java DualCustomised Progress Bar(用户无法与UI交互,直到任务完成)

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<resources>
    <!-- Default screen margins, per the Android Design guidelines. -->
    <dimen name="activity_horizontal_margin">16dp</dimen>
    <dimen name="activity_vertical_margin">16dp</dimen>
    <dimen name="default_thickness">3dp</dimen>
    <dimen name="default_inner_padding">8dp</dimen>
    <integer name="default_anim_duration">5000</integer>
    <integer name="default_anim_step">3</integer>
    <integer name="default_start_angle">90</integer>
</resources>
// for tab w820dp

<resources>
    <!-- Example customization of dimensions originally defined in res/values/dimens.xml
         (such as screen margins) for screens with more than 820dp of available width. This
         would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
    <dimen name="activity_horizontal_margin">64dp</dimen>
</resources>
// add this attribute file in order to customise

<resources>
    <declare-styleable name="DualProgressView">
        <attr name="dpv_anim_duration" format="integer" />
        <attr name="dpv_outer_color" format="color" />
        <attr name="dpv_inner_color" format="color" />
        <attr name="dpv_thickness" format="dimension" />
        <attr name="dpv_inner_padding" format="dimension" />
    </declare-styleable>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.custom.progress.MainActivity">

    <com.custom.progress.DualProgressView
        android:layout_width="44dp"
        android:layout_height="44dp"
        android:layout_centerInParent="true"
        app:dpv_thickness="@dimen/default_thickness"
        android:id="@+id/progressBar"
        android:indeterminateDrawable="@drawable/progress_rotational_background"
        app:dpv_inner_padding="@dimen/default_inner_padding"
        app:dpv_inner_color="@android:color/transparent"  // user ur different color
        app:dpv_outer_color="#FFFA5610" />

</RelativeLayout>
public class MainActivity extends AppCompatActivity implements DualProgressView.cancelBack {

    DualProgressView progressView;
    boolean flag = false;
    private boolean infinteBack;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        progressView = (DualProgressView) findViewById(R.id.progressBar);

    }

    @Override
    public void setCancelable(boolean flag) {
        this.flag = flag;
        if(flag){
            onBackPressed();
        }
        else {
            finish();
        }
    }

    @Override
    public void onBackPressed() {
        dontGoBack();
    }

    private void dontGoBack() {
        if (infinteBack) {
            finish();
            return;
        }
        /*this.infinteBack = true;*/
        Toast.makeText(this, "can't go back while loading", Toast.LENGTH_SHORT).show();
        new Handler().postDelayed(new Runnable() {
            @Override
            public void run() {
                infinteBack = false;
            }
        },0);
    }

}
public class DualProgressView extends View {

    private static final float INDETERMINANT_MIN_SWEEP = 15f;

    /**
     * Draw outer progress
     */
    private Paint mOuterCirclePaint;
    /**
     * Draw inner progress
     */
    private Paint mInnerCirclePaint;
    /**
     * Thickness of the progress
     */
    private float mThickness;
    /**
     * Padding between the two circles
     */
    private float mInnerPadding;
    /**
     * Animation duration
     */
    private int mAnimDuration;
    /**
     * Rect for drawing outer circle
     */
    private RectF mOuterCircleRect;
    /**
     * Rect for drawing inner circle
     */
    private RectF mInnerCircleRect;

    /**
     * Outer Circle Color
     */
    @ColorInt
    private int mOuterCircleColor;
    /**
     * Inner Circle Color
     */
    @ColorInt
    private int mInnerCircleColor;
    /**
     * Number of step in the Animation
     **/
    private int mSteps;

    /**
     * Actual size of the complete circle.
     **/
    private int mSize;
    /**
     * Starting Angle to start the progress Animation.
     */
    private float mStartAngle;
    /***
     * Sweep Angle
     */
    private float mIndeterminateSweep;
    /**
     * Rotation offset
     */
    private float mIndeterminateRotateOffset;
    /**
     * Progress Animation set
     */
    private AnimatorSet mIndeterminateAnimator;


    public DualProgressView(Context context) {
        super(context);
        init(null, 0);
    }

    public DualProgressView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(attrs, 0);
    }

    public DualProgressView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(attrs, defStyleAttr);
    }


