关于 glade3 和 gtkmm 的 Linux / C++ 帮助
Posted
技术标签:
【中文标题】关于 glade3 和 gtkmm 的 Linux / C++ 帮助【英文标题】:Linux / C++ Help with glade3 and gtkmm 【发布时间】:2010-06-25 12:29:56 【问题描述】:这是一个 C 应用程序源代码,它使用 Glade3 和 GTK2+ 创建 GUI:
// gcc -o simple simple.c $(pkg-config --cflags --libs gtk+-2.0 gmodule-2.0)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>
GtkBuilder *builder;
GtkWidget *window1;
G_MODULE_EXPORT void on_window1_destroy (GtkObject *object, gpointer user_data)
gtk_main_quit();
G_MODULE_EXPORT void on_button2_clicked (GtkObject *object, gpointer user_data)
gtk_main_quit();
G_MODULE_EXPORT void on_button1_clicked (GtkObject *object, gpointer user_data)
const gchar *name;
GtkWidget *name_entry = GTK_WIDGET(gtk_builder_get_object(builder, "entry1"));
name = gtk_entry_get_text(GTK_ENTRY(name_entry));
g_print("Name is: %s\n", name);
int main(int argc, char** argv)
GError *error = NULL;
/* Init GTK+ */
gtk_init( &argc, &argv );
/* Create new GtkBuilder object */
builder = gtk_builder_new();
/* Load UI from file. If error occurs, report it and quit application.*/
if( ! gtk_builder_add_from_file( builder, "simple.glade", &error ) )
g_warning( "%s", error->message );
g_free( error );
return( 1 );
/* Get main window pointer from UI */
window1 = GTK_WIDGET( gtk_builder_get_object( builder, "window1" ) );
/* Connect signals */
gtk_builder_connect_signals( builder, NULL );
/* Destroy builder, since we don't need it anymore */
//g_object_unref( G_OBJECT( builder ) );
/* Show window. All other widgets are automatically shown by GtkBuilder */
gtk_widget_show( window1 );
/* Start main loop */
gtk_main();
return( 0 );
和林间空地文件:
<?xml version="1.0"?>
<interface>
<requires lib="gtk+" version="2.16"/>
<!-- interface-naming-policy project-wide -->
<object class="GtkWindow" id="window1">
<signal name="destroy" handler="on_window1_destroy"/>
<child>
<object class="GtkTable" id="table1">
<property name="visible">True</property>
<property name="n_rows">2</property>
<property name="n_columns">2</property>
<child>
<object class="GtkHButtonBox" id="hbuttonbox1">
<property name="visible">True</property>
<child>
<object class="GtkButton" id="button1">
<property name="label" translatable="yes">OK</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="clicked" handler="on_button1_clicked"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
</object>
<packing>
<property name="top_attach">1</property>
<property name="bottom_attach">2</property>
</packing>
</child>
<child>
<object class="GtkHButtonBox" id="hbuttonbox2">
<property name="visible">True</property>
<child>
<object class="GtkButton" id="button2">
<property name="label" translatable="yes">Exit</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="clicked" handler="on_button2_clicked"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
<property name="top_attach">1</property>
<property name="bottom_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label1">
<property name="visible">True</property>
<property name="label" translatable="yes">Enter your name:</property>
</object>
</child>
<child>
<object class="GtkEntry" id="entry1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="invisible_char">●</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
</packing>
</child>
</object>
</child>
</object>
</interface>
现在我想用 C++ 编写这个应用程序。谁能给出一个使用 gtkmm 的例子或教程?或者更好地为我转换这个简单的例子?提前致谢!
【问题讨论】:
【参考方案1】:我建议你阅读gtkmm tutorial。
我可以费心把它全部转换,但它看起来像这样:
void button1_clicked()
...
int main(int argc, char argv)
Gtk::Main kit(argc, argv);
Glib::RefPtr<Gtk::Builder> builder = Gtk::Builder::create_from_file("my_gui.ui");
Gtk::Window *window1 = 0;
builder->get_widget("window1", window1);
Gtk::Button *button1 = 0;
builder->get_widget("button1", button1);
// get other widgets
...
button1->signal_clicked().connect(sigc::mem_fun(*this, &button1_clicked));
// connect more signals
...
Gtk::Main::run(*m_main_window);
return 0;
请注意,使用 gtkmm 时不能使用 Glade 连接信号,需要手动进行。
【讨论】:
我有那个确切的问题,如果glade 是否为您连接信号。非常感谢。以上是关于关于 glade3 和 gtkmm 的 Linux / C++ 帮助的主要内容,如果未能解决你的问题,请参考以下文章
找出 Linux 中任务栏的大小 (C/C++/gtkmm/other)
如何在 Gtkmm3 中使用 CssStyleProvider