[2017-8-2]Android Learning Day8
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自定义动画效果
新建一个customAnim类
1 package com.liwenchi.myapplication; 2 3 import android.view.animation.Animation; 4 import android.view.animation.Transformation; 5 6 import static java.lang.Math.*; 7 8 /** 9 * Created by VULCAN on 2017/8/2. 10 */ 11 12 public class CustomAnim extends Animation { 13 14 @Override 15 protected void applyTransformation(float interpolatedTime, Transformation t) { 16 //interpolatedTime代表补间动画时间,从0~1,0代表开始,1代表结束 17 //t代表变化对象 18 float p = interpolatedTime; 19 super.applyTransformation(interpolatedTime, t); 20 //System.out.println(interpolatedTime); 21 //t.setAlpha(interpolatedTime);设置透明度 22 //t.getMatrix().setTranslate(0, -300*p);设置位置 23 t.getMatrix().setTranslate((float) (sin(p*2*6.28*p)*50), 0); 24 } 25 }
其中,重写applyTransformation()方法
MainActivity.java里创建一个CustomAnim动画
1 package com.liwenchi.myapplication; 2 3 import android.support.v7.app.AppCompatActivity; 4 import android.os.Bundle; 5 import android.view.View; 6 import android.view.animation.AlphaAnimation; 7 import android.view.animation.Animation; 8 import android.view.animation.AnimationSet; 9 import android.view.animation.AnimationUtils; 10 import android.view.animation.RotateAnimation; 11 import android.view.animation.ScaleAnimation; 12 import android.view.animation.TranslateAnimation; 13 import android.widget.Button; 14 import android.widget.CheckBox; 15 import android.widget.CompoundButton; 16 import android.widget.TextView; 17 18 public class MainActivity extends AppCompatActivity { 19 20 private CustomAnim ca; 21 22 @Override 23 protected void onCreate(Bundle savedInstanceState) { 24 super.onCreate(savedInstanceState); 25 setContentView(R.layout.activity_main); 26 slove(); 27 } 28 29 private void slove() { 30 ca = new CustomAnim(); 31 ca.setDuration(1000); 32 findViewById(R.id.btn).setOnClickListener(new View.OnClickListener() { 33 34 @Override 35 public void onClick(View v) { 36 v.startAnimation(ca); 37 } 38 }); 39 } 40 } 41 //v.startAnimation(AnimationUtils.loadAnimation(MainActivity.this, R.anim.ta));
这样就自定义了一个“摇头”的动画效果
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