UICollectionViewCell 内的 CALayer 捏
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【中文标题】UICollectionViewCell 内的 CALayer 捏【英文标题】:CALayer inside UICollectionViewCell pinch 【发布时间】:2017-07-24 10:38:26 【问题描述】:我添加了一个GIF 来描述一个问题。我有一个UICollectionView
,里面有很多单元格,每个单元格里面都有一个CALayer
。我的UICollectionView
中有一个pinch
手势。当它放大时,看起来每个单元格都在放大。查看 gif 上的单元格之间的空格。是否可以将每个单元格一起放大?提前致谢
代码:
细胞子类
@property (nonatomic, strong) CALayer *circularLayer;
- (void)layoutSubviews
[self updateRoundedCorners];
- (void)updateRoundedCorners
CGRect bounds = self.bounds;
self.circularLayer.bounds = bounds;
self.circularLayer.position = CGPointMake(CGRectGetMidX(bounds), CGRectGetMidY(bounds));
#pragma mark - Property Set
- (void)setCellObject:(VenueLayoutCellObject *)cellObject
self->_cellObject = cellObject;
self.objectBackgroundColor = cellObject.objectColor;
self.type = cellObject.type;
控制器
- (void)didReceivePinchGesture:(UIPinchGestureRecognizer *)gesture
static CGFloat scaleStart;
if (gesture.state == UIGestureRecognizerStateBegan)
scaleStart = self.venueLayoutZoom;
else if (gesture.state == UIGestureRecognizerStateChanged)
self.venueLayoutZoom = scaleStart * gesture.scale;
[self.activeCollectionView.collectionViewLayout invalidateLayout];
更新:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
VenueLayoutCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:kVenueLayoutCellReuseIdentifier forIndexPath:indexPath];
self.activeCollectionViewCellsDictionary[indexPath] = cell;
if (self.activeCollectionViewObjects.count > indexPath.section)
NSArray *rows = self.activeCollectionViewObjects[indexPath.section];
if (rows.count > indexPath.row)
if ([rows[indexPath.row] isKindOfClass:[VenueLayoutCellObject class]])
VenueLayoutCellObject *object = rows[indexPath.row];
cell.cellObject = object;
return cell;
- (CGSize)collectionView:(UICollectionView *)collectionView
layout:(UICollectionViewLayout *)collectionViewLayout
sizeForItemAtIndexPath:(nonnull NSIndexPath *)indexPath
CGFloat widthAndHeight = [self widthAndHeightForActiveCollectionViewItem];
return CGSizeMake(widthAndHeight *self.venueLayoutZoom, widthAndHeight * self.venueLayoutZoom);
- (CGFloat)widthAndHeightForActiveCollectionViewItem
NSArray *array = self.activeCollectionViewObjects;
__block NSInteger maxCount = 0;
[array enumerateObjectsUsingBlock:^(NSArray *subArray, NSUInteger idx, BOOL * _Nonnull stop)
if (subArray.count > maxCount)
maxCount = subArray.count;
];
CGFloat widthAndHeight = CGRectGetWidth(self.activeCollectionView.bounds) / maxCount;
return widthAndHeight;
【问题讨论】:
【参考方案1】:您对图层所做的更改是implicitly animated,这意味着它们是通过动画执行的,即使您没有明确告诉他们这样做。
由于您正在响应用户手势,因此您不希望更改为动画,因为这会使它们落后于手势。
您可以像这样在 layoutSubviews 期间关闭隐式动画:
- (void)layoutSubviews
[super layoutSubviews];
[CATransaction begin];
[CATransaction setDisableActions: YES];
[self updateRoundedCorners];
[CATransaction commit];
【讨论】:
【参考方案2】:细胞子类
@property (nonatomic, strong) CALayer *circularLayer;
- (void)layoutSubviews
[super layoutSubviews];
[self updateRoundedCorners];
我在这段代码中看到的唯一重要问题是缺少 [super layoutSubviews]; 如果它不起作用,请提供更多代码。
【讨论】:
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