unity eventtrigger怎么获取触发对象
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参考技术A 加个Button组件即可使用BaseEventData.SelectObject获取当前触发对象 参考技术B gameObject );可以尝试看看这个鼠标点击事件,放在脚本与update同级就可以了。
新手,如果见解不当,请指正,多谢了void OnMouseDown()
Destroy (obj本回答被提问者采纳
WPF EventTrigger并不总是触发
我有一个WPF TreeView,我在视觉上定制看起来像这样:
我定义了一个EventTrigger来对点击做出反应:
<TreeView>
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseLeftButtonUp">
<i:InvokeCommandAction Command="{Binding OpenPartListCommand}" CommandParameter="{Binding ElementName=PartsTreeView, Path=SelectedItem}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<TreeView.Resources>
<Style TargetType="{x:Type TreeViewItem}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="TreeViewItem" >
<Grid Margin="6,4">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Border Name="Bd"
Background="{Binding Background}"
BorderBrush="Black"
BorderThickness="1.2"
CornerRadius="0"
MinHeight="35"
Padding="5"
SnapsToDevicePixels="True"
Margin="{Binding Path=Margin}" >
<Grid>
<Expander Name="Exp" IsExpanded="{TemplateBinding TreeViewItem.IsExpanded}">
<Expander.Header>
<ContentPresenter ContentSource="Header"
Width="{Binding Path=ActualWidth, ElementName=PartsTreeView, Mode=OneWay, Converter={StaticResource MathConverter}, ConverterParameter=@VALUE-80}" />
</Expander.Header>
<ItemsPresenter />
</Expander>
<ContentPresenter Name="CntPres"
ContentSource="Header"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Visibility="Collapsed"
Width="{Binding Path=ActualWidth, ElementName=PartsTreeView, Mode=OneWay, Converter={StaticResource MathConverter}, ConverterParameter=@VALUE-80}"
/>
</Grid>
</Border>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="TreeViewItem.HasItems" Value="false">
<Setter
TargetName="Exp"
Property="Visibility"
Value="Collapsed" />
<Setter
TargetName="CntPres"
Property="Visibility"
Value="Visible" />
</Trigger>
<Trigger Property="TreeViewItem.Name" Value="IsSpecial">
<Setter Property="Background" TargetName="Bd" Value="#FFC3AF"/>
</Trigger>
<Trigger Property="TreeViewItem.Name" Value="IsNotSpecial">
<Setter Property="Background" TargetName="Bd" Value="#8BADC5"/>
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" TargetName="Bd" Value="#FFF0EA"/>
</Trigger>
<Trigger Property="IsFocused" Value="True">
<Setter Property="Background" TargetName="Bd" Value="#FFF0EA"/>
</Trigger>
<Trigger Property="IsSelected" Value="True">
<Setter TargetName="Bd" Property="Background" Value="#FFF0EA"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
<Setter Property="ItemsPanel">
<Setter.Value>
<ItemsPanelTemplate>
<ItemsPanelTemplate.Resources>
</ItemsPanelTemplate.Resources>
<StackPanel IsItemsHost="True" />
</ItemsPanelTemplate>
</Setter.Value>
</Setter>
</Style>
</TreeView.Resources>
</TreeView>
问题是单击根元素“Ausführungsvorschrift”只会扩展树,但事件不会被触发。它在单击子元素时触发,并在单击边框内部时触发。但是标题不会触发任何东西。
答案
尝试将Expanded
和Collapsed
事件的触发器添加到模板中的Expander
元素:
<Expander Name="Exp" IsExpanded="{TemplateBinding TreeViewItem.IsExpanded}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Expanded">
<i:InvokeCommandAction Command="{Binding DataContext.OpenPartListCommand, RelativeSource={RelativeSource AncestorType=TreeView}}"
CommandParameter="{Binding RelativeSource={RelativeSource AncestorType=TreeViewItem}}" />
</i:EventTrigger>
<i:EventTrigger EventName="Collapsed">
<i:InvokeCommandAction Command="{Binding DataContext.OpenPartListCommand, RelativeSource={RelativeSource AncestorType=TreeView}}"
CommandParameter="{Binding RelativeSource={RelativeSource AncestorType=TreeViewItem}}" />
</i:EventTrigger>
</i:Interaction.Triggers>
<Expander.Header>
<ContentPresenter ContentSource="Header" />
</Expander.Header>
<ItemsPresenter />
</Expander>
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