markdown CS:GO投注刮刀

Posted

tags:

篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了markdown CS:GO投注刮刀相关的知识,希望对你有一定的参考价值。

import asyncio
import websockets
import aiohttp
import random
import json
import re
from collections import Counter
import sys


class Scraper(object):

    class __Messenger__(object):

        def __init__(self, teams, lock):
            self.__vals__ = dict()
            self.__teams__ = '{} vs {}'.format(teams[0], teams[1])
            self.__lock__ = lock
        
        async def announce(self, name, values):
            self.__lock__.acquire()

            prev = (1.0, 1.0)
            if name in self.__vals__:
                prev = self.__vals__[name]
                
            self.__vals__[name] = values
            print(self.__teams__, 'Updated:', name, prev, '->', values, self.__vals__)

            self.__lock__.release()


    __msngr__ = None

    def __init__(self, name, teams, lock):
        self.__source__ = name
        self.__teams__ = teams
        self.__scores__ = (0, 0)

        lock.acquire()
        if not Scraper.__msngr__:
            Scraper.__msngr__ = Scraper.__Messenger__(teams, lock)
        lock.release()

    async def __announce__(self, nvalue):
        nvalue = (round(nvalue[0], 4), round(nvalue[1], 4))
        if self.__scores__ != nvalue:
            self.__scores__ = nvalue
            await self.__msngr__.announce(self.__source__, self.__scores__)

class CSGOpositive(Scraper):

    def __init__(self, teams, lock):
        self.__ws_url__ = 'wss://ws.csgopositive.com:2096/socket.io/?EIO=3&transport=websocket'
        self.__web_url__ = 'https://csgopositive.com/en/'
        super().__init__('csgopositive.com', teams, lock)

    async def start(self):
        data = None
        async with aiohttp.ClientSession() as session:
            async with session.get(self.__web_url__) as resp:
                data = await resp.text()

        ids = []
        teams_index = []

        for team in self.__teams__:
            res = [(m.start(0), m.end(0)) for m in re.finditer('<span class="team_name">{}</span>'.format(team), data)]
            for start, end in res:
                idx = data.rfind('data-id="', 0, start)
                idx = re.search('\d+', data[idx:idx+20])
                if idx:
                    ids.append(idx.group(0))
                    teams_index.append((start, team))

        c = Counter(ids)
        self.__game_id__ = int(c.most_common(1)[0][0])
        self.__koef_table__ = {
            self.__teams__[0]: 'koef_1',
            self.__teams__[1]: 'koef_2'
        }

        index = [m.start(0) for m in re.finditer('<div class="event(( hot)|())" data-app_id="730" data-id="{}">'.format(self.__game_id__), data)][0]
            
        positions = []
        scores = []
        for team in self.__teams__:
            idx = data.index(team, index, -1)

            numerical_item = '<span class="sum">'
            score_idx = data.index(numerical_item, idx) + len(numerical_item)
            scores.append(await self.__convert__(data[score_idx:score_idx + 4]))

            positions.append((team, idx))

        self.__koef_table__[min(positions, key=lambda x: x[1])[0]] = 'koef_1'
        self.__koef_table__[max(positions, key=lambda x: x[1])[0]] = 'koef_2'

        await self.__announce__(tuple(scores))

    async def loop(self):
        async with websockets.connect(self.__ws_url__) as websocket:
            await websocket.send('2probe')
            while 'pigs' != 'fly':
                msg = await websocket.recv()
                resp = await self.__response__(msg)
                if resp:
                    await websocket.send(resp)
                
                if msg[:2] == '42' and 'koef_change' in msg:
                    data = json.loads(msg[2:])[1]
                    if int(data['id']) == self.__game_id__:
                        scores = []
                        for team in self.__teams__:
                            param = self.__koef_table__[team]
                            scores.append(float(data[param]))
                        
                        await self.__announce__(tuple(scores))

    async def __response__(self, msg):
        if msg == '3probe':
            return '5'
        elif random.random() < 0.2:
            return '2'
        return None

    async def __convert__(self, value):
        return 100.0 / float(re.search('\d+', value).group(0))

class Pinnacle(Scraper):
    def __init__(self, teams, lock):
        self.__api_url__ = 'https://www.pinnacle.com/webapi/1.17/api/v1/guestlines/deadball/12/{}/moneyline'
        self.__league_id__ = None
        self.__leagues__ = [
            197700,
            200992,
            200987,
            197375
        ]
        super().__init__('pinnacle.com', teams, lock)

    async def start(self):
        for idx in self.__leagues__:
            data = await self.__send_request__(idx)
            res = await self.__parse__(data)
            if res:
                self.__league_id__ = idx
                await self.__announce__(res)
                break

    async def loop(self):
        while 'pigs' != 'fly':
            data = await self.__send_request__(self.__league_id__)
            res = await self.__parse__(data)
            await self.__announce__(res)

