu, parent=None):
optioncount = len(menu['options'])
exitmenu = False
while not exitmenu: #Loop until the user exits the menu
getin = runmenu(menu, parent)
if getin == optioncount:
exitmenu = True
elif menu['options'][getin]['type'] == COMMAND:
curses.def_prog_mode() # save curent curses environment
os.system('reset')
if menu['options'][getin]['title'] == 'Pianobar':
os.system('amixer cset numid=3 1') # Sets audio output on the pi to 3.5mm headphone jack
screen.clear() #clears previous screen
os.system(menu['options'][getin]['command']) # run the command
screen.clear() #clears previous screen on key press and updates display based on pos
curses.reset_prog_mode() # reset to 'current' curses environment
curses.curs_set(1) # reset doesn't do this right
curses.curs_set(0)
os.system('amixer cset numid=3 2') # Sets audio output on the pi back to HDMI
elif menu['options'][getin]['type'] == MENU:
screen.clear() #clears previous screen on key press and updates display based on pos
processmenu(menu['options'][getin], menu) # display the submenu
screen.clear() #clears previous screen on key press and updates display based on pos
elif menu['options'][getin]['type'] == EXITMENU:
exitmenu = True
# Main program
processmenu(menu_data)
curses.endwin() #VITAL! This closes out the menu system and returns you to the bash prompt.
os.system('clear')
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