winsock 客户端反复尝试连接服务器
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【中文标题】winsock 客户端反复尝试连接服务器【英文标题】:winsock client repeatedly try to connect to server 【发布时间】:2019-05-05 13:34:49 【问题描述】:我正在学习 Winsock 编程。我对msdn中提供的代码有疑问:https://docs.microsoft.com/en-us/windows/desktop/winsock/complete-client-code
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"
int __cdecl main(int argc, char **argv)
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
char *sendbuf = "this is a test";
char recvbuf[DEFAULT_BUFLEN];
int iResult;
int recvbuflen = DEFAULT_BUFLEN;
// Validate the parameters
if (argc != 2)
printf("usage: %s server-name\n", argv[0]);
return 1;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0)
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
ZeroMemory( &hints, sizeof(hints) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
if ( iResult != 0 )
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
// Attempt to connect to an address until one succeeds
for(ptr=result; ptr != NULL ;ptr=ptr->ai_next)
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET)
printf("socket failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
// Connect to server.
iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR)
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
break;
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET)
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
// Send an initial buffer
iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
if (iResult == SOCKET_ERROR)
printf("send failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
printf("Bytes Sent: %ld\n", iResult);
// shutdown the connection since no more data will be sent
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR)
printf("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
// Receive until the peer closes the connection
do
iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
if ( iResult > 0 )
printf("Bytes received: %d\n", iResult);
else if ( iResult == 0 )
printf("Connection closed\n");
else
printf("recv failed with error: %d\n", WSAGetLastError());
while( iResult > 0 );
// cleanup
closesocket(ConnectSocket);
WSACleanup();
return 0;
为什么客户端必须使用带有socket()和connect()的循环,Linux版本的程序不需要它。我可以删除它吗?还是实现依赖?
【问题讨论】:
为什么你认为Linux版本不需要循环? @melpomene 喜欢这个:geeksforgeeks.org/socket-programming-cc 那个不做名称解析。它始终连接到 127.0.0.1 而不是用户可配置的服务器名称。 您链接到的其他程序正在执行与 winsock 示例完全不同的操作。最值得注意的是它不使用getaddrinfo
。
我知道了,所以要使用名称解析服务 (DNS),客户端必须使用 getaddrinfo 吗? 127.0.0.1 默认是本地主机。
【参考方案1】:
这种循环在使用getaddrinfo
时很常见(即使在 Linux 上也是如此)。
getaddrinfo
函数可以返回一个包含多个可能的远程地址、多个地址族或多个协议的列表。循环尝试列表中的所有地址,直到成功连接。
【讨论】:
有什么办法可以去除 Windows 客户端代码中的循环?我在 Linux 中找到了一个示例:geeksforgeeks.org/socket-programming-cc,它不需要循环,循环是否提供了一些优势? @user9963103 伙计,我刚刚在其他评论中告诉过你。它提供名称解析。以上是关于winsock 客户端反复尝试连接服务器的主要内容,如果未能解决你的问题,请参考以下文章