Android:如何仅剪切顶部圆角
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【中文标题】Android:如何仅剪切顶部圆角【英文标题】:Android: how to clip only top rounded corners 【发布时间】:2019-09-21 08:50:33 【问题描述】:我正在创建一个内部带有 FrameLayout 的 ScrollView。我想设计它,以便在 ScrollView 上只有顶角是圆角的。我创建了一个可绘制的形状,如下所示
<shape>
<solid android:color="@color/white"/>
<corners
android:bottomLeftRadius="0dp"
android:bottomRightRadius="0dp"
android:topLeftRadius="16dp"
android:topRightRadius="16dp"/>
<padding android:padding="0dp"/>
</shape>
然后我在 ScrollView 上设置了以下内容
scrollView.setOutlineProvider(ViewOutlineProvider.BACKGROUND);
scrollView.setClipToOutline(true);
当我尝试滚动时,FrameLayout 中的元素最终会突出到我的滚动视图的轮廓中
Excuse the drawing, but what i'm looking to achieve
但是,如果我改为创建这样的形状
<shape>
<solid android:color="@color/white"/>
<corners
android:radius="16dp"/>
<padding android:padding="0dp"/>
</shape>
它剪辑得很好。
如果我只希望顶部被拐角,我将如何剪辑它。
【问题讨论】:
【参考方案1】:这是@Jankers 答案的 Kotlin 变体,也是对@Tony 问题的回答。说明如何仅放置一个圆角或两个相邻的圆角。
fun setCorners()
val outlineProvider = object : ViewOutlineProvider()
override fun getOutline(view: View, outline: Outline)
val left = 0
val top = 0;
val right = view.width
val bottom = view.height
val cornerRadiusDP = 16f
val cornerRadius = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, cornerRadiusDP, resources.displayMetrics).toInt()
// all corners
outline.setRoundRect(left, top, right, bottom, cornerRadius.toFloat())
/* top corners
outline.setRoundRect(left, top, right, bottom+cornerRadius, cornerRadius.toFloat())*/
/* bottom corners
outline.setRoundRect(left, top - cornerRadius, right, bottom, cornerRadius.toFloat())*/
/* left corners
outline.setRoundRect(left, top, right + cornerRadius, bottom, cornerRadius.toFloat())*/
/* right corners
outline.setRoundRect(left - cornerRadius, top, right, bottom, cornerRadius.toFloat())*/
/* top left corner
outline.setRoundRect(left , top, right+ cornerRadius, bottom + cornerRadius, cornerRadius.toFloat())*/
/* top right corner
outline.setRoundRect(left - cornerRadius , top, right, bottom + cornerRadius, cornerRadius.toFloat())*/
/* bottom left corner
outline.setRoundRect(left, top - cornerRadius, right + cornerRadius, bottom, cornerRadius.toFloat())*/
/* bottom right corner
outline.setRoundRect(left - cornerRadius, top - cornerRadius, right, bottom, cornerRadius.toFloat())*/
myView.outlineProvider = outlineProvider
myView.clipToOutline = true
【讨论】:
【参考方案2】:我已经设法通过创建自定义 ViewOutlineProvider 并使用它而不是背景值来实现此功能
ViewOutlineProvider mViewOutlineProvider = new ViewOutlineProvider()
@Override
public void getOutline(final View view, final Outline outline)
float cornerRadiusDP = 16f;
float cornerRadius = TypedValue.applyDimension( TypedValue.COMPLEX_UNIT_DIP, cornerRadiusDP, getResources().getDisplayMetrics());
outline.setRoundRect(0, 0, view.getWidth(), (int)(view.getHeight() + cornerRadius), cornerRadius);
;
scrollView.setOutlineProvider(mViewOutlineProvider);
scrollView.setClipToOutline(true);
【讨论】:
非常有用的答案。为我工作。谢谢。 只对一个角落怎么做 @Tony 我不是 100% 确定,但也许可以尝试查看 outline.setRoundRect 方法,看看是否可以使用它来选择一个角 原理是什么【参考方案3】:我从@Jankers 和@Dragan 那里得到了解决方案并对其进行了浓缩,并添加了数据绑定,以便可以从xml 中完成。
注意:带轮廓的剪裁不支持角落不同 尺寸!
OutlineProviders:
class RoundedCornersOutlineProvider(
val radius: Float? = null,
val topLeft: Float? = null,
val topRight: Float? = null,
val bottomLeft: Float? = null,
val bottomRight: Float? = null,
) : ViewOutlineProvider()
private val topCorners = topLeft != null && topLeft == topRight
private val rightCorners = topRight != null && topRight == bottomRight
private val bottomCorners = bottomLeft != null && bottomLeft == bottomRight
private val leftCorners = topLeft != null && topLeft == bottomLeft
private val topLeftCorner = topLeft != null
private val topRightCorner = topRight != null
private val bottomRightCorner = bottomRight != null
private val bottomLeftCorner = bottomLeft != null
override fun getOutline(view: View, outline: Outline)
val left = 0
val top = 0
val right = view.width
val bottom = view.height
if (radius != null)
val cornerRadius = radius //.typedValue(resources).toFloat()
outline.setRoundRect(left, top, right, bottom, cornerRadius)
else
val cornerRadius = topLeft ?: topRight ?: bottomLeft ?: bottomRight ?: 0F
when
topCorners -> outline.setRoundRect(left, top, right, bottom + cornerRadius.toInt(), cornerRadius)
bottomCorners -> outline.setRoundRect(left, top - cornerRadius.toInt(), right, bottom, cornerRadius)
leftCorners -> outline.setRoundRect(left, top, right + cornerRadius.toInt(), bottom, cornerRadius)
rightCorners -> outline.setRoundRect(left - cornerRadius.toInt(), top, right, bottom, cornerRadius)
topLeftCorner -> outline.setRoundRect(
left, top, right + cornerRadius.toInt(), bottom + cornerRadius.toInt(), cornerRadius
)
bottomLeftCorner -> outline.setRoundRect(
left, top - cornerRadius.toInt(), right + cornerRadius.toInt(), bottom, cornerRadius
)
topRightCorner -> outline.setRoundRect(
left - cornerRadius.toInt(), top, right, bottom + cornerRadius.toInt(), cornerRadius
)
bottomRightCorner -> outline.setRoundRect(
left - cornerRadius.toInt(), top - cornerRadius.toInt(), right, bottom, cornerRadius
)
class CircleOutlineProvider : ViewOutlineProvider()
override fun getOutline(view: View, outline: Outline)
val size = view.run min(width, height)
outline.setRoundRect(0, 0, size, size, (size).toFloat())
Data Binding (@BindingAdapter):
@BindingAdapter("clipCircle")
fun View.bindClipCircle(clipCircle: Boolean?)
outlineProvider = CircleOutlineProvider()
clipToOutline = true
@BindingAdapter("clipRadius", "clipTopLeft", "clipTopRight", "clipBottomLeft", "clipBottomRight", requireAll = false)
fun View.bindClipCorners(radius: Float?, topLeft: Float?, topRight: Float?, bottomLeft: Float?, bottomRight: Float?)
this.outlineProvider = RoundedCornersOutlineProvider(radius, topLeft, topRight, bottomLeft, bottomRight)
this.clipToOutline = true
Clipping in xml
<androidx.constraintlayout.widget.ConstraintLayout
clipCircle="@@bool/const_true"
...
<ImageView
clipBottomLeft="@@dimen/green_tab_corner_radius"
clipBottomRight="@@dimen/green_tab_corner_radius"
...
【讨论】:
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