Android开发之制作圆形头像自定义View,直接引用工具类,加快开发速度。带有源代码学习

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作者:程序员小冰

android开发之制作圆形头像自定义View,直接引用工具类,加快开发速度。带有源代码学习

大家都知道。现在好多头像都是圆形的,不再是以前的正方形或者长方形。

因此今天给大家带来的就是如何制作一个圆形头像。下面是效果图:

Android开发之制作圆形头像自定义View,直接引用工具类,加快开发速度。带有源代码学习_class


当然利用一个自定义View集成ImageView即可。

package com.qq986945193.zoomimageviewrounddemo;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.NinePatchDrawable;
import android.util.AttributeSet;
import android.widget.ImageView;

/**
* 微博:http://weibo.com/mcxiaobing
* ============================================================================
* Copyright (c) 2015-2016 QQ986945193 All rights reserved.
* ----------------------------------------------------------------------------
* 类名:自定义圆形头像View
* ----------------------------------------------------------------------------
* 功能描述:javascript:void(0)
* ----------------------------------------------------------------------------
*/

public class RoundImageView extends ImageView
private int mBorderThickness = 0;
private Context mContext;
private int defaultColor = 0xFFFFFFFF;
// 如果只有其中一个有值,则只画一个圆形边框
private int mBorderOutsideColor = 0;// 图片的外边界
private int mBorderInsideColor = 0;// 图片的内边界
// 控件默认长、宽
private int defaultWidth = 0;
private int defaultHeight = 0;

public RoundImageView(Context context)
super(context);
mContext = context;


public RoundImageView(Context context, AttributeSet attrs)
super(context, attrs);
mContext = context;
setCustomAttributes(attrs);


public RoundImageView(Context context, AttributeSet attrs, int defStyle)
super(context, attrs, defStyle);
mContext = context;
setCustomAttributes(attrs);


private void setCustomAttributes(AttributeSet attrs)
TypedArray a = mContext.obtainStyledAttributes(attrs,
R.styleable.RoundImageView);
// 边界的宽度
mBorderThickness = a.getDimensionPixelSize(
R.styleable.RoundImageView_border_thickness, 0);
// 外边界的颜色
mBorderOutsideColor = a.getColor(
R.styleable.RoundImageView_border_outside_color, defaultColor);
// 内边界的颜色
mBorderInsideColor = a.getColor(
R.styleable.RoundImageView_border_inside_color, defaultColor);


@Override
protected void onDraw(Canvas canvas)
Drawable drawable = getDrawable();
if (drawable == null)
return;


if (getWidth() == 0 || getHeight() == 0)
return;

this.measure(0, 0);
if (drawable.getClass() == NinePatchDrawable.class)
return;
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
Bitmap bitmap = b.copy(Config.ARGB_8888, true);
if (defaultWidth == 0)
defaultWidth = getWidth();

if (defaultHeight == 0)
defaultHeight = getHeight();

// 保证重新读取图片后不会因为图片大小而改变控件宽、高的大小(针对宽、高为wrap_content布局的imageview,但会导致margin无效)
// if (defaultWidth != 0 && defaultHeight != 0)
// LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
// defaultWidth, defaultHeight);
// setLayoutParams(params);
//

int radius = 0;
if (mBorderInsideColor != defaultColor
&& mBorderOutsideColor != defaultColor) // 定义画两个边框,分别为外圆边框和内圆边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - 2 * mBorderThickness;
// 画内圆
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
// 画外圆
drawCircleBorder(canvas, radius + mBorderThickness
+ mBorderThickness / 2, mBorderOutsideColor);
else if (mBorderInsideColor != defaultColor
&& mBorderOutsideColor == defaultColor) // 定义画一个边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
else if (mBorderInsideColor == defaultColor
&& mBorderOutsideColor != defaultColor) // 定义画一个边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderOutsideColor);
else // 没有边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2;

Bitmap roundBitmap = getCroppedRoundBitmap(bitmap, radius);
canvas.drawBitmap(roundBitmap, defaultWidth / 2 - radius, defaultHeight
/ 2 - radius, null);


/**
* 获取裁剪后的圆形图片
*
* javascript:void(0)
* @param radius
* 半径
*/
public Bitmap getCroppedRoundBitmap(Bitmap bmp, int radius)
Bitmap scaledSrcBmp;
int diameter = radius * 2;

// 为了防止宽高不相等,造成圆形图片变形,因此截取长方形中处于中间位置最大的正方形图片
int bmpWidth = bmp.getWidth();
int bmpHeight = bmp.getHeight();
int squareWidth = 0, squareHeight = 0;
int x = 0, y = 0;
Bitmap squareBitmap;
if (bmpHeight > bmpWidth) // 高大于宽
squareWidth = squareHeight = bmpWidth;
x = 0;
y = (bmpHeight - bmpWidth) / 2;
// 截取正方形图片
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
else if (bmpHeight < bmpWidth) // 宽大于高
squareWidth = squareHeight = bmpHeight;
x = (bmpWidth - bmpHeight) / 2;
y = 0;
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
else
squareBitmap = bmp;


if (squareBitmap.getWidth() != diameter
|| squareBitmap.getHeight() != diameter)
scaledSrcBmp = Bitmap.createScaledBitmap(squareBitmap, diameter,
diameter, true);

else
scaledSrcBmp = squareBitmap;

Bitmap output = Bitmap.createBitmap(scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);

Paint paint = new Paint();
Rect rect = new Rect(0, 0, scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight());

paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(scaledSrcBmp.getWidth() / 2,
scaledSrcBmp.getHeight() / 2, scaledSrcBmp.getWidth() / 2,
paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(scaledSrcBmp, rect, rect, paint);
// bitmap回收(recycle导致在布局文件XML看不到效果)
// bmp.recycle();
// squareBitmap.recycle();
// scaledSrcBmp.recycle();
bmp = null;
squareBitmap = null;
scaledSrcBmp = null;
return output;


/**
* 边缘画圆
*
* javascript:void(0)
*/
private void drawCircleBorder(Canvas canvas, int radius, int color)
Paint paint = new Paint();
/* 去锯齿 */
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
paint.setColor(color);
/* 设置paint的 style 为STROKE:空心 */
paint.setStyle(Paint.Style.STROKE);
/* 设置paint的外框宽度 */
paint.setStrokeWidth(mBorderThickness);
canvas.drawCircle(defaultWidth / 2, defaultHeight / 2, radius, paint);


然后我们需要在布局中引用。下面是布局的一个引用,其实很简单,就和咱们
引用自定义View一模一样。由于它继承了ImageView。所以,方法大致相同。

<com.qq986945193.zoomimageviewrounddemo.RoundImageView
android:layout_
android:layout_
android:layout_centerInParent="true"
android:scaleType="fitCenter"
android:src="@drawable/img" />

当然还有,我们写了一个样式,所以需要在styles样式中添加:

<!-- 圆形ImageView -->
<declare-styleable name="RoundImageView">
<attr name="border_thickness" format="dimension" />
<attr name="border_inside_color" format="color" />
<attr name="border_outside_color" format="color" />
</declare-styleable>

OK,这样,圆形的的效果就能出来了,是不是很简单呢?当然,自定义View那一块想了解的可以深入。毕竟,你只会用,看不懂源代码也是不太好吧?是不是呢?
(Eclipse版本)源代码传送门:
(Android Studio版本)源代码传送门:
​​​https://github.com/QQ986945193/DavidZoomImageViewRoundDemo​


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