对层冻结感到困惑
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【中文标题】对层冻结感到困惑【英文标题】:Confused with layer freezing 【发布时间】:2021-03-05 12:05:28 【问题描述】:我创建了图层动画组(CAAnimation group)。
group.animations = [
anim1(customUnderlyingLayer: customUnderlyingLayer, semiEllipse: semiEllipse, duration: 0.1,timingCurve: CAMediaTimingFunction(controlPoints: 0, 1.64, 1, 1)),
anim2(customUnderlyingLayer: customUnderlyingLayer, semiEllipse: semiEllipse, duration: 0.1,timingCurve: LINEAR),
anim3(customUnderlyingLayer: customUnderlyingLayer, semiEllipse: semiEllipse, duration: 0.1,timingCurve: LINEAR)
]
group.duration = 1
func anim1(customUnderlyingLayer: CustomUnderlyingLayer, semiEllipse: CAShapeLayer,duration: CFTimeInterval,timingCurve :CAMediaTimingFunction ) -> CABasicAnimation
// capture the start and end values
let startValue = customUnderlyingLayer.path1().cgPath
let endValue = customUnderlyingLayer.path2().cgPath
semiEllipse.path = endValue
// construct the explicit animation
let anim = CABasicAnimation(keyPath:#keyPath(CAShapeLayer.path))
anim.duration = duration
anim.beginTime = 0
anim.timingFunction = timingCurve
anim.fromValue = startValue
anim.toValue = endValue
//semiEllipse.add(anim, forKey: nil)
return anim
func anim2(customUnderlyingLayer: CustomUnderlyingLayer, semiEllipse: CAShapeLayer, duration: CFTimeInterval, timingCurve: CAMediaTimingFunction) -> CABasicAnimation
// capture the start and end values
let startValue = customUnderlyingLayer.path2().cgPath
let endValue = customUnderlyingLayer.path3().cgPath
semiEllipse.path = endValue
// construct the explicit animation
let anim = CABasicAnimation(keyPath:#keyPath(CAShapeLayer.path))
anim.duration = duration
let timingCurve = timingCurve
anim.timingFunction = timingCurve
anim.fromValue = startValue
anim.toValue = endValue
//semiEllipse.add(anim, forKey: nil)
return anim
func anim3(customUnderlyingLayer: CustomUnderlyingLayer, semiEllipse: CAShapeLayer, duration: CFTimeInterval, timingCurve: CAMediaTimingFunction) -> CABasicAnimation
// capture the start and end values
let startValue = customUnderlyingLayer.path3().cgPath
let endValue = customUnderlyingLayer.path4().cgPath
// semiEllipse.path = endValue
// construct the explicit animation
let anim = CABasicAnimation(keyPath:#keyPath(CAShapeLayer.path))
anim.duration = duration
let timingCurve = timingCurve
anim.timingFunction = timingCurve
anim.fromValue = startValue
anim.toValue = endValue
//semiEllipse.add(anim, forKey: nil)
return anim
然后我将图层计时器偏移和速度设置为 0。
semiEllipse.speed = 0
semiEllipse.timeOffset = 0
将动画组添加到 calayer。
semiEllipse.add(group, forKey: "key")
然后我设置初始时间偏移
delay(0)
self.semiEllipse.timeOffset = 1
我的问题是:
当我放入 group.animations 属性 2 动画(anim1 和 anim2)时,一切正常。当我通过滚动视图更改 timeOffset 值时,动画组从 anim1 起始值更改为 anim2 endValue。 但是当我放置 anim3 并通过滚动视图对 timeOffset 属性执行相同的操作时,动画组会将路径从 anim2 startValue 更改为 anim3 endValue。为什么不从 anim1 startValue???【问题讨论】:
在每个 CAAnimation 的 CAAnimationGroup.animations 中,我必须指定 beginTime 值。然后就可以了。 您应该提交自己问题的答案,然后在网站允许后接受。 @Duncan C ???????????? 【参考方案1】:在每个 CAAnimation 的 CAAnimationGroup.animations 中,我必须指定 beginTime 值。然后就可以了。
【讨论】:
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