Flutter Camera Plugin 拍摄暗图像错误
Posted
技术标签:
【中文标题】Flutter Camera Plugin 拍摄暗图像错误【英文标题】:Flutter Camera Plugin taking dark image bug 【发布时间】:2020-04-10 22:02:21 【问题描述】:我从颤振的相机插件中得到暗图像。
相机预览显示正确,但拍照后变得太暗。
我搜索了一下,发现是关于 FPS 和相机的曝光。
我该如何解决这个问题?
我需要在我的应用中显示相机预览并拍照。
请不要告诉我使用 image_picker 包。
设备:红米note 4
安卓操作系统:7.0
这是图片
dark image
这里是代码
import 'dart:async';
import 'dart:io';
import 'package:camera/camera.dart';
import 'package:flutter/material.dart';
import 'package:path/path.dart' show join;
import 'package:path_provider/path_provider.dart';
Future<void> main() async
// Obtain a list of the available cameras on the device.
final cameras = await availableCameras();
// Get a specific camera from the list of available cameras.
final firstCamera = cameras.first;
runApp(
MaterialApp(
theme: ThemeData.dark(),
home: TakePictureScreen(
// Pass the appropriate camera to the TakePictureScreen widget.
camera: firstCamera,
),
),
);
// A screen that allows users to take a picture using a given camera.
class TakePictureScreen extends StatefulWidget
final CameraDescription camera;
const TakePictureScreen(
Key key,
@required this.camera,
) : super(key: key);
@override
TakePictureScreenState createState() => TakePictureScreenState();
class TakePictureScreenState extends State<TakePictureScreen>
CameraController _controller;
Future<void> _initializeControllerFuture;
@override
void initState()
super.initState();
// To display the current output from the Camera,
// create a CameraController.
_controller = CameraController(
// Get a specific camera from the list of available cameras.
widget.camera,
// Define the resolution to use.
ResolutionPreset.medium,
);
// Next, initialize the controller. This returns a Future.
_initializeControllerFuture = _controller.initialize();
@override
void dispose()
// Dispose of the controller when the widget is disposed.
_controller.dispose();
super.dispose();
@override
Widget build(BuildContext context)
return Scaffold(
appBar: AppBar(title: Text('Take a picture')),
// Wait until the controller is initialized before displaying the
// camera preview. Use a FutureBuilder to display a loading spinner
// until the controller has finished initializing.
body: FutureBuilder<void>(
future: _initializeControllerFuture,
builder: (context, snapshot)
if (snapshot.connectionState == ConnectionState.done)
// If the Future is complete, display the preview.
return CameraPreview(_controller);
else
// Otherwise, display a loading indicator.
return Center(child: CircularProgressIndicator());
,
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.camera_alt),
// Provide an onPressed callback.
onPressed: () async
// Take the Picture in a try / catch block. If anything goes wrong,
// catch the error.
try
// Ensure that the camera is initialized.
await _initializeControllerFuture;
// Construct the path where the image should be saved using the
// pattern package.
final path = join(
// Store the picture in the temp directory.
// Find the temp directory using the `path_provider` plugin.
(await getTemporaryDirectory()).path,
'$DateTime.now().png',
);
// Attempt to take a picture and log where it's been saved.
await _controller.takePicture(path);
// If the picture was taken, display it on a new screen.
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => DisplayPictureScreen(imagePath: path),
),
);
catch (e)
// If an error occurs, log the error to the console.
print(e);
,
),
);
// A widget that displays the picture taken by the user.
class DisplayPictureScreen extends StatelessWidget
final String imagePath;
const DisplayPictureScreen(Key key, this.imagePath) : super(key: key);
@override
Widget build(BuildContext context)
return Scaffold(
appBar: AppBar(title: Text('Display the Picture')),
// The image is stored as a file on the device. Use the `Image.file`
// constructor with the given path to display the image.
body: Image.file(File(imagePath)),
);
【问题讨论】:
我很乐意为您提供帮助,但我已经尝试了您的代码,并且在我的 OnePlus 6T(使用 android 10)上,照片效果很好,不像您分享的示例那样暗。我无法重现您的问题。你还用过什么其他的相机包,都是一样的问题吗? 你看过我的评论吗?您悬赏了这个问题,但甚至没有回复您收到的一条评论。 我认为是相机问题,如果不尝试使用 image_picker 包https://pub.dev/packages/image_picker @OmarSherif 仔细阅读帖子...我说不要告诉我使用 image_picker 包。我的相机没有任何问题... 我在 Pixel 3 上尝试过,照片也像 Joao 提到的那样很好。但是,这可能特定于某些设备,github.com/flutter/flutter/issues/19038 和github.com/flutter/flutter/issues/26079 你也可以在那里发布你的问题吗?谢谢! 【参考方案1】:我认为这与延迟无关,如果不处理曝光,图像就会变暗。 此外曝光需要焦点预捕获才能工作,现在官方插件中没有处理。
你可以使用这个插件:CamerAwesome
官方插件已经被彻底抛弃了。这个插件包括闪光灯、变焦、自动对焦、曝光......并且不需要初始化。 它使用值通知器直接在预览中更改数据,如下所示:
// init Notifiers
ValueNotifier<CameraFlashes> _switchFlash = ValueNotifier(CameraFlashes.NONE);
ValueNotifier<Sensors> _sensor = ValueNotifier(Sensors.BACK);
ValueNotifier<Size> _photoSize = ValueNotifier(null);
@override
Widget build(BuildContext context)
return CameraAwesome(
onPermissionsResult: (bool result)
selectDefaultSize: (List<Size> availableSizes) => Size(1920, 1080),
onCameraStarted: () ,
onOrientationChanged: (CameraOrientations newOrientation) ,
zoom: 0.64,
sensor: _sensor,
photoSize: _photoSize,
switchFlashMode: _switchFlash,
orientation: DeviceOrientation.portraitUp,
fitted: true,
);
;
【讨论】:
获得 CameraAwesome 包的相同输出,对我没用。谢谢【参考方案2】:拍照前延迟一下。
Future.delayed(const Duration(milliseconds: 500), ()
_controller.takePicture(path);
);
【讨论】:
你测试过这个吗?以上是关于Flutter Camera Plugin 拍摄暗图像错误的主要内容,如果未能解决你的问题,请参考以下文章
(IOS) Cordova Camera Plugin 引用已删除的图像
Flutter/Camera Plugin 0.5.3 上的设备方向不正确
如何使用 cordova-plugin-camera (ALLMEDIA) 启用视频和图片