    /**
     * Initialize all drawing parameters from the custom Attributes.
     *
     * @param attrs
     * @param defStyle
     */
    protected void init(AttributeSet attrs, int defStyle) {

        mOuterCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mInnerCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);

        mOuterCircleRect = new RectF();
        mInnerCircleRect = new RectF();

        Resources resources = getResources();

        final TypedArray a = getContext().obtainStyledAttributes(
                attrs, R.styleable.DualProgressView, defStyle, 0);
        mThickness = a.getDimensionPixelSize(R.styleable.DualProgressView_dpv_thickness,
                resources.getDimensionPixelSize(R.dimen.default_thickness));
        mInnerPadding = a.getDimensionPixelSize(R.styleable.DualProgressView_dpv_inner_padding,
                resources.getDimensionPixelSize(R.dimen.default_inner_padding));

        mOuterCircleColor = a.getColor(R.styleable.DualProgressView_dpv_outer_color,
                ContextCompat.getColor(getContext(), R.color.colorPrimary));
        mInnerCircleColor = a.getColor(R.styleable.DualProgressView_dpv_inner_color,
                ContextCompat.getColor(getContext(), R.color.colorAccent));
        mAnimDuration = a.getInteger(R.styleable.DualProgressView_dpv_anim_duration,
                resources.getInteger(R.integer.default_anim_duration));
        mSteps = resources.getInteger(R.integer.default_anim_step);
        mStartAngle = resources.getInteger(R.integer.default_start_angle);
        a.recycle();
        setPaint();
    }

    /**
     * Set the two paint object with
     * supplied color for drawing.
     */
    private void setPaint() {
        mOuterCirclePaint.setColor(mOuterCircleColor);
        mOuterCirclePaint.setStyle(Paint.Style.STROKE);
        mOuterCirclePaint.setStrokeWidth(mThickness);
        mOuterCirclePaint.setStrokeCap(Paint.Cap.BUTT);
        mInnerCirclePaint.setColor(mInnerCircleColor);
        mInnerCirclePaint.setStyle(Paint.Style.STROKE);
        mInnerCirclePaint.setStrokeWidth(mThickness);
        mInnerCirclePaint.setStrokeCap(Paint.Cap.BUTT);
    }


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        canvas.drawArc(mOuterCircleRect, mStartAngle + mIndeterminateRotateOffset, mIndeterminateSweep, false, mOuterCirclePaint);
        canvas.drawArc(mInnerCircleRect, mStartAngle + mIndeterminateRotateOffset + 180f, mIndeterminateSweep, false, mInnerCirclePaint);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int xPad = getPaddingLeft() + getPaddingRight();
        int yPad = getPaddingTop() + getPaddingBottom();
        int width = getMeasuredWidth() - xPad;
        int height = getMeasuredHeight() - yPad;
        mSize = (width < height) ? width : height;
        setMeasuredDimension(mSize + xPad, mSize + yPad);
        updateRectAngleBounds();
    }

    /**
     * Set two rectangle bounds for drawing two circles.
     */
    private void updateRectAngleBounds() {
        int paddingLeft = getPaddingLeft();
        int paddingTop = getPaddingTop();
        mOuterCircleRect.set(paddingLeft + mThickness, paddingTop + mThickness,
                mSize - paddingLeft - mThickness, mSize - paddingTop - mThickness);
        mInnerCircleRect.set(paddingLeft + mThickness + mInnerPadding,
                paddingTop + mThickness + mInnerPadding, mSize - paddingLeft - mThickness - mInnerPadding,
                mSize - paddingTop - mThickness - mInnerPadding);
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        mSize = (w < h) ? w : h;
        updateRectAngleBounds();
    }


    /**
     * Create the Circle Progress Animation sequence
     *
     * @param step
     * @return
     */
    private AnimatorSet createIndeterminateAnimator(float step) {
        final float maxSweep = 360f * (mSteps - 1) / mSteps + INDETERMINANT_MIN_SWEEP;
        final float start = -90f + step * (maxSweep - INDETERMINANT_MIN_SWEEP);
        // Extending the front of the arc
        ValueAnimator frontEndExtend = ValueAnimator.ofFloat(INDETERMINANT_MIN_SWEEP, maxSweep);
        frontEndExtend.setDuration(mAnimDuration / mSteps / 2);
        frontEndExtend.setInterpolator(new DecelerateInterpolator(1));
        frontEndExtend.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mIndeterminateSweep = (Float) animation.getAnimatedValue();
                invalidate();
            }
        });

