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# JavaScript specials
This chapter briefly recaps the features of JavaScript that we've learned by now, paying special attention to subtle moments.
## Code structure
Statements are delimited with a semicolon:
```js run no-beautify
alert('Hello'); alert('World');
```
Usually, a line-break is also treated as a delimiter, so that would also work:
```js run no-beautify
alert('Hello')
alert('World')
```
That's called "automatic semicolon insertion". Sometimes it doesn't work, for instance:
```js run
alert("There will be an error after this message")
[1, 2].forEach(alert)
```
Most codestyle guides agree that we should put a semicolon after each statement.
Semicolons are not required after code blocks `{...}` and syntax constructs with them like loops:
```js
function f() {
// no semicolon needed after function declaration
}
for(;;) {
// no semicolon needed after the loop
}
```
...But even if we can put an "extra" semicolon somewhere, that's not an error. It will be ignored.
More in: <info:structure>.
## Strict mode
To fully enable all features of modern JavaScript, we should start scripts with `"use strict"`.
```js
'use strict';
...
```
The directive must be at the top of a script or at the beginning of a function.
Without `"use strict"`, everything still works, but some features behave in the old-fashion, "compatible" way. We'd generally prefer the modern behavior.
Some modern features of the language (like classes that we'll study in the future) enable strict mode implicitly.
More in: <info:strict-mode>.
## Variables
Can be declared using:
- `let`
- `const` (constant, can't be changed)
- `var` (old-style, will see later)
A variable name can include:
- Letters and digits, but the first character may not be a digit.
- Characters `$` and `_` are normal, on par with letters.
- Non-Latin alphabets and hieroglyphs are also allowed, but commonly not used.
Variables are dynamically typed. They can store any value:
```js
let x = 5;
x = "John";
```
There are 7 data types:
- `number` for both floating-point and integer numbers,
- `string` for strings,
- `boolean` for logical values: `true/false`,
- `null` -- a type with a single value `null`, meaning "empty" or "does not exist",
- `undefined` -- a type with a single value `undefined`, meaning "not assigned",
- `object` and `symbol` -- for complex data structures and unique identifiers, we haven't learnt them yet.
The `typeof` operator returns the type for a value, with two exceptions:
```js
typeof null == "object" // error in the language
typeof function(){} == "function" // functions are treated specially
```
More in: <info:variables> and <info:types>.
## Interaction
We're using a browser as a working environment, so basic UI functions will be:
[`prompt(question[, default])`](mdn:api/Window/prompt)
: Ask a `question`, and return either what the visitor entered or `null` if he pressed "cancel".
[`confirm(question)`](mdn:api/Window/confirm)
: Ask a `question` and suggest to choose between Ok and Cancel. The choice is returned as `true/false`.
[`alert(message)`](mdn:api/Window/alert)
: Output a `message`.
All these functions are *modal*, they pause the code execution and prevent the visitor from interacting with the page until he answers.
For instance:
```js run
let userName = prompt("Your name?", "Alice");
let isTeaWanted = confirm("Do you want some tea?");
alert( "Visitor: " + userName ); // Alice
alert( "Tea wanted: " + isTeaWanted ); // true
```
More in: <info:alert-prompt-confirm>.
## Operators
JavaScript supports the following operators:
Arithmetical
: Regular: `* + - /`, also `%` for the remainder and `**` for power of a number.
The binary plus `+` concatenates strings. And if any of the operands is a string, the other one is converted to string too:
```js run
alert( '1' + 2 ); // '12', string
alert( 1 + '2' ); // '12', string
```
Assignments
: There is a simple assignment: `a = b` and combined ones like `a *= 2`.
Bitwise
: Bitwise operators work with integers on bit-level: see the [docs](mdn:/JavaScript/Reference/Operators/Bitwise_Operators) when they are needed.
Ternary
: The only operator with three parameters: `cond ? resultA : resultB`. If `cond` is truthy, returns `resultA`, otherwise `resultB`.
Logical operators
: Logical AND `&&` and OR `||` perform short-circuit evaluation and then return the value where it stopped.
Comparisons
: Equality check `==` for values of different types converts them to a number (except `null` and `undefined` that equal each other and nothing else), so these are equal:
```js run
alert( 0 == false ); // true
alert( 0 == '' ); // true
```
Other comparisons convert to a number as well.
The strict equality operator `===` doesn't do the conversion: different types always mean different values for it, so:
Values `null` and `undefined` are special: they equal `==` each other and don't equal anything else.
Greater/less comparisons compare strings character-by-character, other types are converted to a number.
Logical operators
: There are few others, like a comma operator.
More in: <info:operators>, <info:comparison>, <info:logical-operators>.
## Loops
- We covered 3 types of loops:
```js
// 1
while (condition) {
...
}
// 2
do {
...
} while (condition);
// 3
for(let i = 0; i < 10; i++) {
...
}
```
- The variable declared in `for(let...)` loop is visible only inside the loop. But we can also omit `let` and reuse an existing variable.
- Directives `break/continue` allow to exit the whole loop/current iteration. Use labels to break nested loops.
Details in: <info:while-for>.
Later we'll study more types of loops to deal with objects.
## The "switch" construct
The "switch" construct can replace multiple `if` checks. It uses `===` (strict equality) for comparisons.
For instance:
```js run
let age = prompt('Your age?', 18);
switch (age) {
case 18:
alert("Won't work"); // the result of prompt is a string, not a number
case "18":
alert("This works!");
break;
default:
alert("Any value not equal to one above");
}
```
Details in: <info:switch>.
## Functions
We covered three ways to create a function in JavaScript:
1. Function Declaration: the function in the main code flow
```js
function sum(a, b) {
let result = a + b;
return result;
}
```
2. Function Expression: the function in the context of an expression
```js
let sum = function(a, b) {
let result = a + b;
return result;
}
```
Function expressions can have a name, like `sum = function name(a, b)`, but that `name` is only visible inside that function.
3. Arrow functions:
```js
// expression at the right side
let sum = (a, b) => a + b;
// or multi-line syntax with { ... }, need return here:
let sum = (a, b) => {
// ...
return a + b;
}
// without arguments
let sayHi = () => alert("Hello");
// with a single argument
let double = n => n * 2;
```
- Functions may have local variables: those declared inside its body. Such variables are only visible inside the function.
- Parameters can have default values: `function sum(a = 1, b = 2) {...}`.
- Functions always return something. If there's no `return` statement, then the result is `undefined`.
| Function Declaration | Function Expression |
|----------------------|---------------------|
| visible in the whole code block | created when the execution reaches it |
| - | can have a name, visible only inside the function |
More: see <info:function-basics>, <info:function-expressions-arrows>.
## More to come
That was a brief list of JavaScript features. As of now we've studied only basics. Further in the tutorial you'll find more specials and advanced features of JavaScript.
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