springboot+websocket聊天室(私聊+群聊)
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😎 先看效果
一人分饰多角(bushi)
😏 后端代码
🍗 先引入websocket依赖
<!-- websocket消息推送 -->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
🍗🍗 添加 WebSocketConfig 配置
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;
@Configuration
public class WebSocketConfig
@Bean
public ServerEndpointExporter serverEndpointExporter()
return new ServerEndpointExporter();
🍗🍗🍗 实体bean接收客户端发过来的信息
@Data
public class SocketMsg
/**
* 聊天类型 0 群聊 1 单聊
**/
private int type;
/**
* 发送者
**/
private String sendOutUser;
/**
* 接受者
**/
private String receiveUser;
/**
* 消息
**/
private String msg;
🍗🍗🍗🍗 WebSocketUtil
import cn.hutool.json.JSONUtil;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArraySet;
/**
* WebSocket 连接测试
*/
@Component
@ServerEndpoint("/web-socket/userName")
public class WebSocketUtil
private String userName;
private Session session;
/** 固定前缀 */
private static final String USER_NAME_PREFIX = "user_name_";
/**
* 用来存放每个客户端对应的MyWebSocket对象。
**/
private static CopyOnWriteArraySet<WebSocketUtil> webSocketSet = new CopyOnWriteArraySet<>();
/**
* 存放Session集合,方便推送消息 (javax.websocket.Session)
*/
private static ConcurrentHashMap<String, Session> sessionMap = new ConcurrentHashMap<>();
/**
* 私聊:向指定客户端推送消息
*/
public synchronized static void privateMessage(SocketMsg socketMsg)
//接收消息的用户
Session receiveUser = sessionMap.get(USER_NAME_PREFIX + socketMsg.getReceiveUser());
//发送给接收者
if(receiveUser != null)
//发送给接收者
System.out.println(socketMsg.getSendOutUser()+" 向 "+socketMsg.getReceiveUser()+" 发送了一条消息:"+socketMsg.getMsg());
receiveUser.getAsyncRemote().sendText(socketMsg.getSendOutUser()+":"+socketMsg.getMsg());
else
//发送消息的用户
System.out.println(socketMsg.getSendOutUser()+" 私聊的用户 "+socketMsg.getReceiveUser()+" 不在线或者输入的用户名不对");
Session sendOutUser = sessionMap.get(USER_NAME_PREFIX + socketMsg.getSendOutUser());
//将系统提示推送给发送者
sendOutUser.getAsyncRemote().sendText("系统消息:对方不在线或者您输入的用户名不对");
/**
* 群聊:公开聊天记录
* @param userName 发送者的用户名称(当前用户)
* @param message 发送的消息
* @param flag 用来标识 是否要将消息推送给 当前用户
*/
public synchronized static void publicMessage(String userName,String message,boolean flag)
for (WebSocketUtil item : webSocketSet)
Session session = item.session;
if (flag)
session.getAsyncRemote().sendText(message);
else
//获取发送这条消息的用户
Session currentUser = sessionMap.get(USER_NAME_PREFIX + userName);
//消息不用推送到发送者的客户端
if (!session.getId().equals(currentUser.getId()))
session.getAsyncRemote().sendText(message);
System.out.println("公共频道接收了一条消息:"+message);
/**
* 监听:连接成功
* @param session
* @param userName 连接的用户名
*/
@OnOpen
public void onOpen(Session session, @PathParam("userName") String userName)
this.userName = userName;
this.session = session;
sessionMap.put(USER_NAME_PREFIX + userName, session);
webSocketSet.add(this);
//在线数加1
String tips = userName+" 加入聊天室。当前聊天室人数为" + webSocketSet.size();
System.out.println(tips);
publicMessage(userName,tips,true);
/**
* 监听:收到客户端发送的消息
* @param message 发送的信息(json格式,里面是 SocketMsg 的信息)
*/
@OnMessage
public void onMessage(String message)
if (JSONUtil.isTypeJSONObject(message))
SocketMsg socketMsg = JSONUtil.toBean(message, SocketMsg.class);
if(socketMsg.getType() == 1)
//单聊,需要找到发送者和接受者
privateMessage(socketMsg);
else
//群发消息