        // Overall rotation
        ValueAnimator rotateAnimator1 = ValueAnimator.ofFloat(step * 720f / mSteps, (step + .5f) * 720f / mSteps);
        rotateAnimator1.setDuration(mAnimDuration / mSteps / 2);
        rotateAnimator1.setInterpolator(new LinearInterpolator());
        rotateAnimator1.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mIndeterminateRotateOffset = (Float) animation.getAnimatedValue();
            }
        });

        // Followed by...
        // Retracting the back end of the arc
        ValueAnimator backEndRetract = ValueAnimator.ofFloat(start, start + maxSweep - INDETERMINANT_MIN_SWEEP);
        backEndRetract.setDuration(mAnimDuration / mSteps / 2);
        backEndRetract.setInterpolator(new DecelerateInterpolator(1));
        backEndRetract.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mStartAngle = (Float) animation.getAnimatedValue();
                mIndeterminateSweep = maxSweep - mStartAngle + start;
                invalidate();
            }
        });

        // More overall rotation
        ValueAnimator rotateAnimator2 = ValueAnimator.ofFloat((step + .5f) * 720f / mSteps, (step + 1) * 720f / mSteps);
        rotateAnimator2.setDuration(mAnimDuration / mSteps / 2);
        rotateAnimator2.setInterpolator(new LinearInterpolator());
        rotateAnimator2.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mIndeterminateRotateOffset = (Float) animation.getAnimatedValue();
            }
        });

        AnimatorSet set = new AnimatorSet();
        set.play(frontEndExtend).with(rotateAnimator1);
        set.play(backEndRetract).with(rotateAnimator2).after(rotateAnimator1);
        return set;
    }

    public void resetAnimation() {

        if (mIndeterminateAnimator != null && mIndeterminateAnimator.isRunning())
            mIndeterminateAnimator.cancel();
        mIndeterminateSweep = INDETERMINANT_MIN_SWEEP;

        // Build the whole AnimatorSet
        mIndeterminateAnimator = new AnimatorSet();
        AnimatorSet prevSet = null, nextSet;
        for (int k = 0; k < mSteps; k++) {
            nextSet = createIndeterminateAnimator(k);
            AnimatorSet.Builder builder = mIndeterminateAnimator.play(nextSet);
            if (prevSet != null)
                builder.after(prevSet);
            prevSet = nextSet;
        }

        // Listen to end of animation so we can infinitely loop
        mIndeterminateAnimator.addListener(new AnimatorListenerAdapter() {
            boolean wasCancelled = false;

            @Override
            public void onAnimationCancel(Animator animation) {
                wasCancelled = true;
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                if (!wasCancelled)
                    resetAnimation();
            }
        });
        mIndeterminateAnimator.start();
    }

    /**
     * Starts the progress bar animation.
     * (This is an alias of resetAnimation() so it does the same thing.)
     */
    public void startAnimation() {
        resetAnimation();
    }

    /**
     * Stops the animation
     */
    public void stopAnimation() {
        if (mIndeterminateAnimator != null) {
            mIndeterminateAnimator.cancel();
            mIndeterminateAnimator = null;
        }
    }

    @Override
    protected void onAttachedToWindow() {
        super.onAttachedToWindow();
        startAnimation();
    }

    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        stopAnimation();
    }

    @Override
    public void setVisibility(int visibility) {
        int currentVisibility = getVisibility();
        super.setVisibility(visibility);
        if (visibility != currentVisibility) {
            if (visibility == View.VISIBLE) {
                resetAnimation();
            } else if (visibility == View.GONE || visibility == View.INVISIBLE) {
                stopAnimation();
            }
        }
    }

    // set cancelable false user cant go back untill the fucntioanlity is completed.....
    public interface cancelBack{
        void setCancelable(boolean flag);
    }
}

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