如何在颤动中加载数据之前显示进度对话框?
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【中文标题】如何在颤动中加载数据之前显示进度对话框?【英文标题】:How to show a progress Dialog before data loading in flutter? 【发布时间】:2019-12-01 15:38:30 【问题描述】:在我的 Flutter 项目中,我正在执行 API 调用以通过 GET 请求获取数据。从响应中解析出 JSON 对象 后,我只在 Text 小部件中显示该值。虽然加载数据需要时间,但与此同时,我的 Text 小部件显示为 null。
对于 API 调用部分,我有以下代码-
class Webservice
Future<T> load<T>(Resource<T> resource) async
var jwt = await LocalStore().getJWT();
print(jwt);
final response = await http.get(resource.url,
headers:
'Content-Type': 'application/json',
'token': '$Constants.TOKEN',
'jwt': '$jwt',
);
if(response.statusCode == 200)
print('$response.body');
return resource.parse(response);
else
throw Exception('Failed to load data!');
我为 JSON 解析做了一个 Model 类-
class Category
int catNote;
int catTodo;
int catRem;
int catTag;
int catUrgent;
int catWork;
int catOffice;
int catPersonal;
Category(
this.catNote,
this.catTodo,
this.catRem,
this.catTag,
this.catUrgent,
this.catWork,
this.catOffice,
this.catPersonal);
Category.fromJson(Map<String, dynamic> json)
catNote = json['cat_note'];
catTodo = json['cat_todo'];
catRem = json['cat_rem'];
catTag = json['cat_tag'];
catUrgent = json['cat_urgent'];
catWork = json['cat_work'];
catOffice = json['cat_office'];
catPersonal = json['cat_personal'];
Map<String, dynamic> toJson()
final Map<String, dynamic> data = new Map<String, dynamic>();
data['cat_note'] = this.catNote;
data['cat_todo'] = this.catTodo;
data['cat_rem'] = this.catRem;
data['cat_tag'] = this.catTag;
data['cat_urgent'] = this.catUrgent;
data['cat_work'] = this.catWork;
data['cat_office'] = this.catOffice;
data['cat_personal'] = this.catPersonal;
return data;
static Resource<Category> get allCategory
return Resource(
url: '$Constants.BASE_URLcategory',
parse: (response)
print('my result $response.body');
final result = json.decode(response.body);
Category category = Category.fromJson(result) ;
return category;
);
现在,在我的主课中,我创建了一个如下所示的函数-
void _getAllCategories()
Webservice().load(Category.allCategory).then((newsArticles) =>
setState(() =>
_category = newsArticles
)
);
之后,我在 initState 函数中调用了该函数,并将值保存在 _category 对象中。
然后在文本小部件的 Widget build(BuildContext context) 函数中,我使用了来自 _category 对象的值,如下所示,使用三元运算符来检查对象是否是是否为空。如果为空,则应显示 0,如果不为空,则应显示原始值-
child: _category ==null?
Text('0',
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold
),
):
Text('$_category.catToDo',
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold
),
)
但它仍然显示空值,而数据加载需要几秒钟,并显示如下输出-
所以,我需要一个解决方案来显示进度对话框,或者在数据加载需要时间时将默认值显示为 0。如果有人帮助我编写这段代码,那就太好了。
【问题讨论】:
Future.builder 类 - api.flutter.dev/flutter/widgets/FutureBuilder-class.html 我在从 api 获取文本字段中的数据时遇到同样的问题 【参考方案1】:在加载期间使用 FutureBuilder 控制渲染;
final categories = Webservice().load(Category.allCategory);
Widget build(BuildContext context)
return FutureBuilder(
future: categories,
builder: (ctx, snapshot)
var value = (snapshot.connectionState == ConnectionState.done) ? '$_category.catToDo' : '0';
return Text(
value,
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold
),
);
);
或者如果你想显示加载动画:
final categories = Webservice().load(Category.allCategory);
Widget build(BuildContext context)
return FutureBuilder(
future: categories,
builder: (ctx, snapshot)
if (snapshot.connectionState == ConnectionState.done)
return Text(
'$_category.catToDo',
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold
),
);
else
return CircularProgressIndicator();
);
【讨论】:
【参考方案2】:您可以检查this 包以显示具有不同样式的加载旋转。
之后你需要使用Future Builder小部件
这是一个如何与 spinkit 一起使用的示例
FutureBuilder(
future: myAwesomeFutureMethod(), // you should put here your method that call your web service
builder:
(BuildContext context, AsyncSnapshot<List<BillResponse>> snapshot)
/// The snapshot data type have to be same of the result of your web service method
if (snapshot.hasData)
/// When the result of the future call respond and has data show that data
return SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: bodyData(snapshot.data),
);
/// While is no data show this
return Center(
child: SpinKitDualRing(
color: Colors.blue,
),
);
,
),
希望这会有所帮助。干杯。
【讨论】:
【参考方案3】:您应该使用FutureBuilder
类来执行此操作。
此示例显示了一个FutureBuilder
,它在加载数据时显示加载微调器。如果 Future 以结果完成,则显示成功图标和文本,如果 Future 以错误完成,则显示错误图标和文本。假设 _calculation
字段是通过按下 UI 中其他位置的按钮来设置的。
这是一个例子
class MyStatefulWidget extends StatefulWidget
MyStatefulWidget(Key key) : super(key: key);
@override
_MyStatefulWidgetState createState() => _MyStatefulWidgetState();
/// This is the private State class that goes with MyStatefulWidget.
