在 UICollectionView 中为特定单元格设置动画
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【中文标题】在 UICollectionView 中为特定单元格设置动画【英文标题】:Animating particular cells in UICollectionView 【发布时间】:2017-10-03 16:37:49 【问题描述】:有没有办法在视图控制器启动时为特定单元格设置动画?
上面是一个collectionView单元格,在屏幕启动时需要显示第二个项目被选中,同时需要显示左右单元格,动画有轻微的淡入淡出。实现此动画的最佳方法是什么?我已经为自定义轮播动画使用了自定义 flowLayout 动画。我的主要问题是如何在 viewDidLoad 上制作第一个和第三个单元格动画?
【问题讨论】:
如果您对使用 3rd 方库有任何想法,我的建议是“github.com/nicklockwood/iCarousel”。它有多种动画风格。 @Bharath 我已经在使用我自己的自定义布局流程来制作滑动轮播动画。我的问题是如何在 viewDidLoad 上制作第一个和第三个单元格动画 【参考方案1】:我可以通过玩 UICollectionViewFlowLayout 来制作相同类型的动画。
您可以查看最终结果:https://imgur.com/a/lNoD2
基本上我是用UPCarouselFlowLayout Library来实现这个动画的。
我在自定义 flowLayout 中添加了 sideItemOffsetShift:
// UPCarouselFlowLayout.swift
// UPCarouselFlowLayoutDemo
//
// Created by Paul Ulric on 23/06/2016.
// Copyright © 2016 Paul Ulric. All rights reserved.
public enum UPCarouselFlowLayoutSpacingMode
case fixed(spacing: CGFloat)
case overlap(visibleOffset: CGFloat)
class CustomLayout: UICollectionViewFlowLayout
fileprivate struct LayoutState
var size: CGSize
var direction: UICollectionViewScrollDirection
func isEqual(_ otherState: LayoutState) -> Bool
return self.size.equalTo(otherState.size) && self.direction == otherState.direction
@IBInspectable open var sideItemScale: CGFloat = 0.6
@IBInspectable open var sideItemAlpha: CGFloat = 0.0
@IBInspectable open var sideItemShift: CGFloat = 0.0
@IBInspectable open var sideItemOffsetShift: CGFloat = 50.0
open var spacingMode = UPCarouselFlowLayoutSpacingMode.fixed(spacing: 10)
fileprivate var state = LayoutState(size: CGSize.zero, direction: .horizontal)
override open func prepare()
super.prepare()
self.scrollDirection = .horizontal
let currentState = LayoutState(size: self.collectionView!.bounds.size, direction: self.scrollDirection)
if !self.state.isEqual(currentState)
self.setupCollectionView()
self.updateLayout()
self.state = currentState
fileprivate func setupCollectionView()
guard let collectionView = self.collectionView else return
if collectionView.decelerationRate != UIScrollViewDecelerationRateFast
collectionView.decelerationRate = UIScrollViewDecelerationRateFast
fileprivate func updateLayout()
guard let collectionView = self.collectionView else return
let collectionSize = collectionView.bounds.size
let isHorizontal = (self.scrollDirection == .horizontal)
let yInset = (collectionSize.height - self.itemSize.height) / 2
let xInset = (collectionSize.width - self.itemSize.width) / 2
self.sectionInset = UIEdgeInsetsMake(yInset, xInset, yInset, xInset)
let side = isHorizontal ? self.itemSize.width : self.itemSize.height
let scaledItemOffset = (side - side*self.sideItemScale) / 2
switch self.spacingMode
case .fixed(let spacing):
self.minimumLineSpacing = spacing - scaledItemOffset
case .overlap(let visibleOffset):
let fullSizeSideItemOverlap = visibleOffset + scaledItemOffset
let inset = isHorizontal ? xInset : yInset
self.minimumLineSpacing = inset - fullSizeSideItemOverlap
override open func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool
return true
override open func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]?
