Gradle 无法安装 - Gradlew InstallDebug 失败插件,ID 为“...”未找到
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【中文标题】Gradle 无法安装 - Gradlew InstallDebug 失败插件,ID 为“...”未找到【英文标题】:Gradle Fails to install - Gradlew InstallDebug fails plugin with id "..." not found 【发布时间】:2020-05-04 01:40:43 【问题描述】:我所有的队友都可以运行这个项目,但在我的电脑上,它是这样的:
当我跑步时
react-native run-android
它返回给我这个错误:
E:\reactnative\educarnival>react-native run-android 启动 JS 服务器...在设备上构建和安装应用程序 (cd android && gradlew.bat 安装调试)...
FAILURE:构建失败并出现异常。
其中:构建文件 'E:\reactnative\educarnival\android\app\build.gradle' 行:9
出了什么问题:评估项目 ':app' 时出现问题。 未找到 ID 为“com.onesignal.androidsdk.onesignal-gradle-plugin”的插件。
尝试:使用 --stacktrace 选项运行以获取堆栈跟踪。使用 --info 或 --debug 选项运行以获得更多日志输出。运行 --scan 以获得完整的见解。
通过https://help.gradle.org获得更多帮助
此版本中使用了已弃用的 Gradle 功能,使其 与 Gradle 5.0 不兼容。使用 '--warning-mode all' 显示 个别弃用警告。看 https://docs.gradle.org/4.10.2/userguide/command_line_interface.html#sec:command_line_warnings
BUILD FAILED in 1s 无法在设备上安装应用程序,请阅读 上面的错误以获取详细信息。确保你有一个安卓模拟器 正在运行或连接的设备并已设置您的 Android 开发 环境: https://facebook.github.io/react-native/docs/getting-started.html
我几乎尝试了所有方法,您能提出一些建议吗?
我的应用程序/build.gradle:
buildscript
repositories
maven url 'https://plugins.gradle.org/m2/'
dependencies
classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.11.0, 0.99.99]'
apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
repositories
maven url 'https://maven.google.com'
apply plugin: 'com.android.application'
apply plugin: 'io.fabric'
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn$productFlavor$buildType'
* // 'bundleIn$buildType'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn$productFlavor$buildType'
* // 'devDisabledIn$buildType'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion '28.0.2'
defaultConfig
applicationId "it.educarnival"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 23
versionName "2.7.0"
ndk
abiFilters "armeabi-v7a", "x86"
multiDexEnabled true // needed for firestore
manifestPlaceholders = [
onesignal_app_id: 'a7535fcc-58f4-412f-97ee-a21264a1607d',
// Project number pulled from dashboard, local value is ignored.
onesignal_google_project_number: 'REMOTE'
]
// Add support for vector drawables for Android pre-lollipop devices
vectorDrawables.useSupportLibrary = true
signingConfigs
release
if (project.hasProperty('RELEASE_STORE_FILE'))
storeFile file(RELEASE_STORE_FILE)
storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
splits
abi
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
buildTypes
release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
// applicationVariants are e.g. debug, release
applicationVariants.all variant ->
variant.outputs.each output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
dependencies
implementation project(':react-native-device-info')
compile project(':react-native-extra-dimensions-android')
compile project(':react-native-svg')
implementation 'com.onesignal:OneSignal:[3.9.1, 3.99.99]'
compile project(':react-native-spinkit')
compile project(':react-native-linear-gradient')
compile project(':react-native-firebase')
compile project(':react-native-gesture-handler')
compile project(':react-native-splash-screen')
compile project(':react-native-camera')
compile project(':react-native-vector-icons')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:$rootProject.ext.supportLibVersion"
implementation "com.facebook.react:react-native:+" // From node_modules
implementation 'com.google.android.gms:play-services-base:16.0.1'
// Multidex support for Android pre-lollipop devices
compile 'com.android.support:multidex:1.0.3'
implementation project(':react-native-firebase')
// Firebase dependencies
implementation "com.google.firebase:firebase-core:16.0.4"
implementation "com.google.firebase:firebase-firestore:17.1.2"
// Crashlytics dependency
implementation('com.crashlytics.sdk.android:crashlytics:2.9.5@aar')
transitive = true
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy)
from configurations.compile
into 'libs'
apply plugin: 'com.google.gms.google-services'
com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true
我的*** build.gradle:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript
ext
buildToolsVersion = "27.0.3"
minSdkVersion = 16
compileSdkVersion = 27
targetSdkVersion = 26
supportLibVersion = "27.1.1"
googlePlayServicesVersion = "11.8.0"
repositories
google()
jcenter()
maven
url 'https://maven.fabric.io/public'
dependencies
classpath 'com.android.tools.build:gradle:3.2.0'
classpath 'com.google.gms:google-services:4.0.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
classpath 'io.fabric.tools:gradle:1.25.4'
allprojects
repositories
google()
mavenLocal()
jcenter()
maven
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
maven
// Add jitpack repository (added by react-native-spinkit)
url "https://jitpack.io"
maven
url 'https://maven.google.com/'
task wrapper(type: Wrapper)
gradleVersion = '4.4'
distributionUrl = distributionUrl.replace("bin", "all")
【问题讨论】:
你能分享一下gradle文件吗? 当然!我把它们寄给你 成功了!请检查编辑 请同时添加*** build.gradle 文件 好的,现在还有***的! 【参考方案1】:请从低级 Gradle 文件中删除它:
apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
【讨论】:
【参考方案2】:重装sdks、node和react-native-cli解决
【讨论】:
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