class _MyStatefulWidgetState extends State<MyStatefulWidget>
Future<String> _calculation = Future<String>.delayed(
Duration(seconds: 2),
() => 'Data Loaded',
);
Widget build(BuildContext context)
return DefaultTextStyle(
style: Theme.of(context).textTheme.headline2,
textAlign: TextAlign.center,
child: FutureBuilder<String>(
future: _calculation, // a previously-obtained Future<String> or null
builder: (BuildContext context, AsyncSnapshot<String> snapshot)
List<Widget> children;
if (snapshot.hasData)
children = <Widget>[
Icon(
Icons.check_circle_outline,
color: Colors.green,
size: 60,
),
Padding(
padding: const EdgeInsets.only(top: 16),
child: Text('Result: $snapshot.data'),
)
];
else if (snapshot.hasError)
children = <Widget>[
Icon(
Icons.error_outline,
color: Colors.red,
size: 60,
),
Padding(
padding: const EdgeInsets.only(top: 16),
child: Text('Error: $snapshot.error'),
)
];
else
children = <Widget>[
SizedBox(
child: CircularProgressIndicator(),
width: 60,
height: 60,
),
const Padding(
padding: EdgeInsets.only(top: 16),
child: Text('Awaiting result...'),
)
];
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: children,
),
);
,
),
);
【讨论】:
【参考方案4】:确保_category
为空,也许您在加载数据之前为其分配了一个值。
【讨论】:
【参考方案5】:如果你想显示 Cellular bar 进度指示器,下面是它的演示:
导入'package:flutter/material.dart';
void main()
runApp(
MaterialApp(
debugShowCheckedModeBanner: false,
home: MyWidget(),
),
);
class MyWidget extends StatelessWidget
@override
Widget build(BuildContext context)
return Scaffold(
backgroundColor: Colors.blueGrey,
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
BarProgressIndicator(
numberOfBars: 4,
color: Colors.white,
fontSize: 5.0,
barSpacing: 2.0,
beginTweenValue: 5.0,
endTweenValue: 13.0,
milliseconds: 200,
),
Text(
'Cellular bar progress indicator',
style: TextStyle(color: Colors.white),
),
],
),
),
);
class BarProgressIndicator extends StatefulWidget
final int numberOfBars;
final double fontSize;
final double barSpacing;
final Color color;
final int milliseconds;
final double beginTweenValue;
final double endTweenValue;
BarProgressIndicator(
this.numberOfBars = 3,
this.fontSize = 10.0,
this.color = Colors.black,
this.barSpacing = 0.0,
this.milliseconds = 250,
this.beginTweenValue = 5.0,
this.endTweenValue = 10.0,
);
_BarProgressIndicatorState createState() => _BarProgressIndicatorState(
numberOfBars: this.numberOfBars,
fontSize: this.fontSize,
color: this.color,
barSpacing: this.barSpacing,
milliseconds: this.milliseconds,
beginTweenValue: this.beginTweenValue,
endTweenValue: this.endTweenValue,
);
class _BarProgressIndicatorState extends State<BarProgressIndicator>
with TickerProviderStateMixin
int numberOfBars;
int milliseconds;
double fontSize;
double barSpacing;
Color color;
double beginTweenValue;
double endTweenValue;
List<AnimationController> controllers = new List<AnimationController>();
List<Animation<double>> animations = new List<Animation<double>>();
List<Widget> _widgets = new List<Widget>();
_BarProgressIndicatorState(
this.numberOfBars,
this.fontSize,
this.color,
this.barSpacing,
this.milliseconds,
this.beginTweenValue,
this.endTweenValue,
);
initState()
super.initState();
for (int i = 0; i < numberOfBars; i++)
_addAnimationControllers();
_buildAnimations(i);
_addListOfDots(i);
controllers[0].forward();
void _addAnimationControllers()
controllers.add(AnimationController(
duration: Duration(milliseconds: milliseconds), vsync: this));
void _addListOfDots(int index)
_widgets.add(Padding(
padding: EdgeInsets.only(right: barSpacing),
child: _AnimatingBar(
animation: animations[index],
fontSize: fontSize,
color: color,
),
));
void _buildAnimations(int index)
animations.add(
Tween(begin: widget.beginTweenValue, end: widget.endTweenValue)
.animate(controllers[index])
..addStatusListener((AnimationStatus status)
if (status == AnimationStatus.completed)
controllers[index].reverse();
if (index == numberOfBars - 1 &&
status == AnimationStatus.dismissed)
controllers[0].forward();
if (animations[index].value > widget.endTweenValue / 2 &&
index < numberOfBars - 1)
controllers[index + 1].forward();
));
Widget build(BuildContext context)
return SizedBox(
height: 30.0,
child: Row(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisAlignment: MainAxisAlignment.center,
children: _widgets,
),
);
dispose()
for (int i = 0; i < numberOfBars; i++) controllers[i].dispose();
super.dispose();
class _AnimatingBar extends AnimatedWidget
final Color color;
final double fontSize;
_AnimatingBar(
Key key, Animation<double> animation, this.color, this.fontSize)
: super(key: key, listenable: animation);
Widget build(BuildContext context)
final Animation<double> animation = listenable;
return Container(
height: animation.value,
decoration: BoxDecoration(
shape: BoxShape.rectangle,
border: Border.all(color: color),
borderRadius: BorderRadius.circular(2.0),
color: color,
),
width: fontSize,
);
【讨论】:
虽然此链接可能会回答问题,但最好在此处包含答案的基本部分并提供链接以供参考。如果链接页面发生更改,仅链接答案可能会失效。 - From Review以上是关于如何在颤动中加载数据之前显示进度对话框?的主要内容,如果未能解决你的问题,请参考以下文章