guard let superAttributes = super.layoutAttributesForElements(in: rect),
let attributes = NSArray(array: superAttributes, copyItems: true) as? [UICollectionViewLayoutAttributes]
else return nil
return attributes.map( self.transformLayoutAttributes($0) )
fileprivate func transformLayoutAttributes(_ attributes: UICollectionViewLayoutAttributes) -> UICollectionViewLayoutAttributes
guard let collectionView = self.collectionView else return attributes
let isHorizontal = (self.scrollDirection == .horizontal)
let collectionCenter = isHorizontal ? collectionView.frame.size.width/2 : collectionView.frame.size.height/2
let offset = isHorizontal ? collectionView.contentOffset.x : collectionView.contentOffset.y
let normalizedCenter = (isHorizontal ? attributes.center.x : attributes.center.y) - offset
let maxDistance = (isHorizontal ? self.itemSize.width : self.itemSize.height) + self.minimumLineSpacing
let distance = min(abs(collectionCenter - normalizedCenter), maxDistance)
let ratio = (maxDistance - distance)/maxDistance
let alpha = ratio * (1 - self.sideItemAlpha) + self.sideItemAlpha
let scale = ratio * (1 - self.sideItemScale) + self.sideItemScale
let shift = (1 - ratio) * self.sideItemShift
let offsetShift = (1 - ratio) * self.sideItemOffsetShift
attributes.alpha = alpha
attributes.transform3D = CATransform3DScale(CATransform3DIdentity, scale, scale, 1)
attributes.zIndex = Int(alpha * 10)
if isHorizontal
attributes.center.y = attributes.center.y + shift
if normalizedCenter < collectionCenter
attributes.center.x = attributes.center.x - offsetShift
else
attributes.center.x = attributes.center.x + offsetShift
else
attributes.center.x = attributes.center.x + shift
return attributes
override open func targetContentOffset(forProposedContentOffset proposedContentOffset: CGPoint, withScrollingVelocity velocity: CGPoint) -> CGPoint
guard let collectionView = collectionView , !collectionView.isPagingEnabled,
let layoutAttributes = self.layoutAttributesForElements(in: collectionView.bounds)
else return super.targetContentOffset(forProposedContentOffset: proposedContentOffset)
let isHorizontal = (self.scrollDirection == .horizontal)
let midSide = (isHorizontal ? collectionView.bounds.size.width : collectionView.bounds.size.height) / 2
let proposedContentOffsetCenterOrigin = (isHorizontal ? proposedContentOffset.x : proposedContentOffset.y) + midSide
var targetContentOffset: CGPoint
if isHorizontal
let closest = layoutAttributes.sorted abs($0.center.x - proposedContentOffsetCenterOrigin) < abs($1.center.x - proposedContentOffsetCenterOrigin) .first ?? UICollectionViewLayoutAttributes()
targetContentOffset = CGPoint(x: floor(closest.center.x - midSide), y: proposedContentOffset.y)
else
let closest = layoutAttributes.sorted abs($0.center.y - proposedContentOffsetCenterOrigin) < abs($1.center.y - proposedContentOffsetCenterOrigin) .first ?? UICollectionViewLayoutAttributes()
targetContentOffset = CGPoint(x: proposedContentOffset.x, y: floor(closest.center.y - midSide))
return targetContentOffset
在我的 viewController 我有:
override func viewDidLoad()
super.viewDidLoad()
// scroll to index 1
let indexPath = IndexPath(item: 1, section: 0)
collectionView?.scrollToItem(at: indexPath, at: .centeredHorizontally, animated: false)
DispatchQueue.main.async
self.updateCollectionView()
func updateCollectionView()
if let layout = collectionView?.collectionViewLayout as? CustomLayout
UIView.animate(withDuration: 0.5, animations:
layout.sideItemAlpha = 0.6
layout.sideItemOffsetShift = 0
self.collectionView?.collectionViewLayout.invalidateLayout()
)
所以默认情况下,加载集合时,边项是隐藏的。然后我们调用 updateCollectionView() 来更新 sideItemOffsetShift 和 sideItemAlpha。
【讨论】:
那些@IBInspectable
s在IB中显示在哪里?找不到它们:-/ 这甚至可以用于自定义布局吗?以上是关于在 UICollectionView 中为特定单元格设置动画的主要内容,如果未能解决你的问题,请参考以下文章
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