UIImageView 上的捏合、平移和双击手势
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【中文标题】UIImageView 上的捏合、平移和双击手势【英文标题】:Pinch, Pan and Double tap gesture on UIImageView 【发布时间】:2021-11-30 18:47:44 【问题描述】:我想在具有以下限制的图像视图上应用这些手势:
1)双击:缩放图像两次,然后返回原始大小
2)Pinch:缩放图像,最大限制和最小限制为原始大小
3)平移:缩放图像时,移动图像和图像视图不应平移超过边界之一
我使用教程尝试了以下代码,但平移无法正常工作,我认为有时也会影响其他手势:
请让我知道我做错了什么。
属性:
var originalFrame = CGRect()
var initialCenter = CGPoint() // The initial center point of the view.
var imgTapCount = 0
var lastScale: CGFloat = 1.0
var minScale = 1.0
var maxScale = 4.0
var imageCurrentScale = 1.0
在viewDidLoad()
我调用以下函数
func displayImage()
//imgView gets image assigned here from Url
originalFrame = imgView.frame
点击手势:
@IBAction func imgTapGesture(_ sender: UITapGestureRecognizer)
guard sender.view != nil else return
if imgTapCount < 2
let pinchCenter = CGPoint(x: sender.location(in: view).x - view.bounds.midX,
y: sender.location(in: view).y - view.bounds.midY)
let transform = sender.view?.transform.translatedBy(x: pinchCenter.x, y: pinchCenter.y)
.scaledBy(x: 2, y: 2)
.translatedBy(x: -pinchCenter.x, y: -pinchCenter.y)
sender.view?.transform = transform!
else
UIView.animate(withDuration: 0.2, animations:
sender.view?.transform = CGAffineTransform.identity
)
if imgTapCount < 2
imgTapCount += 1
else
imgTapCount = 0
平移手势
@IBAction func imgPanGesture(_ sender: UIPanGestureRecognizer)
guard sender.view != nil else return
let piece = sender.view!
// Get the changes in the X and Y directions relative to
// the superview's coordinate space.
let translation = sender.translation(in: piece.superview)
if sender.state == .began
// Save the view's original position.
self.initialCenter = piece.center
// Update the position for the .began, .changed, and .ended states
if sender.state != .cancelled
// Add the X and Y translation to the view's original position.
if (imgView.frame.width > piece.superview!.frame.width || imgView.frame.height > piece.superview!.frame.height) && (((imgView.frame.minX <= originalFrame.minX) || (imgView.frame.maxX >= originalFrame.maxX)) || (imgView.frame.minY <= originalFrame.minY) || (imgView.frame.maxY >= originalFrame.maxY))
let newCenter = CGPoint(x: initialCenter.x + translation.x, y: initialCenter.y + translation.y)
print(newCenter)
piece.center = newCenter
else
// On cancellation, return the piece to its original location.
piece.center = initialCenter
捏合手势
@IBAction func imgPinchGesture(_ sender: UIPinchGestureRecognizer)
var newScale = sender.scale
if sender.state == .began
lastScale = self.imgView.frame.width/self.imgView.bounds.size.width
newScale = newScale * lastScale
if newScale < minScale
newScale = minScale
else if newScale > maxScale
newScale = maxScale
let currentScale = self.imgView.frame.width/self.imgView.bounds.size.width
self.imgView.transform = CGAffineTransform(scaleX: newScale, y: newScale)
print("last Scale: \(lastScale), current scale: \(currentScale), new scale: \(newScale), gestureRecognizer.scale: \(sender.scale)")
【问题讨论】:
@Vollan 我必须将图像缩放两次,然后返回原始大小。所以我为此使用了 imgTapCount 变量。我已经在情节提要上将手势点击次数设置为 2 如果你只想捏平和双击,你应该使用 pdf 视图 我有两个选择给你 1 使用 PDFView 显示图像。 (简单高效) 2 使用带有图像的可缩放滚动视图。 (冗长而凌乱) @ZeeshanAhmed 如何实现 PDFView? 【参考方案1】: lazy var pdfView: PDFView =
let pdfView = PDFView()
pdfView.displaysPageBreaks = true
pdfView.enableDataDetectors = true
pdfView.subviews[0].backgroundColor = .clear
pdfView.maxScaleFactor = 4
return pdfView
()
然后在声明 pdf 视图后,您应该添加一个将图像转换为 pdfdocument 的函数
func createPDF(image: UIImage) -> PDFDocument
let document = PDFDocument()
guard let cgImage = image.cgImage else return document
let image = UIImage(cgImage: cgImage, scale: image.scale, orientation: .downMirrored)
guard let imagePDF = PDFPage(image: image) else return document
document.insert(imagePDF, at: document.pageCount)
return document
在 viewDidAppear 之后在 viewDidAppear 中查看您的 pdf ...您可以将此 pdfDocument 分配给您的 pdf
pdfView.document = createPDF(image: "yourImage")
pdfView.autoScale = true
【讨论】:
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