    async def __parse__(self, data):
        team_set = set(self.__teams__)
        for league in data['Leagues']:
            for event in league['Events']:
                participants = set([x['Name'] for x in event['Participants']])
                if team_set == participants:
                    scores = [None, None]
                    subscores = [(x['Name'], x['MoneyLine']) for x in event['Participants']]

                    for name, score in subscores:
                        converted = await self.__convert__(data['OddsType'], score)
                        idx = self.__teams__.index(name)
                        scores[idx] = converted

                    return tuple(scores)
        return None

    async def __send_request__(self, idx):
        async with aiohttp.ClientSession() as session:
            async with session.get(self.__api_url__.format(idx)) as resp:
                return await resp.json()

    async def __convert__(self, stype, value):
        if stype == 'american':
            if value > 0:
                return (float(value) / 100) + 1
            else:
                return (100.0 / (-value)) + 1

        if stype == 'percentage':
            if value > 1:
                return 1.0 / (value / 100)
            else:
                return 1.0 / value

        return value

class Egb(Scraper):

    def __init__(self, teams, lock):
        self.__api_url__ = 'https://egb.com/bets'
        super().__init__('egb.com', teams, lock)

    async def start(self):
        data = await self.__send_request__()
        res = await self.__parse__(data)
        if res:
            await self.__announce__(res)
    
    async def loop(self):
        while 'pigs' != 'fly':
            data = await self.__send_request__()
            res = await self.__parse__(data)
            await self.__announce__(res)

    async def __parse__(self, data):
        team_set = set(self.__teams__)
        for bet in data['bets']:
            names = set([bet['gamer_1']['nick'], bet['gamer_2']['nick']])
            if names == team_set:
                subscores = [
                    (bet['gamer_1']['nick'], bet['coef_1']),
                    (bet['gamer_2']['nick'], bet['coef_2'])
                ]

                scores = [None, None]
                for name, score in subscores:
                    idx = self.__teams__.index(name)
                    scores[idx] = float(score)

                return tuple(scores)

        return None

    async def __send_request__(self):
        headers = {
            'accept-encoding': 'gzip, deflate, br',
            'accept-language': 'lt,en-GB;q=0.9,en;q=0.8',
            'accept': 'application/json, text/javascript, */*; q=0.01',
            'referer': 'https://egb.com/play/simple_bets/csgo',
            'authority': 'egb.com',
            'x-requested-with': 'XMLHttpRequest',
        }

        async with aiohttp.ClientSession() as session:
            async with session.get(self.__api_url__, headers=headers) as resp:
                return await resp.json()

def main(teams):
    ioloop = asyncio.get_event_loop()

    lock = asyncio.Semaphore(1)

    csgopositive = CSGOpositive(teams, lock)
    pinnacle = Pinnacle(teams, lock)
    egb = Egb(teams, lock)

    start_tasks = [
        ioloop.create_task(pinnacle.start()),
        ioloop.create_task(csgopositive.start()),
        ioloop.create_task(egb.start())
    ]

    wait_tasks = asyncio.wait(start_tasks)
    ioloop.run_until_complete(wait_tasks)

    loop_tasks = [
        ioloop.create_task(pinnacle.loop()),
        ioloop.create_task(csgopositive.loop()),
        ioloop.create_task(egb.loop())
    ]

    wait_tasks = asyncio.wait(loop_tasks)
    ioloop.run_until_complete(wait_tasks)

if __name__ == '__main__':
    if len(sys.argv) < 3:
        print('Usage:')
        print('./scraper.py <TEAM_1> <TEAM_2>')
        exit(1)
    main([sys.argv[1], sys.argv[2]])
aiohttp==3.0.9                                      
async-timeout==2.0.1                                
attrs==17.4.0                                       
certifi==2018.1.18                                  
chardet==3.0.4                                      
idna==2.6                                           
idna-ssl==1.0.1                                     
multidict==4.1.0                                    
requests==2.18.4                                    
six==1.11.0                                         
urllib3==1.22                                       
websocket-client==0.47.0                            
websockets==4.0.1                                   
wincertstore==0.2                                   
yarl==1.1.1
### Info:
CS:GO betting info gatherer. It pulls data from these sources:
- csgopositive.com
- egb.com
- pinnacle.com

### Usage:
> python ./scraper.py <TEAM_NAME_ONE> <TEAM_NAME_TWO>

Example:
> python ./scraper.py 'Windigo' 'ALTERNATE aTTaX'

以上是关于markdown CS:GO投注刮刀的主要内容,如果未能解决你的问题,请参考以下文章

markdown CS - 问题。

Python BeautifulSoup 硒刮刀

《CS:GO》Steam国区加入免费版下载 直接安装就能玩

text 网络刮刀

text 刮刀PHP浏览器

javascript 报告刮刀