如何在按钮上同时实现DialogBox和onLongClick?
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【中文标题】如何在按钮上同时实现DialogBox和onLongClick?【英文标题】:How to Implement DialogBox and onLongClick at the same time on the button? 【发布时间】:2013-10-01 04:03:15 【问题描述】:我正在工作onLongClickListner
和DialogBox
我想添加button
,当我点击它时打开一个dialogBox
(它首先询问你是否要选择按钮),然后点击对话框按钮@987654325 @ 它回到选定的button
然后它持有button
一段时间以检查答案,如果答案正确,则显示消息“答案为真”,错误则显示消息“答案为假”。
这是我的代码:-
public class QuestionActivity extends Activity implements OnClickListener
private Question currentQ;
private GamePlay currentGame;
@Override
public void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
setContentView(R.layout.question);
processSession();
private void processSession()
/**
* Configure current game and get question
*/
currentGame = ((CYKApplication)getApplication()).getCurrentGame();
currentQ = currentGame.getNextQuestion();
Button nextBtn1 = (Button) findViewById(R.id.answer1);
nextBtn1.setOnClickListener(this);
Button nextBtn2 = (Button) findViewById(R.id.answer2);
nextBtn2.setOnClickListener(this);
Button nextBtn3 = (Button) findViewById(R.id.answer3);
nextBtn3.setOnClickListener(this);
Button nextBtn4 = (Button) findViewById(R.id.answer4);
nextBtn4.setOnClickListener(this);
Button nextBtn5 = (Button) findViewById(R.id.answer5);
nextBtn5.setOnClickListener(this);
/**
* Update the question and answer options..
*/
setQuestions();
/**
* Method to set the text for the question and answers from the current games
* current question
*/
private void setQuestions()
//set the question text from current question
String question = Utility.capitalise(currentQ.getQuestion());
TextView qText = (TextView) findViewById(R.id.question);
qText.setText(question);
//set the available options
List<String> answers = currentQ.getQuestionOptions();
TextView option1 = (TextView) findViewById(R.id.answer1);
option1.setText(Utility.capitalise(answers.get(0)));
TextView option2 = (TextView) findViewById(R.id.answer2);
option2.setText(Utility.capitalise(answers.get(1)));
TextView option3 = (TextView) findViewById(R.id.answer3);
option3.setText(Utility.capitalise(answers.get(2)));
TextView option4 = (TextView) findViewById(R.id.answer4);
option4.setText(Utility.capitalise(answers.get(3)));
int score = currentGame.getScore();
String scr = String.valueOf(score);
TextView score1 = (TextView) findViewById(R.id.score);
score1.setText(scr);
try
new CountDownTimer(20000, 1000)
public void onTick(long millisUntilFinished)
TextView timers = (TextView) findViewById(R.id.timers);
timers.setText("" + millisUntilFinished / 1000);
public void onFinish()
currentGame.decrementScore();
processSession();
.start();
catch(Exception ex)
throw new RuntimeException(ex);
@Override
public void onClick(View arg0)
//Log.d("Questions", "Moving to next question");
if(arg0.getId()==R.id.answer5)
new AlertDialog.Builder(this).setMessage("Are you sure?").setCancelable(true).setPositiveButton("Yes",new DialogInterface.OnClickListener()
public void onClick(DialogInterface dialog,int id)
finish();
).setNegativeButton("No", null).show();
else
if(!checkAnswer(arg0)) return;
/**
* check if end of game
*/
if (currentGame.isGameOver())
//Log.d("Questions", "End of game! lets add up the scores..");
//Log.d("Questions", "Questions Correct: " + currentGame.getRight());
//Log.d("Questions", "Questions Wrong: " + currentGame.getWrong());
Intent i = new Intent(this, EndgameActivity.class);
startActivity(i);
finish();
else
Intent i = new Intent(this, QuestionActivity.class);
startActivity(i);
finish();
@Override
public boolean onKeyDown(int keyCode, KeyEvent event)
switch (keyCode)
case KeyEvent.KEYCODE_BACK :
return true;
return super.onKeyDown(keyCode, event);
/**
* Check if a checkbox has been selected, and if it
* has then check if its correct and update gamescore
*/
private boolean checkAnswer(View view)
Button b=(Button) view;
String answer = b.getText().toString();
b.setBackgroundResource(R.drawable.ans);
// disable the button for further clicks.
b.setEnabled(false);
//Log.d("Questions", "Valid Checkbox selection made - check if correct");
if (currentQ.getAnswer().equalsIgnoreCase(answer))
b.setBackgroundResource(R.drawable.ansgreen);
//Log.d("Questions", "Correct Answer!");
currentGame.incrementScore();
else
b.setBackgroundResource(R.drawable.ansred);
//Log.d("Questions", "Incorrect Answer!");
currentGame.decrementScore();
return true;
任何答案都是可观的。
提前致谢
【问题讨论】:
【参考方案1】:如果您想通过 longClick on 按钮显示答案,您应该将 onLongClickListener 附加到此按钮。
-
在你的类中实现 onLongClickListener
在重写的方法“onLongClick”中编写代码来描述您想要显示的答案。
【讨论】:
欢迎回复!!我想添加 Dailog First onclick 按钮,然后我想按住我的按钮检查一会儿。如果我的答案是正确的,那么它会显示你的答案是正确的消息或不是。以上是关于如何在按钮上同时实现DialogBox和onLongClick?的主要内容,如果未能解决你的问题,请参考以下文章
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