publicMessage(socketMsg.getSendOutUser(),socketMsg.getSendOutUser()+": "+socketMsg.getMsg(),false);
/**
* 监听: 连接关闭
*/
@OnClose
public void onClose()
if (sessionMap.containsKey(USER_NAME_PREFIX + userName))
//连接关闭后,将此websocket从set中删除
sessionMap.remove(USER_NAME_PREFIX + userName);
webSocketSet.remove(this);
String tips = userName+" 退出聊天室。当前聊天室人数为" + webSocketSet.size();
System.out.println(tips);
publicMessage(userName,tips,true);
/**
* 监听:发生异常
* @param error
*/
@OnError
public void onError(Throwable error)
System.out.println("userName为:" + userName + ",发生错误:" + error.getMessage());
error.printStackTrace();
😋 前端代码
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>聊天室</title>
<script src="https://code.jquery.com/jquery-3.3.1.min.js"></script>
<style type="text/css">
input
width: 150px;
height: 30px;
line-height: 25px;
padding: 5px 10px;
border-radius: 5px;
border: 2px solid;
font-size: 16px;
#msg
width: 300px;
button
width: 80px;
height: 44px;
padding: 5px 20px;
border-radius: 5px;
</style>
</head>
<body>
聊天室<br/><br/>
<input type="text" id="sendOutUser" placeholder="自己的用户名">
<button onclick="connectWebSocket()">上线</button>
<button onclick="closeWebSocket()">下线</button>
<br/><br>
<input type="text" id="msg" placeholder="要发送的信息"/>
<input type="text" id="receiveUser" placeholder="接收人的用户名"/>
<button onclick="send()">发送</button>
<br><br>
<hr>
<div id="msgList"></div>
<script type="text/javascript">
var websocket = null;
//连接WebSocket
function connectWebSocket()
var sendOutUser = document.getElementById("sendOutUser").value;
if (sendOutUser === "")
alert("请输入用户名");
return;
//判断当前浏览器是否支持websocket
if ('WebSocket' in window)
websocket = new WebSocket("ws://localhost:7070/web-socket/"+document.getElementById("sendOutUser").value);
else
alert('当前浏览器 not support websocket')
//连接发生错误的回调方法
websocket.onerror = function ()
alert("连接发生错误");
;
//连接成功建立的回调方法
websocket.onopen = function ()
var sendOutUser = document.getElementById("sendOutUser")
sendOutUser.readOnly = true
sendOutUser.style.backgroundColor='#ddd'
//接收到消息的回调方法
websocket.onmessage = function (event)
console.log(event.data)
innerdiv("",event.data)
//连接关闭的回调方法
websocket.onclose = function ()
innerdiv("","websocket连接关闭");
//监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。
window.onbeforeunload = function ()
closewebsocket();
//关闭连接
function closeWebSocket()
websocket.close();
//发送消息
function send()
var m = new Map(); // 空Map
var sendOutId = document.getElementById("sendOutUser") //发送者
var msg = document.getElementById("msg").value //发送消息
if (msg === "")
alert("请输入消息");
return;
var receiveUser = document.getElementById("receiveUser").value //接收者
m.set("sendOutUser",sendOutUser.value);
m.set("msg",msg)
// 接收者为空时,type为群聊,否则为私聊
if (receiveUser === "")
m.set("type",0)
else
m.set("receiveUser",receiveUser)
m.set("type",1)
json = mapToJson(m)
websocket.send(json)
innerdiv("我",msg)
//map转换为json
function mapToJson(map)
var obj= Object.create(null);
for (var[k,v] of map)
obj[k] = v;
return JSON.stringify(obj);
//显示聊天记录到页面
function innerdiv(id,txt)
var msgList = document.getElementById("msgList")
if (id === "")
msgList.innerHTML += "<div>" + txt + "</div><br>"
else
msgList.innerHTML += "<div>"+ id +": "+txt+ "</div><br>"
</script>
</body>
</html>
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